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yuzu/bootmanager: Remove {glx,wgl}MakeCurrent on SwapBuffers
MakeCurrent is a costly (according to Nsight's profiler it takes a tenth of a millisecond to complete), and we don't have a reason to call it because: - Qt no longer signals a warning if it's not called - yuzu no longer supports macOS
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1 changed files with 2 additions and 9 deletions
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@ -215,18 +215,11 @@ void GRenderWindow::moveContext() {
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}
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}
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void GRenderWindow::SwapBuffers() {
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void GRenderWindow::SwapBuffers() {
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// In our multi-threaded QWidget use case we shouldn't need to call `makeCurrent`,
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// since we never call `doneCurrent` in this thread.
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// However:
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// - The Qt debug runtime prints a bogus warning on the console if `makeCurrent` wasn't called
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// since the last time `swapBuffers` was executed;
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// - On macOS, if `makeCurrent` isn't called explicitly, resizing the buffer breaks.
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context->makeCurrent(child);
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context->swapBuffers(child);
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context->swapBuffers(child);
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if (!first_frame) {
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if (!first_frame) {
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emit FirstFrameDisplayed();
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first_frame = true;
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first_frame = true;
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emit FirstFrameDisplayed();
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}
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}
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}
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}
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