mirror of
https://github.com/yuzu-mirror/yuzu
synced 2024-11-24 11:23:03 +00:00
Merge pull request #698 from Zaneo/clip_stylus_input
EmuWindow: Clip mouse input coordinates to emulated screen dimensions.
This commit is contained in:
commit
7859b145cf
4 changed files with 23 additions and 8 deletions
|
@ -31,7 +31,7 @@ void EmuWindow_GLFW::OnMouseButtonEvent(GLFWwindow* win, int button, int action,
|
|||
}
|
||||
|
||||
void EmuWindow_GLFW::OnCursorPosEvent(GLFWwindow* win, double x, double y) {
|
||||
GetEmuWindow(win)->TouchMoved(static_cast<unsigned>(x), static_cast<unsigned>(y));
|
||||
GetEmuWindow(win)->TouchMoved(static_cast<unsigned>(std::max(x, 0.0)), static_cast<unsigned>(std::max(y, 0.0)));
|
||||
}
|
||||
|
||||
/// Called by GLFW when a key event occurs
|
||||
|
|
|
@ -225,7 +225,7 @@ void GRenderWindow::mousePressEvent(QMouseEvent *event)
|
|||
void GRenderWindow::mouseMoveEvent(QMouseEvent *event)
|
||||
{
|
||||
auto pos = event->pos();
|
||||
this->TouchMoved(static_cast<unsigned>(pos.x()), static_cast<unsigned>(pos.y()));
|
||||
this->TouchMoved(static_cast<unsigned>(std::max(pos.x(), 0)), static_cast<unsigned>(std::max(pos.y(), 0)));
|
||||
}
|
||||
|
||||
void GRenderWindow::mouseReleaseEvent(QMouseEvent *event)
|
||||
|
|
|
@ -28,6 +28,17 @@ static bool IsWithinTouchscreen(const EmuWindow::FramebufferLayout& layout, unsi
|
|||
framebuffer_x < layout.bottom_screen.right);
|
||||
}
|
||||
|
||||
std::tuple<unsigned,unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsigned new_y) {
|
||||
|
||||
new_x = std::max(new_x, framebuffer_layout.bottom_screen.left);
|
||||
new_x = std::min(new_x, framebuffer_layout.bottom_screen.right-1);
|
||||
|
||||
new_y = std::max(new_y, framebuffer_layout.bottom_screen.top);
|
||||
new_y = std::min(new_y, framebuffer_layout.bottom_screen.bottom-1);
|
||||
|
||||
return std::make_tuple(new_x, new_y);
|
||||
}
|
||||
|
||||
void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
|
||||
if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
|
||||
return;
|
||||
|
@ -52,14 +63,13 @@ void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
|
|||
if (!touch_pressed)
|
||||
return;
|
||||
|
||||
if (IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
|
||||
TouchPressed(framebuffer_x, framebuffer_y);
|
||||
else
|
||||
TouchReleased();
|
||||
if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
|
||||
std::tie(framebuffer_x, framebuffer_y) = ClipToTouchScreen(framebuffer_x, framebuffer_y);
|
||||
|
||||
TouchPressed(framebuffer_x, framebuffer_y);
|
||||
}
|
||||
|
||||
EmuWindow::FramebufferLayout EmuWindow::FramebufferLayout::DefaultScreenLayout(unsigned width,
|
||||
unsigned height) {
|
||||
EmuWindow::FramebufferLayout EmuWindow::FramebufferLayout::DefaultScreenLayout(unsigned width, unsigned height) {
|
||||
|
||||
ASSERT(width > 0);
|
||||
ASSERT(height > 0);
|
||||
|
|
|
@ -206,5 +206,10 @@ private:
|
|||
u16 touch_x; ///< Touchpad X-position in native 3DS pixel coordinates (0-320)
|
||||
u16 touch_y; ///< Touchpad Y-position in native 3DS pixel coordinates (0-240)
|
||||
|
||||
/**
|
||||
* Clip the provided coordinates to be inside the touchscreen area.
|
||||
*/
|
||||
std::tuple<unsigned,unsigned> ClipToTouchScreen(unsigned new_x, unsigned new_y);
|
||||
|
||||
Service::HID::PadState pad_state;
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue