mirror of
https://github.com/yuzu-mirror/yuzu
synced 2024-12-24 12:03:39 +00:00
Buffer Cache: Eliminate the AC Hack as the base game is fixed in Hades.
This commit is contained in:
parent
63915bf2de
commit
73638ca593
1 changed files with 4 additions and 14 deletions
|
@ -586,9 +586,6 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
|
|||
cpu_addr_base += u64(std::max<s64>(difference2, 0));
|
||||
const u64 new_size = cpu_addr_end2 - cpu_addr_base;
|
||||
const u64 new_offset = cpu_addr_base - buffer.CpuAddr();
|
||||
if (IsRegionCpuModified(cpu_addr_base, new_size)) {
|
||||
return;
|
||||
}
|
||||
downloads.push_back({
|
||||
BufferCopy{
|
||||
.src_offset = new_offset,
|
||||
|
@ -601,11 +598,11 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
|
|||
largest_copy = std::max(largest_copy, new_size);
|
||||
constexpr u64 align_mask = ~(32ULL - 1);
|
||||
const VAddr align_up_address = (cpu_addr_base + 31) & align_mask;
|
||||
const u64 difference = align_up_address - cpu_addr_base;
|
||||
if (difference > new_size) {
|
||||
const u64 difference_base = align_up_address - cpu_addr_base;
|
||||
if (difference_base > new_size) {
|
||||
return;
|
||||
}
|
||||
const u64 fixed_size = new_size - difference;
|
||||
const u64 fixed_size = new_size - difference_base;
|
||||
buffer.UnmarkRegionAsGpuModified(align_up_address, fixed_size & align_mask);
|
||||
});
|
||||
});
|
||||
|
@ -1384,16 +1381,9 @@ typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr s
|
|||
if (!cpu_addr || size == 0) {
|
||||
return NULL_BINDING;
|
||||
}
|
||||
// HACK(Rodrigo): This is the number of bytes bound in host beyond the guest API's range.
|
||||
// It exists due to some games like Astral Chain operate out of bounds.
|
||||
// Binding the whole map range would be technically correct, but games have large maps that make
|
||||
// this approach unaffordable for now.
|
||||
static constexpr u32 arbitrary_extra_bytes = 0xc000;
|
||||
const u32 bytes_to_map_end =
|
||||
std::max(size, static_cast<u32>(gpu_memory.BytesToMapEnd(gpu_addr)));
|
||||
const Binding binding{
|
||||
.cpu_addr = *cpu_addr,
|
||||
.size = std::min(size + arbitrary_extra_bytes, bytes_to_map_end),
|
||||
.size = size,
|
||||
.buffer_id = BufferId{},
|
||||
};
|
||||
return binding;
|
||||
|
|
Loading…
Reference in a new issue