mirror of
https://github.com/yuzu-mirror/yuzu
synced 2024-11-23 11:03:04 +00:00
Address review comments
This commit is contained in:
parent
6791301d9a
commit
65718e2876
11 changed files with 26 additions and 27 deletions
|
@ -145,26 +145,19 @@ struct NetworkId {
|
||||||
static_assert(sizeof(NetworkId) == 0x20, "NetworkId is an invalid size");
|
static_assert(sizeof(NetworkId) == 0x20, "NetworkId is an invalid size");
|
||||||
|
|
||||||
struct Ssid {
|
struct Ssid {
|
||||||
u8 length;
|
u8 length{};
|
||||||
std::array<char, SsidLengthMax + 1> raw;
|
std::array<char, SsidLengthMax + 1> raw{};
|
||||||
|
|
||||||
Ssid() {
|
Ssid() = default;
|
||||||
length = 0;
|
|
||||||
std::memset(raw.data(), 0, raw.size());
|
|
||||||
}
|
|
||||||
|
|
||||||
Ssid(std::string data) {
|
explicit Ssid(std::string_view data) {
|
||||||
length = static_cast<u8>(std::min(data.size(), SsidLengthMax));
|
length = static_cast<u8>(std::min(data.size(), SsidLengthMax));
|
||||||
std::memcpy(raw.data(), data.data(), length);
|
data.copy(raw.data(), length);
|
||||||
raw[length] = 0;
|
raw[length] = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string GetStringValue() const {
|
std::string GetStringValue() const {
|
||||||
return std::string(raw.data(), length);
|
return std::string(raw.data());
|
||||||
}
|
|
||||||
|
|
||||||
bool operator==(const Ssid& b) const {
|
|
||||||
return (length == b.length) && (std::memcmp(raw.data(), b.raw.data(), length) == 0);
|
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
static_assert(sizeof(Ssid) == 0x22, "Ssid is an invalid size");
|
static_assert(sizeof(Ssid) == 0x22, "Ssid is an invalid size");
|
||||||
|
|
|
@ -76,12 +76,7 @@ static constexpr char BanListMagic[] = "YuzuRoom-BanList-1";
|
||||||
static constexpr char token_delimiter{':'};
|
static constexpr char token_delimiter{':'};
|
||||||
|
|
||||||
static void PadToken(std::string& token) {
|
static void PadToken(std::string& token) {
|
||||||
const auto remainder = token.size() % 3;
|
while (token.size() % 4 != 0) {
|
||||||
if (remainder == 0) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (size_t i = 0; i < (3 - remainder); i++) {
|
|
||||||
token.push_back('=');
|
token.push_back('=');
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -154,9 +154,7 @@ public:
|
||||||
}
|
}
|
||||||
const QString version = data(GameVersionRole).toString();
|
const QString version = data(GameVersionRole).toString();
|
||||||
QString version_string;
|
QString version_string;
|
||||||
if (version.isEmpty()) {
|
if (!version.isEmpty()) {
|
||||||
version_string = QString{};
|
|
||||||
} else {
|
|
||||||
version_string = QStringLiteral("(%1)").arg(version);
|
version_string = QStringLiteral("(%1)").arg(version);
|
||||||
}
|
}
|
||||||
return QStringLiteral("%1\n %2 %3")
|
return QStringLiteral("%1\n %2 %3")
|
||||||
|
|
|
@ -8,6 +8,7 @@
|
||||||
#include <QString>
|
#include <QString>
|
||||||
#include <QtConcurrent/QtConcurrentRun>
|
#include <QtConcurrent/QtConcurrentRun>
|
||||||
#include "common/settings.h"
|
#include "common/settings.h"
|
||||||
|
#include "core/core.h"
|
||||||
#include "core/internal_network/network_interface.h"
|
#include "core/internal_network/network_interface.h"
|
||||||
#include "network/network.h"
|
#include "network/network.h"
|
||||||
#include "ui_direct_connect.h"
|
#include "ui_direct_connect.h"
|
||||||
|
|
|
@ -6,13 +6,16 @@
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <QDialog>
|
#include <QDialog>
|
||||||
#include <QFutureWatcher>
|
#include <QFutureWatcher>
|
||||||
#include "core/core.h"
|
|
||||||
#include "yuzu/multiplayer/validation.h"
|
#include "yuzu/multiplayer/validation.h"
|
||||||
|
|
||||||
namespace Ui {
|
namespace Ui {
|
||||||
class DirectConnect;
|
class DirectConnect;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
namespace Core {
|
||||||
|
class System;
|
||||||
|
}
|
||||||
|
|
||||||
class DirectConnectWindow : public QDialog {
|
class DirectConnectWindow : public QDialog {
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
|
|
||||||
|
|
|
@ -12,6 +12,7 @@
|
||||||
#include <QtConcurrent/QtConcurrentRun>
|
#include <QtConcurrent/QtConcurrentRun>
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "common/settings.h"
|
#include "common/settings.h"
|
||||||
|
#include "core/core.h"
|
||||||
#include "core/internal_network/network_interface.h"
|
#include "core/internal_network/network_interface.h"
|
||||||
#include "network/announce_multiplayer_session.h"
|
#include "network/announce_multiplayer_session.h"
|
||||||
#include "ui_host_room.h"
|
#include "ui_host_room.h"
|
||||||
|
|
|
@ -8,7 +8,6 @@
|
||||||
#include <QSortFilterProxyModel>
|
#include <QSortFilterProxyModel>
|
||||||
#include <QStandardItemModel>
|
#include <QStandardItemModel>
|
||||||
#include <QVariant>
|
#include <QVariant>
|
||||||
#include "core/core.h"
|
|
||||||
#include "network/network.h"
|
#include "network/network.h"
|
||||||
#include "yuzu/multiplayer/chat_room.h"
|
#include "yuzu/multiplayer/chat_room.h"
|
||||||
#include "yuzu/multiplayer/validation.h"
|
#include "yuzu/multiplayer/validation.h"
|
||||||
|
@ -18,8 +17,9 @@ class HostRoom;
|
||||||
}
|
}
|
||||||
|
|
||||||
namespace Core {
|
namespace Core {
|
||||||
|
class System;
|
||||||
class AnnounceMultiplayerSession;
|
class AnnounceMultiplayerSession;
|
||||||
}
|
} // namespace Core
|
||||||
|
|
||||||
class ConnectionError;
|
class ConnectionError;
|
||||||
class ComboBoxProxyModel;
|
class ComboBoxProxyModel;
|
||||||
|
|
|
@ -6,6 +6,7 @@
|
||||||
#include <QtConcurrent/QtConcurrentRun>
|
#include <QtConcurrent/QtConcurrentRun>
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "common/settings.h"
|
#include "common/settings.h"
|
||||||
|
#include "core/core.h"
|
||||||
#include "core/internal_network/network_interface.h"
|
#include "core/internal_network/network_interface.h"
|
||||||
#include "network/network.h"
|
#include "network/network.h"
|
||||||
#include "ui_lobby.h"
|
#include "ui_lobby.h"
|
||||||
|
|
|
@ -9,7 +9,6 @@
|
||||||
#include <QSortFilterProxyModel>
|
#include <QSortFilterProxyModel>
|
||||||
#include <QStandardItemModel>
|
#include <QStandardItemModel>
|
||||||
#include "common/announce_multiplayer_room.h"
|
#include "common/announce_multiplayer_room.h"
|
||||||
#include "core/core.h"
|
|
||||||
#include "network/announce_multiplayer_session.h"
|
#include "network/announce_multiplayer_session.h"
|
||||||
#include "network/network.h"
|
#include "network/network.h"
|
||||||
#include "yuzu/multiplayer/validation.h"
|
#include "yuzu/multiplayer/validation.h"
|
||||||
|
@ -21,6 +20,10 @@ class Lobby;
|
||||||
class LobbyModel;
|
class LobbyModel;
|
||||||
class LobbyFilterProxyModel;
|
class LobbyFilterProxyModel;
|
||||||
|
|
||||||
|
namespace Core {
|
||||||
|
class System;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Listing of all public games pulled from services. The lobby should be simple enough for users to
|
* Listing of all public games pulled from services. The lobby should be simple enough for users to
|
||||||
* find the game they want to play, and join it.
|
* find the game they want to play, and join it.
|
||||||
|
|
|
@ -8,6 +8,7 @@
|
||||||
#include <QStandardItemModel>
|
#include <QStandardItemModel>
|
||||||
#include "common/announce_multiplayer_room.h"
|
#include "common/announce_multiplayer_room.h"
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
|
#include "core/core.h"
|
||||||
#include "yuzu/game_list.h"
|
#include "yuzu/game_list.h"
|
||||||
#include "yuzu/multiplayer/client_room.h"
|
#include "yuzu/multiplayer/client_room.h"
|
||||||
#include "yuzu/multiplayer/direct_connect.h"
|
#include "yuzu/multiplayer/direct_connect.h"
|
||||||
|
|
|
@ -4,7 +4,6 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <QWidget>
|
#include <QWidget>
|
||||||
#include "core/core.h"
|
|
||||||
#include "network/announce_multiplayer_session.h"
|
#include "network/announce_multiplayer_session.h"
|
||||||
#include "network/network.h"
|
#include "network/network.h"
|
||||||
|
|
||||||
|
@ -15,6 +14,10 @@ class ClientRoomWindow;
|
||||||
class DirectConnectWindow;
|
class DirectConnectWindow;
|
||||||
class ClickableLabel;
|
class ClickableLabel;
|
||||||
|
|
||||||
|
namespace Core {
|
||||||
|
class System;
|
||||||
|
}
|
||||||
|
|
||||||
class MultiplayerState : public QWidget {
|
class MultiplayerState : public QWidget {
|
||||||
Q_OBJECT;
|
Q_OBJECT;
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue