mirror of
https://github.com/yuzu-mirror/yuzu
synced 2024-11-23 11:03:04 +00:00
Implement AudRenU:RequestUpdateAuto, and use C descriptors when B reports as empty.
This commit is contained in:
parent
2e58491c38
commit
56f1dc8dad
1 changed files with 21 additions and 6 deletions
|
@ -50,7 +50,7 @@ public:
|
|||
{7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"},
|
||||
{8, &IAudioRenderer::SetRenderingTimeLimit, "SetRenderingTimeLimit"},
|
||||
{9, &IAudioRenderer::GetRenderingTimeLimit, "GetRenderingTimeLimit"},
|
||||
{10, nullptr, "RequestUpdateAuto"},
|
||||
{10, &IAudioRenderer::RequestUpdate, "RequestUpdateAuto"},
|
||||
{11, nullptr, "ExecuteAudioRendererRendering"},
|
||||
};
|
||||
// clang-format on
|
||||
|
@ -113,15 +113,30 @@ private:
|
|||
|
||||
// These buffers are written manually to avoid an issue with WriteBuffer throwing errors for
|
||||
// checking size 0. Performance size is 0 for most games.
|
||||
const auto buffers{ctx.BufferDescriptorB()};
|
||||
std::vector<u8> output(buffers[0].Size(), 0);
|
||||
std::vector<u8> performance(buffers[1].Size(), 0);
|
||||
|
||||
std::vector<u8> output{};
|
||||
std::vector<u8> performance{};
|
||||
auto is_buffer_b{ctx.BufferDescriptorB()[0].Size() != 0};
|
||||
if (is_buffer_b) {
|
||||
const auto buffersB{ctx.BufferDescriptorB()};
|
||||
output.resize(buffersB[0].Size(), 0);
|
||||
performance.resize(buffersB[1].Size(), 0);
|
||||
} else {
|
||||
const auto buffersC{ctx.BufferDescriptorC()};
|
||||
output.resize(buffersC[0].Size(), 0);
|
||||
performance.resize(buffersC[1].Size(), 0);
|
||||
}
|
||||
|
||||
auto result = impl->RequestUpdate(input, performance, output);
|
||||
|
||||
if (result.IsSuccess()) {
|
||||
ctx.WriteBufferB(output.data(), output.size(), 0);
|
||||
ctx.WriteBufferB(performance.data(), performance.size(), 1);
|
||||
if (is_buffer_b) {
|
||||
ctx.WriteBufferB(output.data(), output.size(), 0);
|
||||
ctx.WriteBufferB(performance.data(), performance.size(), 1);
|
||||
} else {
|
||||
ctx.WriteBufferC(output.data(), output.size(), 0);
|
||||
ctx.WriteBufferC(performance.data(), performance.size(), 1);
|
||||
}
|
||||
} else {
|
||||
LOG_ERROR(Service_Audio, "RequestUpdate failed error 0x{:02X}!", result.description);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue