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Merge pull request #9320 from yuzu-emu/fix-audio-suspend
AudioCore: Take suspend lock when stalling the running process.
This commit is contained in:
commit
4e89979c87
3 changed files with 14 additions and 13 deletions
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@ -266,19 +266,20 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
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}
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void SinkStream::Stall() {
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if (stalled) {
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std::scoped_lock lk{stall_guard};
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if (stalled_lock) {
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return;
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}
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stalled = true;
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system.StallProcesses();
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stalled_lock = system.StallProcesses();
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}
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void SinkStream::Unstall() {
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if (!stalled) {
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std::scoped_lock lk{stall_guard};
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if (!stalled_lock) {
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return;
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}
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system.UnstallProcesses();
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stalled = false;
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stalled_lock.unlock();
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}
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} // namespace AudioCore::Sink
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@ -6,6 +6,7 @@
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#include <array>
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#include <atomic>
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#include <memory>
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#include <mutex>
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#include <span>
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#include <vector>
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@ -240,8 +241,8 @@ private:
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f32 system_volume{1.0f};
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/// Set via IAudioDevice service calls
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f32 device_volume{1.0f};
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/// True if coretiming has been stalled
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bool stalled{false};
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std::mutex stall_guard;
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std::unique_lock<std::mutex> stalled_lock;
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};
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using SinkStreamPtr = std::unique_ptr<SinkStream>;
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@ -189,7 +189,7 @@ struct System::Impl {
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kernel.Suspend(false);
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core_timing.SyncPause(false);
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is_paused = false;
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is_paused.store(false, std::memory_order_relaxed);
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return status;
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}
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@ -200,14 +200,13 @@ struct System::Impl {
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core_timing.SyncPause(true);
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kernel.Suspend(true);
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is_paused = true;
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is_paused.store(true, std::memory_order_relaxed);
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return status;
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}
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bool IsPaused() const {
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std::unique_lock lk(suspend_guard);
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return is_paused;
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return is_paused.load(std::memory_order_relaxed);
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}
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std::unique_lock<std::mutex> StallProcesses() {
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@ -218,7 +217,7 @@ struct System::Impl {
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}
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void UnstallProcesses() {
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if (!is_paused) {
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if (!IsPaused()) {
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core_timing.SyncPause(false);
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kernel.Suspend(false);
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}
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@ -465,7 +464,7 @@ struct System::Impl {
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}
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mutable std::mutex suspend_guard;
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bool is_paused{};
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std::atomic_bool is_paused{};
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std::atomic<bool> is_shutting_down{};
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Timing::CoreTiming core_timing;
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