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hle: kernel: k_thread: Rename sleeping_queue -> wait_queue.
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parent
e3d156ab0e
commit
42697527ba
2 changed files with 13 additions and 17 deletions
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@ -161,7 +161,7 @@ ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_s
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base_priority = prio;
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base_priority = prio;
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// Initialize sleeping queue.
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// Initialize sleeping queue.
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sleeping_queue = nullptr;
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wait_queue = nullptr;
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// Set suspend flags.
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// Set suspend flags.
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suspend_request_flags = 0;
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suspend_request_flags = 0;
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@ -333,7 +333,7 @@ void KThread::OnTimer() {
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// If we're waiting, cancel the wait.
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// If we're waiting, cancel the wait.
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if (GetState() == ThreadState::Waiting) {
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if (GetState() == ThreadState::Waiting) {
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sleeping_queue->CancelWait(this, ResultTimedOut, false);
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wait_queue->CancelWait(this, ResultTimedOut, false);
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}
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}
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}
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}
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@ -570,7 +570,7 @@ ResultCode KThread::SetCoreMask(s32 core_id_, u64 v_affinity_mask) {
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}
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}
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// Update the pinned waiter list.
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// Update the pinned waiter list.
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ThreadQueueImplForKThreadSetProperty wait_queue(kernel, std::addressof(pinned_waiter_list));
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ThreadQueueImplForKThreadSetProperty wait_queue_(kernel, std::addressof(pinned_waiter_list));
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{
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{
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bool retry_update{};
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bool retry_update{};
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do {
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do {
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@ -605,7 +605,7 @@ ResultCode KThread::SetCoreMask(s32 core_id_, u64 v_affinity_mask) {
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// Wait until the thread isn't pinned any more.
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// Wait until the thread isn't pinned any more.
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pinned_waiter_list.push_back(GetCurrentThread(kernel));
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pinned_waiter_list.push_back(GetCurrentThread(kernel));
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GetCurrentThread(kernel).BeginWait(std::addressof(wait_queue));
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GetCurrentThread(kernel).BeginWait(std::addressof(wait_queue_));
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} else {
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} else {
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// If the thread isn't pinned, release the scheduler lock and retry until it's
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// If the thread isn't pinned, release the scheduler lock and retry until it's
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// not current.
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// not current.
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@ -663,7 +663,7 @@ void KThread::WaitCancel() {
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// Check if we're waiting and cancellable.
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// Check if we're waiting and cancellable.
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if (this->GetState() == ThreadState::Waiting && cancellable) {
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if (this->GetState() == ThreadState::Waiting && cancellable) {
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wait_cancelled = false;
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wait_cancelled = false;
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sleeping_queue->CancelWait(this, ResultCancelled, true);
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wait_queue->CancelWait(this, ResultCancelled, true);
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} else {
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} else {
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// Otherwise, note that we cancelled a wait.
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// Otherwise, note that we cancelled a wait.
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wait_cancelled = true;
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wait_cancelled = true;
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@ -1002,7 +1002,7 @@ ResultCode KThread::Sleep(s64 timeout) {
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ASSERT(this == GetCurrentThreadPointer(kernel));
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ASSERT(this == GetCurrentThreadPointer(kernel));
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ASSERT(timeout > 0);
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ASSERT(timeout > 0);
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ThreadQueueImplForKThreadSleep wait_queue(kernel);
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ThreadQueueImplForKThreadSleep wait_queue_(kernel);
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{
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{
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// Setup the scheduling lock and sleep.
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// Setup the scheduling lock and sleep.
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KScopedSchedulerLockAndSleep slp(kernel, this, timeout);
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KScopedSchedulerLockAndSleep slp(kernel, this, timeout);
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@ -1014,7 +1014,7 @@ ResultCode KThread::Sleep(s64 timeout) {
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}
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}
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// Wait for the sleep to end.
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// Wait for the sleep to end.
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this->BeginWait(std::addressof(wait_queue));
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this->BeginWait(std::addressof(wait_queue_));
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SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Sleep);
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SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Sleep);
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}
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}
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@ -1026,7 +1026,7 @@ void KThread::BeginWait(KThreadQueue* queue) {
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SetState(ThreadState::Waiting);
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SetState(ThreadState::Waiting);
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// Set our wait queue.
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// Set our wait queue.
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sleeping_queue = queue;
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wait_queue = queue;
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}
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}
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void KThread::NotifyAvailable(KSynchronizationObject* signaled_object, ResultCode wait_result_) {
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void KThread::NotifyAvailable(KSynchronizationObject* signaled_object, ResultCode wait_result_) {
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@ -1035,7 +1035,7 @@ void KThread::NotifyAvailable(KSynchronizationObject* signaled_object, ResultCod
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// If we're waiting, notify our queue that we're available.
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// If we're waiting, notify our queue that we're available.
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if (GetState() == ThreadState::Waiting) {
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if (GetState() == ThreadState::Waiting) {
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sleeping_queue->NotifyAvailable(this, signaled_object, wait_result_);
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wait_queue->NotifyAvailable(this, signaled_object, wait_result_);
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}
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}
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}
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}
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@ -1045,7 +1045,7 @@ void KThread::EndWait(ResultCode wait_result_) {
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// If we're waiting, notify our queue that we're available.
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// If we're waiting, notify our queue that we're available.
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if (GetState() == ThreadState::Waiting) {
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if (GetState() == ThreadState::Waiting) {
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sleeping_queue->EndWait(this, wait_result_);
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wait_queue->EndWait(this, wait_result_);
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}
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}
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}
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}
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@ -1055,7 +1055,7 @@ void KThread::CancelWait(ResultCode wait_result_, bool cancel_timer_task) {
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// If we're waiting, notify our queue that we're available.
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// If we're waiting, notify our queue that we're available.
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if (GetState() == ThreadState::Waiting) {
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if (GetState() == ThreadState::Waiting) {
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sleeping_queue->CancelWait(this, wait_result_, cancel_timer_task);
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wait_queue->CancelWait(this, wait_result_, cancel_timer_task);
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}
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}
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}
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}
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@ -453,10 +453,6 @@ public:
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return per_core_priority_queue_entry[core];
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return per_core_priority_queue_entry[core];
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}
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}
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void SetSleepingQueue(KThreadQueue* q) {
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sleeping_queue = q;
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}
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[[nodiscard]] bool IsKernelThread() const {
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[[nodiscard]] bool IsKernelThread() const {
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return GetActiveCore() == 3;
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return GetActiveCore() == 3;
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}
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}
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@ -604,7 +600,7 @@ public:
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}
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}
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void ClearWaitQueue() {
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void ClearWaitQueue() {
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sleeping_queue = nullptr;
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wait_queue = nullptr;
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}
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}
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void BeginWait(KThreadQueue* queue);
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void BeginWait(KThreadQueue* queue);
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@ -715,7 +711,7 @@ private:
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s64 schedule_count{};
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s64 schedule_count{};
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s64 last_scheduled_tick{};
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s64 last_scheduled_tick{};
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std::array<QueueEntry, Core::Hardware::NUM_CPU_CORES> per_core_priority_queue_entry{};
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std::array<QueueEntry, Core::Hardware::NUM_CPU_CORES> per_core_priority_queue_entry{};
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KThreadQueue* sleeping_queue{};
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KThreadQueue* wait_queue{};
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WaiterList waiter_list{};
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WaiterList waiter_list{};
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WaiterList pinned_waiter_list{};
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WaiterList pinned_waiter_list{};
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KThread* lock_owner{};
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KThread* lock_owner{};
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