mirror of
https://github.com/yuzu-mirror/yuzu
synced 2024-12-19 03:13:05 +00:00
freezer: Update documentation
This commit is contained in:
parent
ed82fa3a91
commit
4111971cbd
1 changed files with 8 additions and 1 deletions
|
@ -17,7 +17,14 @@ struct EventType;
|
||||||
|
|
||||||
namespace Tools {
|
namespace Tools {
|
||||||
|
|
||||||
// A class that will effectively freeze memory values.
|
/**
|
||||||
|
* This class allows the user to prevent an application from writing new values to certain memory
|
||||||
|
* locations. This has a variety of uses when attempting to reverse a game.
|
||||||
|
*
|
||||||
|
* One example could be a cheat to prevent Mario from taking damage in SMO. One could freeze the
|
||||||
|
* memory address that the game uses to store Mario's health so when he takes damage (and the game
|
||||||
|
* tries to write the new health value to memory), the value won't change.
|
||||||
|
*/
|
||||||
class Freezer {
|
class Freezer {
|
||||||
public:
|
public:
|
||||||
struct Entry {
|
struct Entry {
|
||||||
|
|
Loading…
Reference in a new issue