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svc: Specify handle value in thread's name
Allows the handle to be seen alongside the entry point.
This commit is contained in:
parent
09caf8a756
commit
3283aa1e20
2 changed files with 10 additions and 2 deletions
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@ -1244,10 +1244,9 @@ static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr e
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return ERR_INVALID_THREAD_PRIORITY;
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return ERR_INVALID_THREAD_PRIORITY;
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}
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}
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const std::string name = fmt::format("thread-{:X}", entry_point);
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auto& kernel = system.Kernel();
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auto& kernel = system.Kernel();
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CASCADE_RESULT(SharedPtr<Thread> thread,
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CASCADE_RESULT(SharedPtr<Thread> thread,
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Thread::Create(kernel, name, entry_point, priority, arg, processor_id, stack_top,
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Thread::Create(kernel, "", entry_point, priority, arg, processor_id, stack_top,
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*current_process));
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*current_process));
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const auto new_thread_handle = current_process->GetHandleTable().Create(thread);
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const auto new_thread_handle = current_process->GetHandleTable().Create(thread);
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@ -1258,6 +1257,10 @@ static ResultCode CreateThread(Core::System& system, Handle* out_handle, VAddr e
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}
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}
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*out_handle = *new_thread_handle;
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*out_handle = *new_thread_handle;
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// Set the thread name for debugging purposes.
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thread->SetName(
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fmt::format("thread[entry_point={:X}, handle={:X}]", entry_point, *new_thread_handle));
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system.CpuCore(thread->GetProcessorID()).PrepareReschedule();
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system.CpuCore(thread->GetProcessorID()).PrepareReschedule();
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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@ -102,6 +102,11 @@ public:
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std::string GetName() const override {
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std::string GetName() const override {
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return name;
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return name;
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}
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}
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void SetName(std::string new_name) {
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name = std::move(new_name);
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}
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std::string GetTypeName() const override {
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std::string GetTypeName() const override {
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return "Thread";
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return "Thread";
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}
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}
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