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result: Add [[nodiscard]] specifiers where applicable
The result code classes are used quite extensively throughout both the kernel and service HLE code. We can mark these member functions as [[nodiscard]] to prevent a few logic bugs from slipping through.
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1 changed files with 20 additions and 20 deletions
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@ -124,21 +124,21 @@ union ResultCode {
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constexpr ResultCode(ErrorModule module_, u32 description_)
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: raw(module.FormatValue(module_) | description.FormatValue(description_)) {}
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constexpr bool IsSuccess() const {
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[[nodiscard]] constexpr bool IsSuccess() const {
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return raw == 0;
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}
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constexpr bool IsError() const {
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return raw != 0;
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[[nodiscard]] constexpr bool IsError() const {
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return !IsSuccess();
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}
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};
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constexpr bool operator==(const ResultCode& a, const ResultCode& b) {
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[[nodiscard]] constexpr bool operator==(const ResultCode& a, const ResultCode& b) {
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return a.raw == b.raw;
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}
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constexpr bool operator!=(const ResultCode& a, const ResultCode& b) {
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return a.raw != b.raw;
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[[nodiscard]] constexpr bool operator!=(const ResultCode& a, const ResultCode& b) {
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return !operator==(a, b);
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}
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// Convenience functions for creating some common kinds of errors:
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@ -200,7 +200,7 @@ public:
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* specify the success code. `success_code` must not be an error code.
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*/
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template <typename... Args>
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static ResultVal WithCode(ResultCode success_code, Args&&... args) {
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[[nodiscard]] static ResultVal WithCode(ResultCode success_code, Args&&... args) {
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ResultVal<T> result;
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result.emplace(success_code, std::forward<Args>(args)...);
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return result;
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@ -259,49 +259,49 @@ public:
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}
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/// Returns true if the `ResultVal` contains an error code and no value.
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bool empty() const {
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[[nodiscard]] bool empty() const {
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return result_code.IsError();
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}
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/// Returns true if the `ResultVal` contains a return value.
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bool Succeeded() const {
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[[nodiscard]] bool Succeeded() const {
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return result_code.IsSuccess();
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}
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/// Returns true if the `ResultVal` contains an error code and no value.
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bool Failed() const {
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[[nodiscard]] bool Failed() const {
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return empty();
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}
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ResultCode Code() const {
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[[nodiscard]] ResultCode Code() const {
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return result_code;
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}
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const T& operator*() const {
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[[nodiscard]] const T& operator*() const {
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return object;
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}
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T& operator*() {
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[[nodiscard]] T& operator*() {
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return object;
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}
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const T* operator->() const {
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[[nodiscard]] const T* operator->() const {
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return &object;
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}
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T* operator->() {
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[[nodiscard]] T* operator->() {
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return &object;
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}
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/// Returns the value contained in this `ResultVal`, or the supplied default if it is missing.
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template <typename U>
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T ValueOr(U&& value) const {
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[[nodiscard]] T ValueOr(U&& value) const {
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return !empty() ? object : std::move(value);
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}
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/// Asserts that the result succeeded and returns a reference to it.
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T& Unwrap() & {
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[[nodiscard]] T& Unwrap() & {
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ASSERT_MSG(Succeeded(), "Tried to Unwrap empty ResultVal");
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return **this;
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}
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T&& Unwrap() && {
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[[nodiscard]] T&& Unwrap() && {
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ASSERT_MSG(Succeeded(), "Tried to Unwrap empty ResultVal");
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return std::move(**this);
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}
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@ -320,7 +320,7 @@ private:
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* `T` with and creates a success `ResultVal` contained the constructed value.
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*/
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template <typename T, typename... Args>
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ResultVal<T> MakeResult(Args&&... args) {
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[[nodiscard]] ResultVal<T> MakeResult(Args&&... args) {
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return ResultVal<T>::WithCode(ResultSuccess, std::forward<Args>(args)...);
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}
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@ -329,7 +329,7 @@ ResultVal<T> MakeResult(Args&&... args) {
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* copy or move constructing.
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*/
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template <typename Arg>
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ResultVal<std::remove_reference_t<Arg>> MakeResult(Arg&& arg) {
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[[nodiscard]] ResultVal<std::remove_reference_t<Arg>> MakeResult(Arg&& arg) {
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return ResultVal<std::remove_reference_t<Arg>>::WithCode(ResultSuccess, std::forward<Arg>(arg));
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}
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