mirror of
https://github.com/yuzu-mirror/yuzu
synced 2024-12-12 20:42:32 +00:00
Implement Mip Filter
This commit is contained in:
parent
dc85e3bff1
commit
258f0f5c31
4 changed files with 33 additions and 10 deletions
|
@ -731,11 +731,15 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntr
|
||||||
|
|
||||||
if (mag_filter != config.mag_filter) {
|
if (mag_filter != config.mag_filter) {
|
||||||
mag_filter = config.mag_filter;
|
mag_filter = config.mag_filter;
|
||||||
glSamplerParameteri(s, GL_TEXTURE_MAG_FILTER, MaxwellToGL::TextureFilterMode(mag_filter));
|
glSamplerParameteri(
|
||||||
|
s, GL_TEXTURE_MAG_FILTER,
|
||||||
|
MaxwellToGL::TextureFilterMode(mag_filter, Tegra::Texture::TextureMipmapFilter::None));
|
||||||
}
|
}
|
||||||
if (min_filter != config.min_filter) {
|
if (min_filter != config.min_filter || mip_filter != config.mip_filter) {
|
||||||
min_filter = config.min_filter;
|
min_filter = config.min_filter;
|
||||||
glSamplerParameteri(s, GL_TEXTURE_MIN_FILTER, MaxwellToGL::TextureFilterMode(min_filter));
|
mip_filter = config.mip_filter;
|
||||||
|
glSamplerParameteri(s, GL_TEXTURE_MIN_FILTER,
|
||||||
|
MaxwellToGL::TextureFilterMode(min_filter, mip_filter));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (wrap_u != config.wrap_u) {
|
if (wrap_u != config.wrap_u) {
|
||||||
|
|
|
@ -93,6 +93,7 @@ private:
|
||||||
private:
|
private:
|
||||||
Tegra::Texture::TextureFilter mag_filter;
|
Tegra::Texture::TextureFilter mag_filter;
|
||||||
Tegra::Texture::TextureFilter min_filter;
|
Tegra::Texture::TextureFilter min_filter;
|
||||||
|
Tegra::Texture::TextureMipmapFilter mip_filter;
|
||||||
Tegra::Texture::WrapMode wrap_u;
|
Tegra::Texture::WrapMode wrap_u;
|
||||||
Tegra::Texture::WrapMode wrap_v;
|
Tegra::Texture::WrapMode wrap_v;
|
||||||
Tegra::Texture::WrapMode wrap_p;
|
Tegra::Texture::WrapMode wrap_p;
|
||||||
|
|
|
@ -919,7 +919,7 @@ struct SurfaceParams {
|
||||||
u32 height = MipHeight(mip_level);
|
u32 height = MipHeight(mip_level);
|
||||||
u32 bh = block_height;
|
u32 bh = block_height;
|
||||||
// Magical block resizing algorithm, needs more testing.
|
// Magical block resizing algorithm, needs more testing.
|
||||||
while (bh != 1 && height / bh <= 16) {
|
while (bh > 1 && (height + bh - 1) / bh <= 16) {
|
||||||
bh = bh >> 1;
|
bh = bh >> 1;
|
||||||
}
|
}
|
||||||
return bh;
|
return bh;
|
||||||
|
@ -929,7 +929,7 @@ struct SurfaceParams {
|
||||||
u32 depth = MipDepth(mip_level);
|
u32 depth = MipDepth(mip_level);
|
||||||
u32 bd = block_depth;
|
u32 bd = block_depth;
|
||||||
// Magical block resizing algorithm, needs more testing.
|
// Magical block resizing algorithm, needs more testing.
|
||||||
while (bd != 1 && depth / bd <= 16) {
|
while (bd > 1 && depth / bd <= 16) {
|
||||||
bd = bd >> 1;
|
bd = bd >> 1;
|
||||||
}
|
}
|
||||||
return bd;
|
return bd;
|
||||||
|
|
|
@ -135,12 +135,29 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode) {
|
inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
|
||||||
|
Tegra::Texture::TextureMipmapFilter mip_filter_mode) {
|
||||||
switch (filter_mode) {
|
switch (filter_mode) {
|
||||||
case Tegra::Texture::TextureFilter::Linear:
|
case Tegra::Texture::TextureFilter::Linear: {
|
||||||
return GL_LINEAR;
|
switch (mip_filter_mode) {
|
||||||
case Tegra::Texture::TextureFilter::Nearest:
|
case Tegra::Texture::TextureMipmapFilter::None:
|
||||||
return GL_NEAREST;
|
return GL_LINEAR;
|
||||||
|
case Tegra::Texture::TextureMipmapFilter::Nearest:
|
||||||
|
return GL_NEAREST_MIPMAP_LINEAR;
|
||||||
|
case Tegra::Texture::TextureMipmapFilter::Linear:
|
||||||
|
return GL_LINEAR_MIPMAP_LINEAR;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
case Tegra::Texture::TextureFilter::Nearest: {
|
||||||
|
switch (mip_filter_mode) {
|
||||||
|
case Tegra::Texture::TextureMipmapFilter::None:
|
||||||
|
return GL_NEAREST;
|
||||||
|
case Tegra::Texture::TextureMipmapFilter::Nearest:
|
||||||
|
return GL_NEAREST_MIPMAP_NEAREST;
|
||||||
|
case Tegra::Texture::TextureMipmapFilter::Linear:
|
||||||
|
return GL_LINEAR_MIPMAP_NEAREST;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented texture filter mode={}",
|
LOG_CRITICAL(Render_OpenGL, "Unimplemented texture filter mode={}",
|
||||||
static_cast<u32>(filter_mode));
|
static_cast<u32>(filter_mode));
|
||||||
|
@ -148,6 +165,7 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode) {
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
|
inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
|
||||||
switch (wrap_mode) {
|
switch (wrap_mode) {
|
||||||
case Tegra::Texture::WrapMode::Wrap:
|
case Tegra::Texture::WrapMode::Wrap:
|
||||||
|
|
Loading…
Reference in a new issue