mirror of
https://github.com/yuzu-mirror/yuzu
synced 2024-11-28 16:20:18 +00:00
VideoCore: Initial Setup for the Resolution Scaler.
This commit is contained in:
parent
720970c4c1
commit
22f4b290b6
11 changed files with 255 additions and 18 deletions
|
@ -47,6 +47,7 @@ void LogSettings() {
|
||||||
log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
|
log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
|
||||||
log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
|
log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
|
||||||
log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
|
log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
|
||||||
|
log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue());
|
||||||
log_setting("Renderer_UseResolutionFactor", values.resolution_factor.GetValue());
|
log_setting("Renderer_UseResolutionFactor", values.resolution_factor.GetValue());
|
||||||
log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue());
|
log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue());
|
||||||
log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue());
|
log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue());
|
||||||
|
|
|
@ -52,6 +52,22 @@ enum class NvdecEmulation : u32 {
|
||||||
GPU = 2,
|
GPU = 2,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
enum class ResolutionSetup : u32 {
|
||||||
|
Res1_2X = 0,
|
||||||
|
Res3_4X = 1,
|
||||||
|
Res1X = 2,
|
||||||
|
Res3_2K = 3,
|
||||||
|
Res2X = 4,
|
||||||
|
Res3X = 5,
|
||||||
|
};
|
||||||
|
|
||||||
|
struct ResolutionScalingInfo {
|
||||||
|
u32 up_scale{2};
|
||||||
|
u32 down_shift{0};
|
||||||
|
f32 up_factor{2.0f};
|
||||||
|
f32 down_factor{0.5f};
|
||||||
|
};
|
||||||
|
|
||||||
/** The BasicSetting class is a simple resource manager. It defines a label and default value
|
/** The BasicSetting class is a simple resource manager. It defines a label and default value
|
||||||
* alongside the actual value of the setting for simpler and less-error prone use with frontend
|
* alongside the actual value of the setting for simpler and less-error prone use with frontend
|
||||||
* configurations. Setting a default value and label is required, though subclasses may deviate from
|
* configurations. Setting a default value and label is required, though subclasses may deviate from
|
||||||
|
@ -451,6 +467,8 @@ struct Values {
|
||||||
"disable_shader_loop_safety_checks"};
|
"disable_shader_loop_safety_checks"};
|
||||||
Setting<int> vulkan_device{0, "vulkan_device"};
|
Setting<int> vulkan_device{0, "vulkan_device"};
|
||||||
|
|
||||||
|
ResolutionScalingInfo resolution_info{};
|
||||||
|
Setting<ResolutionSetup> resolution_setup{ResolutionSetup::Res1X, "resolution_setup"};
|
||||||
Setting<u16> resolution_factor{1, "resolution_factor"};
|
Setting<u16> resolution_factor{1, "resolution_factor"};
|
||||||
// *nix platforms may have issues with the borderless windowed fullscreen mode.
|
// *nix platforms may have issues with the borderless windowed fullscreen mode.
|
||||||
// Default to exclusive fullscreen on these platforms for now.
|
// Default to exclusive fullscreen on these platforms for now.
|
||||||
|
|
|
@ -29,6 +29,7 @@ enum : u8 {
|
||||||
ColorBuffer6,
|
ColorBuffer6,
|
||||||
ColorBuffer7,
|
ColorBuffer7,
|
||||||
ZetaBuffer,
|
ZetaBuffer,
|
||||||
|
Rescale,
|
||||||
|
|
||||||
VertexBuffers,
|
VertexBuffers,
|
||||||
VertexBuffer0,
|
VertexBuffer0,
|
||||||
|
|
|
@ -849,6 +849,22 @@ void Image::CopyImageToBuffer(const VideoCommon::BufferImageCopy& copy, size_t b
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Image::ScaleUp() {
|
||||||
|
if (True(flags & ImageFlagBits::Rescaled)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
flags |= ImageFlagBits::Rescaled;
|
||||||
|
UNIMPLEMENTED();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Image::ScaleDown() {
|
||||||
|
if (False(flags & ImageFlagBits::Rescaled)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
flags &= ~ImageFlagBits::Rescaled;
|
||||||
|
UNIMPLEMENTED();
|
||||||
|
}
|
||||||
|
|
||||||
ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
|
ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
|
||||||
ImageId image_id_, Image& image)
|
ImageId image_id_, Image& image)
|
||||||
: VideoCommon::ImageViewBase{info, image.info, image_id_}, views{runtime.null_image_views} {
|
: VideoCommon::ImageViewBase{info, image.info, image_id_}, views{runtime.null_image_views} {
|
||||||
|
|
|
@ -72,6 +72,8 @@ public:
|
||||||
StateTracker& state_tracker);
|
StateTracker& state_tracker);
|
||||||
~TextureCacheRuntime();
|
~TextureCacheRuntime();
|
||||||
|
|
||||||
|
void Init() {}
|
||||||
|
|
||||||
void Finish();
|
void Finish();
|
||||||
|
|
||||||
ImageBufferMap UploadStagingBuffer(size_t size);
|
ImageBufferMap UploadStagingBuffer(size_t size);
|
||||||
|
@ -110,6 +112,8 @@ public:
|
||||||
|
|
||||||
bool HasNativeASTC() const noexcept;
|
bool HasNativeASTC() const noexcept;
|
||||||
|
|
||||||
|
void TickFrame() {}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
struct StagingBuffers {
|
struct StagingBuffers {
|
||||||
explicit StagingBuffers(GLenum storage_flags_, GLenum map_flags_);
|
explicit StagingBuffers(GLenum storage_flags_, GLenum map_flags_);
|
||||||
|
@ -185,6 +189,10 @@ public:
|
||||||
return gl_type;
|
return gl_type;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool ScaleUp();
|
||||||
|
|
||||||
|
bool ScaleDown();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset);
|
void CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset);
|
||||||
|
|
||||||
|
|
|
@ -32,6 +32,7 @@ using Tegra::Engines::Fermi2D;
|
||||||
using Tegra::Texture::SwizzleSource;
|
using Tegra::Texture::SwizzleSource;
|
||||||
using Tegra::Texture::TextureMipmapFilter;
|
using Tegra::Texture::TextureMipmapFilter;
|
||||||
using VideoCommon::BufferImageCopy;
|
using VideoCommon::BufferImageCopy;
|
||||||
|
using VideoCommon::ImageFlagBits;
|
||||||
using VideoCommon::ImageInfo;
|
using VideoCommon::ImageInfo;
|
||||||
using VideoCommon::ImageType;
|
using VideoCommon::ImageType;
|
||||||
using VideoCommon::SubresourceRange;
|
using VideoCommon::SubresourceRange;
|
||||||
|
@ -123,7 +124,8 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] VkImageCreateInfo MakeImageCreateInfo(const Device& device, const ImageInfo& info) {
|
[[nodiscard]] VkImageCreateInfo MakeImageCreateInfo(const Device& device, const ImageInfo& info,
|
||||||
|
u32 up, u32 down) {
|
||||||
const PixelFormat format = StorageFormat(info.format);
|
const PixelFormat format = StorageFormat(info.format);
|
||||||
const auto format_info = MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, false, format);
|
const auto format_info = MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, false, format);
|
||||||
VkImageCreateFlags flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
|
VkImageCreateFlags flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
|
||||||
|
@ -142,9 +144,9 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
|
||||||
.imageType = ConvertImageType(info.type),
|
.imageType = ConvertImageType(info.type),
|
||||||
.format = format_info.format,
|
.format = format_info.format,
|
||||||
.extent{
|
.extent{
|
||||||
.width = info.size.width >> samples_x,
|
.width = ((info.size.width << up) >> down) >> samples_x,
|
||||||
.height = info.size.height >> samples_y,
|
.height = ((info.size.height << up) >> down) >> samples_y,
|
||||||
.depth = info.size.depth,
|
.depth = (info.size.depth << up) >> down,
|
||||||
},
|
},
|
||||||
.mipLevels = static_cast<u32>(info.resources.levels),
|
.mipLevels = static_cast<u32>(info.resources.levels),
|
||||||
.arrayLayers = static_cast<u32>(info.resources.layers),
|
.arrayLayers = static_cast<u32>(info.resources.layers),
|
||||||
|
@ -158,11 +160,12 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] vk::Image MakeImage(const Device& device, const ImageInfo& info) {
|
[[nodiscard]] vk::Image MakeImage(const Device& device, const ImageInfo& info, u32 up = 0,
|
||||||
|
u32 down = 0) {
|
||||||
if (info.type == ImageType::Buffer) {
|
if (info.type == ImageType::Buffer) {
|
||||||
return vk::Image{};
|
return vk::Image{};
|
||||||
}
|
}
|
||||||
return device.GetLogical().CreateImage(MakeImageCreateInfo(device, info));
|
return device.GetLogical().CreateImage(MakeImageCreateInfo(device, info, up, down));
|
||||||
}
|
}
|
||||||
|
|
||||||
[[nodiscard]] VkImageAspectFlags ImageAspectMask(PixelFormat format) {
|
[[nodiscard]] VkImageAspectFlags ImageAspectMask(PixelFormat format) {
|
||||||
|
@ -590,6 +593,11 @@ struct RangedBarrierRange {
|
||||||
}
|
}
|
||||||
} // Anonymous namespace
|
} // Anonymous namespace
|
||||||
|
|
||||||
|
void TextureCacheRuntime::Init() {
|
||||||
|
resolution = Settings::values.resolution_info;
|
||||||
|
is_rescaling_on = resolution.up_scale != 1 || resolution.down_shift != 0;
|
||||||
|
}
|
||||||
|
|
||||||
void TextureCacheRuntime::Finish() {
|
void TextureCacheRuntime::Finish() {
|
||||||
scheduler.Finish();
|
scheduler.Finish();
|
||||||
}
|
}
|
||||||
|
@ -840,20 +848,26 @@ u64 TextureCacheRuntime::GetDeviceLocalMemory() const {
|
||||||
return device.GetDeviceLocalMemory();
|
return device.GetDeviceLocalMemory();
|
||||||
}
|
}
|
||||||
|
|
||||||
Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_addr_,
|
void TextureCacheRuntime::TickFrame() {
|
||||||
|
prescaled_images.Tick();
|
||||||
|
prescaled_commits.Tick();
|
||||||
|
prescaled_views.Tick();
|
||||||
|
}
|
||||||
|
|
||||||
|
Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu_addr_,
|
||||||
VAddr cpu_addr_)
|
VAddr cpu_addr_)
|
||||||
: VideoCommon::ImageBase(info_, gpu_addr_, cpu_addr_), scheduler{&runtime.scheduler},
|
: VideoCommon::ImageBase(info_, gpu_addr_, cpu_addr_), scheduler{&runtime_.scheduler},
|
||||||
image(MakeImage(runtime.device, info)),
|
image(MakeImage(runtime_.device, info)),
|
||||||
commit(runtime.memory_allocator.Commit(image, MemoryUsage::DeviceLocal)),
|
commit(runtime_.memory_allocator.Commit(image, MemoryUsage::DeviceLocal)),
|
||||||
aspect_mask(ImageAspectMask(info.format)) {
|
aspect_mask(ImageAspectMask(info.format)), runtime{&runtime_} {
|
||||||
if (IsPixelFormatASTC(info.format) && !runtime.device.IsOptimalAstcSupported()) {
|
if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported()) {
|
||||||
if (Settings::values.accelerate_astc.GetValue()) {
|
if (Settings::values.accelerate_astc.GetValue()) {
|
||||||
flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
|
flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
|
||||||
} else {
|
} else {
|
||||||
flags |= VideoCommon::ImageFlagBits::Converted;
|
flags |= VideoCommon::ImageFlagBits::Converted;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (runtime.device.HasDebuggingToolAttached()) {
|
if (runtime->device.HasDebuggingToolAttached()) {
|
||||||
image.SetObjectNameEXT(VideoCommon::Name(*this).c_str());
|
image.SetObjectNameEXT(VideoCommon::Name(*this).c_str());
|
||||||
}
|
}
|
||||||
static constexpr VkImageViewUsageCreateInfo storage_image_view_usage_create_info{
|
static constexpr VkImageViewUsageCreateInfo storage_image_view_usage_create_info{
|
||||||
|
@ -861,8 +875,8 @@ Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_
|
||||||
.pNext = nullptr,
|
.pNext = nullptr,
|
||||||
.usage = VK_IMAGE_USAGE_STORAGE_BIT,
|
.usage = VK_IMAGE_USAGE_STORAGE_BIT,
|
||||||
};
|
};
|
||||||
if (IsPixelFormatASTC(info.format) && !runtime.device.IsOptimalAstcSupported()) {
|
if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported()) {
|
||||||
const auto& device = runtime.device.GetLogical();
|
const auto& device = runtime->device.GetLogical();
|
||||||
storage_image_views.reserve(info.resources.levels);
|
storage_image_views.reserve(info.resources.levels);
|
||||||
for (s32 level = 0; level < info.resources.levels; ++level) {
|
for (s32 level = 0; level < info.resources.levels; ++level) {
|
||||||
storage_image_views.push_back(device.CreateImageView(VkImageViewCreateInfo{
|
storage_image_views.push_back(device.CreateImageView(VkImageViewCreateInfo{
|
||||||
|
@ -907,6 +921,10 @@ void Image::UploadMemory(const StagingBufferRef& map, std::span<const BufferImag
|
||||||
}
|
}
|
||||||
|
|
||||||
void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) {
|
void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) {
|
||||||
|
const bool is_rescaled = True(flags & ImageFlagBits::Rescaled);
|
||||||
|
if (is_rescaled) {
|
||||||
|
ScaleDown();
|
||||||
|
}
|
||||||
std::vector vk_copies = TransformBufferImageCopies(copies, map.offset, aspect_mask);
|
std::vector vk_copies = TransformBufferImageCopies(copies, map.offset, aspect_mask);
|
||||||
scheduler->RequestOutsideRenderPassOperationContext();
|
scheduler->RequestOutsideRenderPassOperationContext();
|
||||||
scheduler->Record([buffer = map.buffer, image = *image, aspect_mask = aspect_mask,
|
scheduler->Record([buffer = map.buffer, image = *image, aspect_mask = aspect_mask,
|
||||||
|
@ -959,6 +977,39 @@ void Image::DownloadMemory(const StagingBufferRef& map, std::span<const BufferIm
|
||||||
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
||||||
0, memory_write_barrier, nullptr, image_write_barrier);
|
0, memory_write_barrier, nullptr, image_write_barrier);
|
||||||
});
|
});
|
||||||
|
if (is_rescaled) {
|
||||||
|
ScaleUp();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Image::ScaleUp() {
|
||||||
|
if (True(flags & ImageFlagBits::Rescaled)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
ASSERT(info.type != ImageType::Linear);
|
||||||
|
if (!runtime->is_rescaling_on) {
|
||||||
|
flags |= ImageFlagBits::Rescaled;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
flags |= ImageFlagBits::Rescaled;
|
||||||
|
scaling_count++;
|
||||||
|
ASSERT(scaling_count < 10);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Image::ScaleDown() {
|
||||||
|
if (False(flags & ImageFlagBits::Rescaled)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
ASSERT(info.type != ImageType::Linear);
|
||||||
|
if (!runtime->is_rescaling_on) {
|
||||||
|
flags &= ~ImageFlagBits::Rescaled;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
flags &= ~ImageFlagBits::Rescaled;
|
||||||
|
scaling_count++;
|
||||||
|
ASSERT(scaling_count < 10);
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
|
ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
|
||||||
|
|
|
@ -6,7 +6,9 @@
|
||||||
|
|
||||||
#include <span>
|
#include <span>
|
||||||
|
|
||||||
|
#include "common/settings.h"
|
||||||
#include "shader_recompiler/shader_info.h"
|
#include "shader_recompiler/shader_info.h"
|
||||||
|
#include "video_core/delayed_destruction_ring.h"
|
||||||
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
|
||||||
#include "video_core/texture_cache/image_view_base.h"
|
#include "video_core/texture_cache/image_view_base.h"
|
||||||
#include "video_core/texture_cache/texture_cache_base.h"
|
#include "video_core/texture_cache/texture_cache_base.h"
|
||||||
|
@ -15,6 +17,7 @@
|
||||||
|
|
||||||
namespace Vulkan {
|
namespace Vulkan {
|
||||||
|
|
||||||
|
using VideoCommon::DelayedDestructionRing;
|
||||||
using VideoCommon::ImageId;
|
using VideoCommon::ImageId;
|
||||||
using VideoCommon::NUM_RT;
|
using VideoCommon::NUM_RT;
|
||||||
using VideoCommon::Region2D;
|
using VideoCommon::Region2D;
|
||||||
|
@ -39,6 +42,14 @@ struct TextureCacheRuntime {
|
||||||
BlitImageHelper& blit_image_helper;
|
BlitImageHelper& blit_image_helper;
|
||||||
ASTCDecoderPass& astc_decoder_pass;
|
ASTCDecoderPass& astc_decoder_pass;
|
||||||
RenderPassCache& render_pass_cache;
|
RenderPassCache& render_pass_cache;
|
||||||
|
static constexpr size_t TICKS_TO_DESTROY = 6;
|
||||||
|
DelayedDestructionRing<vk::Image, TICKS_TO_DESTROY> prescaled_images;
|
||||||
|
DelayedDestructionRing<MemoryCommit, TICKS_TO_DESTROY> prescaled_commits;
|
||||||
|
DelayedDestructionRing<vk::ImageView, TICKS_TO_DESTROY> prescaled_views;
|
||||||
|
Settings::ResolutionScalingInfo resolution;
|
||||||
|
bool is_rescaling_on{};
|
||||||
|
|
||||||
|
void Init();
|
||||||
|
|
||||||
void Finish();
|
void Finish();
|
||||||
|
|
||||||
|
@ -74,6 +85,8 @@ struct TextureCacheRuntime {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void TickFrame();
|
||||||
|
|
||||||
u64 GetDeviceLocalMemory() const;
|
u64 GetDeviceLocalMemory() const;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -113,6 +126,10 @@ public:
|
||||||
return std::exchange(initialized, true);
|
return std::exchange(initialized, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void ScaleUp();
|
||||||
|
|
||||||
|
void ScaleDown();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
VKScheduler* scheduler;
|
VKScheduler* scheduler;
|
||||||
vk::Image image;
|
vk::Image image;
|
||||||
|
@ -121,6 +138,8 @@ private:
|
||||||
std::vector<vk::ImageView> storage_image_views;
|
std::vector<vk::ImageView> storage_image_views;
|
||||||
VkImageAspectFlags aspect_mask = 0;
|
VkImageAspectFlags aspect_mask = 0;
|
||||||
bool initialized = false;
|
bool initialized = false;
|
||||||
|
TextureCacheRuntime* runtime;
|
||||||
|
u32 scaling_count{};
|
||||||
};
|
};
|
||||||
|
|
||||||
class ImageView : public VideoCommon::ImageViewBase {
|
class ImageView : public VideoCommon::ImageViewBase {
|
||||||
|
|
|
@ -33,6 +33,10 @@ enum class ImageFlagBits : u32 {
|
||||||
///< garbage collection priority
|
///< garbage collection priority
|
||||||
Alias = 1 << 11, ///< This image has aliases and has priority on garbage
|
Alias = 1 << 11, ///< This image has aliases and has priority on garbage
|
||||||
///< collection
|
///< collection
|
||||||
|
|
||||||
|
// Rescaler
|
||||||
|
Rescaled = 1 << 12,
|
||||||
|
RescaleChecked = 1 << 13,
|
||||||
};
|
};
|
||||||
DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits)
|
DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits)
|
||||||
|
|
||||||
|
|
|
@ -15,7 +15,7 @@ using Tegra::Texture::TICEntry;
|
||||||
using VideoCore::Surface::PixelFormat;
|
using VideoCore::Surface::PixelFormat;
|
||||||
|
|
||||||
struct ImageInfo {
|
struct ImageInfo {
|
||||||
explicit ImageInfo() = default;
|
ImageInfo() = default;
|
||||||
explicit ImageInfo(const TICEntry& config) noexcept;
|
explicit ImageInfo(const TICEntry& config) noexcept;
|
||||||
explicit ImageInfo(const Tegra::Engines::Maxwell3D::Regs& regs, size_t index) noexcept;
|
explicit ImageInfo(const Tegra::Engines::Maxwell3D::Regs& regs, size_t index) noexcept;
|
||||||
explicit ImageInfo(const Tegra::Engines::Maxwell3D::Regs& regs) noexcept;
|
explicit ImageInfo(const Tegra::Engines::Maxwell3D::Regs& regs) noexcept;
|
||||||
|
|
|
@ -35,6 +35,7 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
|
||||||
Tegra::MemoryManager& gpu_memory_)
|
Tegra::MemoryManager& gpu_memory_)
|
||||||
: runtime{runtime_}, rasterizer{rasterizer_}, maxwell3d{maxwell3d_},
|
: runtime{runtime_}, rasterizer{rasterizer_}, maxwell3d{maxwell3d_},
|
||||||
kepler_compute{kepler_compute_}, gpu_memory{gpu_memory_} {
|
kepler_compute{kepler_compute_}, gpu_memory{gpu_memory_} {
|
||||||
|
runtime.Init();
|
||||||
// Configure null sampler
|
// Configure null sampler
|
||||||
TSCEntry sampler_descriptor{};
|
TSCEntry sampler_descriptor{};
|
||||||
sampler_descriptor.min_filter.Assign(Tegra::Texture::TextureFilter::Linear);
|
sampler_descriptor.min_filter.Assign(Tegra::Texture::TextureFilter::Linear);
|
||||||
|
@ -103,6 +104,7 @@ void TextureCache<P>::TickFrame() {
|
||||||
sentenced_images.Tick();
|
sentenced_images.Tick();
|
||||||
sentenced_framebuffers.Tick();
|
sentenced_framebuffers.Tick();
|
||||||
sentenced_image_view.Tick();
|
sentenced_image_view.Tick();
|
||||||
|
runtime.TickFrame();
|
||||||
++frame_tick;
|
++frame_tick;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -208,18 +210,63 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
|
||||||
const bool force = flags[Dirty::RenderTargetControl];
|
const bool force = flags[Dirty::RenderTargetControl];
|
||||||
flags[Dirty::RenderTargetControl] = false;
|
flags[Dirty::RenderTargetControl] = false;
|
||||||
|
|
||||||
|
bool can_rescale = true;
|
||||||
|
std::array<ImageId, NUM_RT> tmp_color_images{};
|
||||||
|
ImageId tmp_depth_image{};
|
||||||
|
const auto check_rescale = [&](ImageViewId view_id, ImageId& id_save) {
|
||||||
|
if (view_id) {
|
||||||
|
const auto& view = slot_image_views[view_id];
|
||||||
|
const auto image_id = view.image_id;
|
||||||
|
id_save = image_id;
|
||||||
|
auto& image = slot_images[image_id];
|
||||||
|
can_rescale &= ImageCanRescale(image);
|
||||||
|
} else {
|
||||||
|
id_save = CORRUPT_ID;
|
||||||
|
}
|
||||||
|
};
|
||||||
for (size_t index = 0; index < NUM_RT; ++index) {
|
for (size_t index = 0; index < NUM_RT; ++index) {
|
||||||
ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
|
ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
|
||||||
if (flags[Dirty::ColorBuffer0 + index] || force) {
|
if (flags[Dirty::ColorBuffer0 + index] || force) {
|
||||||
flags[Dirty::ColorBuffer0 + index] = false;
|
flags[Dirty::ColorBuffer0 + index] = false;
|
||||||
BindRenderTarget(&color_buffer_id, FindColorBuffer(index, is_clear));
|
BindRenderTarget(&color_buffer_id, FindColorBuffer(index, is_clear));
|
||||||
}
|
}
|
||||||
PrepareImageView(color_buffer_id, true, is_clear && IsFullClear(color_buffer_id));
|
check_rescale(color_buffer_id, tmp_color_images[index]);
|
||||||
}
|
}
|
||||||
if (flags[Dirty::ZetaBuffer] || force) {
|
if (flags[Dirty::ZetaBuffer] || force) {
|
||||||
flags[Dirty::ZetaBuffer] = false;
|
flags[Dirty::ZetaBuffer] = false;
|
||||||
BindRenderTarget(&render_targets.depth_buffer_id, FindDepthBuffer(is_clear));
|
BindRenderTarget(&render_targets.depth_buffer_id, FindDepthBuffer(is_clear));
|
||||||
}
|
}
|
||||||
|
check_rescale(render_targets.depth_buffer_id, tmp_depth_image);
|
||||||
|
|
||||||
|
if (can_rescale) {
|
||||||
|
const auto scale_up = [this](ImageId image_id) {
|
||||||
|
if (image_id != CORRUPT_ID) {
|
||||||
|
Image& image = slot_images[image_id];
|
||||||
|
image.ScaleUp();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
for (size_t index = 0; index < NUM_RT; ++index) {
|
||||||
|
scale_up(tmp_color_images[index]);
|
||||||
|
}
|
||||||
|
scale_up(tmp_depth_image);
|
||||||
|
} else {
|
||||||
|
const auto scale_down = [this](ImageId image_id) {
|
||||||
|
if (image_id != CORRUPT_ID) {
|
||||||
|
Image& image = slot_images[image_id];
|
||||||
|
image.ScaleDown();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
for (size_t index = 0; index < NUM_RT; ++index) {
|
||||||
|
scale_down(tmp_color_images[index]);
|
||||||
|
}
|
||||||
|
scale_down(tmp_depth_image);
|
||||||
|
}
|
||||||
|
// Rescale End
|
||||||
|
|
||||||
|
for (size_t index = 0; index < NUM_RT; ++index) {
|
||||||
|
ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
|
||||||
|
PrepareImageView(color_buffer_id, true, is_clear && IsFullClear(color_buffer_id));
|
||||||
|
}
|
||||||
const ImageViewId depth_buffer_id = render_targets.depth_buffer_id;
|
const ImageViewId depth_buffer_id = render_targets.depth_buffer_id;
|
||||||
|
|
||||||
PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id));
|
PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id));
|
||||||
|
@ -623,6 +670,31 @@ ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
|
||||||
return image_id;
|
return image_id;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
template <class P>
|
||||||
|
bool TextureCache<P>::ImageCanRescale(Image& image) {
|
||||||
|
if (True(image.flags & ImageFlagBits::Rescaled) ||
|
||||||
|
True(image.flags & ImageFlagBits::RescaleChecked)) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
const auto& info = image.info;
|
||||||
|
const bool can_this_rescale =
|
||||||
|
(info.type == ImageType::e1D || info.type == ImageType::e2D) && info.block.depth == 0;
|
||||||
|
if (!can_this_rescale) {
|
||||||
|
image.flags &= ~ImageFlagBits::RescaleChecked;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
image.flags |= ImageFlagBits::RescaleChecked;
|
||||||
|
for (const auto& alias : image.aliased_images) {
|
||||||
|
Image& other_image = slot_images[alias.id];
|
||||||
|
if (!ImageCanRescale(other_image)) {
|
||||||
|
image.flags &= ~ImageFlagBits::RescaleChecked;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
image.flags &= ~ImageFlagBits::RescaleChecked;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
ImageId TextureCache<P>::InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
|
ImageId TextureCache<P>::InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
|
||||||
RelaxedOptions options) {
|
RelaxedOptions options) {
|
||||||
|
@ -660,12 +732,18 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
||||||
std::vector<ImageId> right_aliased_ids;
|
std::vector<ImageId> right_aliased_ids;
|
||||||
std::unordered_set<ImageId> ignore_textures;
|
std::unordered_set<ImageId> ignore_textures;
|
||||||
std::vector<ImageId> bad_overlap_ids;
|
std::vector<ImageId> bad_overlap_ids;
|
||||||
|
std::vector<ImageId> all_siblings;
|
||||||
|
const bool this_is_linear = info.type == ImageType::Linear;
|
||||||
const auto region_check = [&](ImageId overlap_id, ImageBase& overlap) {
|
const auto region_check = [&](ImageId overlap_id, ImageBase& overlap) {
|
||||||
if (True(overlap.flags & ImageFlagBits::Remapped)) {
|
if (True(overlap.flags & ImageFlagBits::Remapped)) {
|
||||||
ignore_textures.insert(overlap_id);
|
ignore_textures.insert(overlap_id);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (info.type == ImageType::Linear) {
|
const bool overlap_is_linear = overlap.info.type == ImageType::Linear;
|
||||||
|
if (this_is_linear != overlap_is_linear) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (this_is_linear && overlap_is_linear) {
|
||||||
if (info.pitch == overlap.info.pitch && gpu_addr == overlap.gpu_addr) {
|
if (info.pitch == overlap.info.pitch && gpu_addr == overlap.gpu_addr) {
|
||||||
// Alias linear images with the same pitch
|
// Alias linear images with the same pitch
|
||||||
left_aliased_ids.push_back(overlap_id);
|
left_aliased_ids.push_back(overlap_id);
|
||||||
|
@ -681,6 +759,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
||||||
cpu_addr = solution->cpu_addr;
|
cpu_addr = solution->cpu_addr;
|
||||||
new_info.resources = solution->resources;
|
new_info.resources = solution->resources;
|
||||||
overlap_ids.push_back(overlap_id);
|
overlap_ids.push_back(overlap_id);
|
||||||
|
all_siblings.push_back(overlap_id);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
static constexpr auto options = RelaxedOptions::Size | RelaxedOptions::Format;
|
static constexpr auto options = RelaxedOptions::Size | RelaxedOptions::Format;
|
||||||
|
@ -688,10 +767,12 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
||||||
if (IsSubresource(new_info, overlap, gpu_addr, options, broken_views, native_bgr)) {
|
if (IsSubresource(new_info, overlap, gpu_addr, options, broken_views, native_bgr)) {
|
||||||
left_aliased_ids.push_back(overlap_id);
|
left_aliased_ids.push_back(overlap_id);
|
||||||
overlap.flags |= ImageFlagBits::Alias;
|
overlap.flags |= ImageFlagBits::Alias;
|
||||||
|
all_siblings.push_back(overlap_id);
|
||||||
} else if (IsSubresource(overlap.info, new_image_base, overlap.gpu_addr, options,
|
} else if (IsSubresource(overlap.info, new_image_base, overlap.gpu_addr, options,
|
||||||
broken_views, native_bgr)) {
|
broken_views, native_bgr)) {
|
||||||
right_aliased_ids.push_back(overlap_id);
|
right_aliased_ids.push_back(overlap_id);
|
||||||
overlap.flags |= ImageFlagBits::Alias;
|
overlap.flags |= ImageFlagBits::Alias;
|
||||||
|
all_siblings.push_back(overlap_id);
|
||||||
} else {
|
} else {
|
||||||
bad_overlap_ids.push_back(overlap_id);
|
bad_overlap_ids.push_back(overlap_id);
|
||||||
overlap.flags |= ImageFlagBits::BadOverlap;
|
overlap.flags |= ImageFlagBits::BadOverlap;
|
||||||
|
@ -709,8 +790,36 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
ForEachSparseImageInRegion(gpu_addr, size_bytes, region_check_gpu);
|
ForEachSparseImageInRegion(gpu_addr, size_bytes, region_check_gpu);
|
||||||
|
|
||||||
|
bool can_rescale =
|
||||||
|
(info.type == ImageType::e1D || info.type == ImageType::e2D) && info.block.depth == 0;
|
||||||
|
for (const ImageId sibling_id : all_siblings) {
|
||||||
|
if (!can_rescale) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
Image& sibling = slot_images[sibling_id];
|
||||||
|
can_rescale &= ImageCanRescale(sibling);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (can_rescale) {
|
||||||
|
for (const ImageId sibling_id : all_siblings) {
|
||||||
|
Image& sibling = slot_images[sibling_id];
|
||||||
|
sibling.ScaleUp();
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
for (const ImageId sibling_id : all_siblings) {
|
||||||
|
Image& sibling = slot_images[sibling_id];
|
||||||
|
sibling.ScaleDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
const ImageId new_image_id = slot_images.insert(runtime, new_info, gpu_addr, cpu_addr);
|
const ImageId new_image_id = slot_images.insert(runtime, new_info, gpu_addr, cpu_addr);
|
||||||
Image& new_image = slot_images[new_image_id];
|
Image& new_image = slot_images[new_image_id];
|
||||||
|
if (can_rescale) {
|
||||||
|
new_image.ScaleUp();
|
||||||
|
} else {
|
||||||
|
new_image.ScaleDown();
|
||||||
|
}
|
||||||
|
|
||||||
if (!gpu_memory.IsContinousRange(new_image.gpu_addr, new_image.guest_size_bytes)) {
|
if (!gpu_memory.IsContinousRange(new_image.gpu_addr, new_image.guest_size_bytes)) {
|
||||||
new_image.flags |= ImageFlagBits::Sparse;
|
new_image.flags |= ImageFlagBits::Sparse;
|
||||||
|
|
|
@ -142,6 +142,14 @@ public:
|
||||||
const Tegra::Engines::Fermi2D::Surface& src,
|
const Tegra::Engines::Fermi2D::Surface& src,
|
||||||
const Tegra::Engines::Fermi2D::Config& copy);
|
const Tegra::Engines::Fermi2D::Config& copy);
|
||||||
|
|
||||||
|
/// Invalidate the contents of the color buffer index
|
||||||
|
/// These contents become unspecified, the cache can assume aggressive optimizations.
|
||||||
|
void InvalidateColorBuffer(size_t index);
|
||||||
|
|
||||||
|
/// Invalidate the contents of the depth buffer
|
||||||
|
/// These contents become unspecified, the cache can assume aggressive optimizations.
|
||||||
|
void InvalidateDepthBuffer();
|
||||||
|
|
||||||
/// Try to find a cached image view in the given CPU address
|
/// Try to find a cached image view in the given CPU address
|
||||||
[[nodiscard]] ImageView* TryFindFramebufferImageView(VAddr cpu_addr);
|
[[nodiscard]] ImageView* TryFindFramebufferImageView(VAddr cpu_addr);
|
||||||
|
|
||||||
|
@ -318,6 +326,8 @@ private:
|
||||||
/// Returns true if the current clear parameters clear the whole image of a given image view
|
/// Returns true if the current clear parameters clear the whole image of a given image view
|
||||||
[[nodiscard]] bool IsFullClear(ImageViewId id);
|
[[nodiscard]] bool IsFullClear(ImageViewId id);
|
||||||
|
|
||||||
|
bool ImageCanRescale(Image& image);
|
||||||
|
|
||||||
Runtime& runtime;
|
Runtime& runtime;
|
||||||
VideoCore::RasterizerInterface& rasterizer;
|
VideoCore::RasterizerInterface& rasterizer;
|
||||||
Tegra::Engines::Maxwell3D& maxwell3d;
|
Tegra::Engines::Maxwell3D& maxwell3d;
|
||||||
|
|
Loading…
Reference in a new issue