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vulkan_device: Require shaderClipDistance and shaderCullDistance features
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1 changed files with 4 additions and 2 deletions
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@ -249,8 +249,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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.shaderSampledImageArrayDynamicIndexing = false,
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.shaderStorageBufferArrayDynamicIndexing = false,
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.shaderStorageImageArrayDynamicIndexing = false,
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.shaderClipDistance = false,
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.shaderCullDistance = false,
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.shaderClipDistance = true,
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.shaderCullDistance = true,
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.shaderFloat64 = true,
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.shaderInt64 = true,
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.shaderInt16 = true,
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@ -684,6 +684,8 @@ void Device::CheckSuitability(bool requires_swapchain) const {
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std::make_pair(features.shaderImageGatherExtended, "shaderImageGatherExtended"),
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std::make_pair(features.shaderStorageImageWriteWithoutFormat,
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"shaderStorageImageWriteWithoutFormat"),
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std::make_pair(features.shaderClipDistance, "shaderClipDistance"),
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std::make_pair(features.shaderCullDistance, "shaderCullDistance"),
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std::make_pair(demote.shaderDemoteToHelperInvocation, "shaderDemoteToHelperInvocation"),
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std::make_pair(variable_pointers.variablePointers, "variablePointers"),
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std::make_pair(variable_pointers.variablePointersStorageBuffer,
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