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https://github.com/yuzu-mirror/yuzu
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android: Convert PlatformGamesFragment to Kotlin
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parent
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commit
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2 changed files with 94 additions and 105 deletions
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package org.yuzu.yuzu_emu.ui.platform;
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import android.database.Cursor;
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import android.os.Bundle;
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import android.view.LayoutInflater;
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import android.view.View;
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import android.view.ViewGroup;
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import android.view.ViewTreeObserver;
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import android.widget.TextView;
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import androidx.core.content.ContextCompat;
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import androidx.fragment.app.Fragment;
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import androidx.recyclerview.widget.GridLayoutManager;
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import androidx.recyclerview.widget.RecyclerView;
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import androidx.swiperefreshlayout.widget.SwipeRefreshLayout;
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import org.yuzu.yuzu_emu.NativeLibrary;
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import org.yuzu.yuzu_emu.YuzuApplication;
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import org.yuzu.yuzu_emu.R;
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import org.yuzu.yuzu_emu.adapters.GameAdapter;
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import org.yuzu.yuzu_emu.model.GameDatabase;
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public final class PlatformGamesFragment extends Fragment implements PlatformGamesView {
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private PlatformGamesPresenter mPresenter = new PlatformGamesPresenter(this);
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private GameAdapter mAdapter;
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private RecyclerView mRecyclerView;
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private TextView mTextView;
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@Override
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public void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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}
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@Override
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public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
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View rootView = inflater.inflate(R.layout.fragment_grid, container, false);
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findViews(rootView);
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mPresenter.onCreateView();
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return rootView;
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}
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@Override
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public void onViewCreated(View view, Bundle savedInstanceState) {
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mAdapter = new GameAdapter();
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// Organize our grid layout based on the current view.
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if (isAdded()) {
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view.getViewTreeObserver()
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.addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
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@Override
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public void onGlobalLayout() {
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if (view.getMeasuredWidth() == 0) {
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return;
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}
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int columns = view.getMeasuredWidth() /
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requireContext().getResources().getDimensionPixelSize(R.dimen.card_width);
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if (columns == 0) {
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columns = 1;
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}
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view.getViewTreeObserver().removeOnGlobalLayoutListener(this);
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GridLayoutManager layoutManager = new GridLayoutManager(getActivity(), columns);
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mRecyclerView.setLayoutManager(layoutManager);
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mRecyclerView.setAdapter(mAdapter);
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}
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});
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}
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// Add swipe down to refresh gesture
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final SwipeRefreshLayout pullToRefresh = view.findViewById(R.id.swipe_refresh);
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pullToRefresh.setOnRefreshListener(() -> {
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refresh();
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pullToRefresh.setRefreshing(false);
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});
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}
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@Override
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public void refresh() {
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GameDatabase databaseHelper = YuzuApplication.databaseHelper;
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databaseHelper.scanLibrary(databaseHelper.getWritableDatabase());
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mPresenter.refresh();
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updateTextView();
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}
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@Override
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public void showGames(Cursor games) {
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if (mAdapter != null) {
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mAdapter.swapCursor(games);
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}
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updateTextView();
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}
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private void updateTextView() {
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mTextView.setVisibility(mAdapter.getItemCount() == 0 ? View.VISIBLE : View.GONE);
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}
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private void findViews(View root) {
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mRecyclerView = root.findViewById(R.id.grid_games);
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mTextView = root.findViewById(R.id.gamelist_empty_text);
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}
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}
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@ -0,0 +1,94 @@
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package org.yuzu.yuzu_emu.ui.platform
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import android.database.Cursor
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import android.os.Bundle
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import android.view.LayoutInflater
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import android.view.View
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import android.view.ViewGroup
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import android.view.ViewTreeObserver.OnGlobalLayoutListener
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import android.widget.TextView
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import androidx.fragment.app.Fragment
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import androidx.recyclerview.widget.GridLayoutManager
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import androidx.recyclerview.widget.RecyclerView
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import androidx.swiperefreshlayout.widget.SwipeRefreshLayout
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.YuzuApplication
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import org.yuzu.yuzu_emu.adapters.GameAdapter
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class PlatformGamesFragment : Fragment(), PlatformGamesView {
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private val presenter = PlatformGamesPresenter(this)
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private var adapter: GameAdapter? = null
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private lateinit var recyclerView: RecyclerView
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private lateinit var textView: TextView
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override fun onCreateView(
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inflater: LayoutInflater,
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container: ViewGroup?,
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savedInstanceState: Bundle?
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): View? {
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val rootView = inflater.inflate(R.layout.fragment_grid, container, false)
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findViews(rootView)
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presenter.onCreateView()
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return rootView
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}
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override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
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adapter = GameAdapter()
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// Organize our grid layout based on the current view.
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if (isAdded) {
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view.viewTreeObserver
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.addOnGlobalLayoutListener(object : OnGlobalLayoutListener {
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override fun onGlobalLayout() {
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if (view.measuredWidth == 0) {
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return
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}
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var columns = view.measuredWidth /
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requireContext().resources.getDimensionPixelSize(R.dimen.card_width)
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if (columns == 0) {
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columns = 1
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}
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view.viewTreeObserver.removeOnGlobalLayoutListener(this)
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val layoutManager = GridLayoutManager(activity, columns)
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recyclerView.layoutManager = layoutManager
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recyclerView.adapter = adapter
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}
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})
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}
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// Add swipe down to refresh gesture
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val pullToRefresh = view.findViewById<SwipeRefreshLayout>(R.id.swipe_refresh)
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pullToRefresh.setOnRefreshListener {
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refresh()
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pullToRefresh.isRefreshing = false
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}
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}
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override fun refresh() {
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val databaseHelper = YuzuApplication.databaseHelper
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databaseHelper!!.scanLibrary(databaseHelper.writableDatabase)
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presenter.refresh()
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updateTextView()
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}
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override fun showGames(games: Cursor) {
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if (adapter != null) {
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adapter!!.swapCursor(games)
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}
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updateTextView()
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}
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private fun updateTextView() {
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textView.visibility =
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if (adapter!!.itemCount == 0) View.VISIBLE else View.GONE
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}
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private fun findViews(root: View) {
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recyclerView = root.findViewById(R.id.grid_games)
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textView = root.findViewById(R.id.gamelist_empty_text)
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}
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companion object {
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const val TAG = "PlatformGamesFragment"
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}
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}
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