mirror of
https://github.com/yuzu-mirror/yuzu
synced 2024-11-28 05:20:18 +00:00
gl_device: Use a more robust way to use strict context mode
Instead of checking a environment variable which may not actually exist or is just wrong, ask QT if it's running on the wayland platform.
This commit is contained in:
parent
2221afaf26
commit
09e3029c11
6 changed files with 17 additions and 8 deletions
|
@ -131,6 +131,10 @@ public:
|
|||
return active_config;
|
||||
}
|
||||
|
||||
bool StrictContextRequired() const {
|
||||
return strict_context_required;
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests the internal configuration to be replaced by the specified argument at some point in
|
||||
* the future.
|
||||
|
@ -207,6 +211,8 @@ protected:
|
|||
|
||||
WindowSystemInfo window_info;
|
||||
|
||||
bool strict_context_required = false;
|
||||
|
||||
private:
|
||||
/**
|
||||
* Handler called when the minimal client area was requested to be changed via SetConfig.
|
||||
|
|
|
@ -112,7 +112,7 @@ bool IsASTCSupported() {
|
|||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
Device::Device() {
|
||||
Device::Device(Core::Frontend::EmuWindow& emu_window) {
|
||||
if (!GLAD_GL_VERSION_4_6) {
|
||||
LOG_ERROR(Render_OpenGL, "OpenGL 4.6 is not available");
|
||||
throw std::runtime_error{"Insufficient version"};
|
||||
|
@ -127,10 +127,8 @@ Device::Device() {
|
|||
|
||||
#ifdef __unix__
|
||||
constexpr bool is_linux = true;
|
||||
const bool is_wayland = strcasecmp(getenv("XDG_SESSION_TYPE"), "wayland") == 0;
|
||||
#else
|
||||
constexpr bool is_linux = false;
|
||||
constexpr bool is_wayland = false;
|
||||
#endif
|
||||
|
||||
bool disable_fast_buffer_sub_data = false;
|
||||
|
@ -195,12 +193,12 @@ Device::Device() {
|
|||
}
|
||||
}
|
||||
|
||||
strict_context_required = emu_window.StrictContextRequired();
|
||||
// Blocks AMD and Intel OpenGL drivers on Windows from using asynchronous shader compilation.
|
||||
// Blocks EGL on Wayland from using asynchronous shader compilation.
|
||||
use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue() &&
|
||||
!(is_amd || (is_intel && !is_linux)) && !is_wayland;
|
||||
!(is_amd || (is_intel && !is_linux)) && !strict_context_required;
|
||||
use_driver_cache = is_nvidia;
|
||||
strict_context_required = is_wayland;
|
||||
|
||||
LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi);
|
||||
LOG_INFO(Render_OpenGL, "Renderer_ComponentIndexingBug: {}", has_component_indexing_bug);
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
|
||||
#include <cstddef>
|
||||
#include "common/common_types.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "shader_recompiler/stage.h"
|
||||
|
||||
namespace Settings {
|
||||
|
@ -15,7 +16,7 @@ namespace OpenGL {
|
|||
|
||||
class Device {
|
||||
public:
|
||||
explicit Device();
|
||||
explicit Device(Core::Frontend::EmuWindow& emu_window);
|
||||
|
||||
[[nodiscard]] std::string GetVendorName() const;
|
||||
|
||||
|
|
|
@ -140,8 +140,8 @@ RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_,
|
|||
Core::Memory::Memory& cpu_memory_, Tegra::GPU& gpu_,
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> context_)
|
||||
: RendererBase{emu_window_, std::move(context_)}, telemetry_session{telemetry_session_},
|
||||
emu_window{emu_window_}, cpu_memory{cpu_memory_}, gpu{gpu_}, state_tracker{},
|
||||
program_manager{device},
|
||||
emu_window{emu_window_}, cpu_memory{cpu_memory_}, gpu{gpu_}, device{emu_window_},
|
||||
state_tracker{}, program_manager{device},
|
||||
rasterizer(emu_window, gpu, cpu_memory, device, screen_info, program_manager, state_tracker) {
|
||||
if (Settings::values.renderer_debug && GLAD_GL_KHR_debug) {
|
||||
glEnable(GL_DEBUG_OUTPUT);
|
||||
|
|
|
@ -314,6 +314,8 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
|
|||
input_subsystem->Initialize();
|
||||
this->setMouseTracking(true);
|
||||
|
||||
strict_context_required = QGuiApplication::platformName() == QStringLiteral("wayland");
|
||||
|
||||
connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
|
||||
connect(this, &GRenderWindow::ExecuteProgramSignal, parent, &GMainWindow::OnExecuteProgram,
|
||||
Qt::QueuedConnection);
|
||||
|
|
|
@ -104,6 +104,8 @@ EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsyste
|
|||
exit(1);
|
||||
}
|
||||
|
||||
strict_context_required = strcmp(SDL_GetCurrentVideoDriver(), "wayland") == 0;
|
||||
|
||||
SetWindowIcon();
|
||||
|
||||
if (fullscreen) {
|
||||
|
|
Loading…
Reference in a new issue