mirror of
https://github.com/yuzu-mirror/yuzu
synced 2024-11-23 23:53:03 +00:00
Merge pull request #3343 from FearlessTobi/ui-tab
yuzu/configuration: create UI tab and move gamelist settings there
This commit is contained in:
commit
05df4a8c94
8 changed files with 76 additions and 104 deletions
|
@ -36,9 +36,6 @@ add_executable(yuzu
|
||||||
configuration/configure_filesystem.cpp
|
configuration/configure_filesystem.cpp
|
||||||
configuration/configure_filesystem.h
|
configuration/configure_filesystem.h
|
||||||
configuration/configure_filesystem.ui
|
configuration/configure_filesystem.ui
|
||||||
configuration/configure_gamelist.cpp
|
|
||||||
configuration/configure_gamelist.h
|
|
||||||
configuration/configure_gamelist.ui
|
|
||||||
configuration/configure_general.cpp
|
configuration/configure_general.cpp
|
||||||
configuration/configure_general.h
|
configuration/configure_general.h
|
||||||
configuration/configure_general.ui
|
configuration/configure_general.ui
|
||||||
|
@ -75,6 +72,9 @@ add_executable(yuzu
|
||||||
configuration/configure_touchscreen_advanced.cpp
|
configuration/configure_touchscreen_advanced.cpp
|
||||||
configuration/configure_touchscreen_advanced.h
|
configuration/configure_touchscreen_advanced.h
|
||||||
configuration/configure_touchscreen_advanced.ui
|
configuration/configure_touchscreen_advanced.ui
|
||||||
|
configuration/configure_ui.cpp
|
||||||
|
configuration/configure_ui.h
|
||||||
|
configuration/configure_ui.ui
|
||||||
configuration/configure_web.cpp
|
configuration/configure_web.cpp
|
||||||
configuration/configure_web.h
|
configuration/configure_web.h
|
||||||
configuration/configure_web.ui
|
configuration/configure_web.ui
|
||||||
|
|
|
@ -48,7 +48,7 @@
|
||||||
<string>General</string>
|
<string>General</string>
|
||||||
</attribute>
|
</attribute>
|
||||||
</widget>
|
</widget>
|
||||||
<widget class="ConfigureGameList" name="gameListTab">
|
<widget class="ConfigureUi" name="uiTab">
|
||||||
<attribute name="title">
|
<attribute name="title">
|
||||||
<string>Game List</string>
|
<string>Game List</string>
|
||||||
</attribute>
|
</attribute>
|
||||||
|
@ -166,9 +166,9 @@
|
||||||
<container>1</container>
|
<container>1</container>
|
||||||
</customwidget>
|
</customwidget>
|
||||||
<customwidget>
|
<customwidget>
|
||||||
<class>ConfigureGameList</class>
|
<class>ConfigureUi</class>
|
||||||
<extends>QWidget</extends>
|
<extends>QWidget</extends>
|
||||||
<header>configuration/configure_gamelist.h</header>
|
<header>configuration/configure_ui.h</header>
|
||||||
<container>1</container>
|
<container>1</container>
|
||||||
</customwidget>
|
</customwidget>
|
||||||
<customwidget>
|
<customwidget>
|
||||||
|
|
|
@ -34,7 +34,7 @@ void ConfigureDialog::SetConfiguration() {}
|
||||||
|
|
||||||
void ConfigureDialog::ApplyConfiguration() {
|
void ConfigureDialog::ApplyConfiguration() {
|
||||||
ui->generalTab->ApplyConfiguration();
|
ui->generalTab->ApplyConfiguration();
|
||||||
ui->gameListTab->ApplyConfiguration();
|
ui->uiTab->ApplyConfiguration();
|
||||||
ui->systemTab->ApplyConfiguration();
|
ui->systemTab->ApplyConfiguration();
|
||||||
ui->profileManagerTab->ApplyConfiguration();
|
ui->profileManagerTab->ApplyConfiguration();
|
||||||
ui->filesystemTab->applyConfiguration();
|
ui->filesystemTab->applyConfiguration();
|
||||||
|
@ -74,7 +74,7 @@ Q_DECLARE_METATYPE(QList<QWidget*>);
|
||||||
|
|
||||||
void ConfigureDialog::PopulateSelectionList() {
|
void ConfigureDialog::PopulateSelectionList() {
|
||||||
const std::array<std::pair<QString, QList<QWidget*>>, 5> items{
|
const std::array<std::pair<QString, QList<QWidget*>>, 5> items{
|
||||||
{{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->gameListTab}},
|
{{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->uiTab}},
|
||||||
{tr("System"), {ui->systemTab, ui->profileManagerTab, ui->serviceTab, ui->filesystemTab}},
|
{tr("System"), {ui->systemTab, ui->profileManagerTab, ui->serviceTab, ui->filesystemTab}},
|
||||||
{tr("Graphics"), {ui->graphicsTab}},
|
{tr("Graphics"), {ui->graphicsTab}},
|
||||||
{tr("Audio"), {ui->audioTab}},
|
{tr("Audio"), {ui->audioTab}},
|
||||||
|
@ -108,7 +108,7 @@ void ConfigureDialog::UpdateVisibleTabs() {
|
||||||
{ui->audioTab, tr("Audio")},
|
{ui->audioTab, tr("Audio")},
|
||||||
{ui->debugTab, tr("Debug")},
|
{ui->debugTab, tr("Debug")},
|
||||||
{ui->webTab, tr("Web")},
|
{ui->webTab, tr("Web")},
|
||||||
{ui->gameListTab, tr("Game List")},
|
{ui->uiTab, tr("UI")},
|
||||||
{ui->filesystemTab, tr("Filesystem")},
|
{ui->filesystemTab, tr("Filesystem")},
|
||||||
{ui->serviceTab, tr("Services")},
|
{ui->serviceTab, tr("Services")},
|
||||||
};
|
};
|
||||||
|
|
|
@ -15,11 +15,6 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
|
||||||
|
|
||||||
ui->setupUi(this);
|
ui->setupUi(this);
|
||||||
|
|
||||||
for (const auto& theme : UISettings::themes) {
|
|
||||||
ui->theme_combobox->addItem(QString::fromUtf8(theme.first),
|
|
||||||
QString::fromUtf8(theme.second));
|
|
||||||
}
|
|
||||||
|
|
||||||
SetConfiguration();
|
SetConfiguration();
|
||||||
|
|
||||||
connect(ui->toggle_frame_limit, &QCheckBox::toggled, ui->frame_limit, &QSpinBox::setEnabled);
|
connect(ui->toggle_frame_limit, &QCheckBox::toggled, ui->frame_limit, &QSpinBox::setEnabled);
|
||||||
|
@ -30,7 +25,6 @@ ConfigureGeneral::~ConfigureGeneral() = default;
|
||||||
void ConfigureGeneral::SetConfiguration() {
|
void ConfigureGeneral::SetConfiguration() {
|
||||||
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
|
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
|
||||||
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot);
|
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot);
|
||||||
ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
|
|
||||||
ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background);
|
ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background);
|
||||||
|
|
||||||
ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit);
|
ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit);
|
||||||
|
@ -41,8 +35,6 @@ void ConfigureGeneral::SetConfiguration() {
|
||||||
void ConfigureGeneral::ApplyConfiguration() {
|
void ConfigureGeneral::ApplyConfiguration() {
|
||||||
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
|
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
|
||||||
UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
|
UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
|
||||||
UISettings::values.theme =
|
|
||||||
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
|
|
||||||
UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked();
|
UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked();
|
||||||
|
|
||||||
Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked();
|
Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked();
|
||||||
|
|
|
@ -77,33 +77,6 @@
|
||||||
</layout>
|
</layout>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
|
||||||
<widget class="QGroupBox" name="theme_group_box">
|
|
||||||
<property name="title">
|
|
||||||
<string>Theme</string>
|
|
||||||
</property>
|
|
||||||
<layout class="QHBoxLayout" name="theme_qhbox_layout">
|
|
||||||
<item>
|
|
||||||
<layout class="QVBoxLayout" name="theme_qvbox_layout">
|
|
||||||
<item>
|
|
||||||
<layout class="QHBoxLayout" name="theme_qhbox_layout_2">
|
|
||||||
<item>
|
|
||||||
<widget class="QLabel" name="theme_label">
|
|
||||||
<property name="text">
|
|
||||||
<string>Theme:</string>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item>
|
|
||||||
<widget class="QComboBox" name="theme_combobox"/>
|
|
||||||
</item>
|
|
||||||
</layout>
|
|
||||||
</item>
|
|
||||||
</layout>
|
|
||||||
</item>
|
|
||||||
</layout>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item>
|
<item>
|
||||||
<spacer name="verticalSpacer">
|
<spacer name="verticalSpacer">
|
||||||
<property name="orientation">
|
<property name="orientation">
|
||||||
|
|
|
@ -7,8 +7,8 @@
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "core/settings.h"
|
#include "core/settings.h"
|
||||||
#include "ui_configure_gamelist.h"
|
#include "ui_configure_ui.h"
|
||||||
#include "yuzu/configuration/configure_gamelist.h"
|
#include "yuzu/configuration/configure_ui.h"
|
||||||
#include "yuzu/uisettings.h"
|
#include "yuzu/uisettings.h"
|
||||||
|
|
||||||
namespace {
|
namespace {
|
||||||
|
@ -26,35 +26,40 @@ constexpr std::array row_text_names{
|
||||||
};
|
};
|
||||||
} // Anonymous namespace
|
} // Anonymous namespace
|
||||||
|
|
||||||
ConfigureGameList::ConfigureGameList(QWidget* parent)
|
ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureUi) {
|
||||||
: QWidget(parent), ui(new Ui::ConfigureGameList) {
|
|
||||||
ui->setupUi(this);
|
ui->setupUi(this);
|
||||||
|
|
||||||
|
for (const auto& theme : UISettings::themes) {
|
||||||
|
ui->theme_combobox->addItem(QString::fromUtf8(theme.first),
|
||||||
|
QString::fromUtf8(theme.second));
|
||||||
|
}
|
||||||
|
|
||||||
InitializeIconSizeComboBox();
|
InitializeIconSizeComboBox();
|
||||||
InitializeRowComboBoxes();
|
InitializeRowComboBoxes();
|
||||||
|
|
||||||
SetConfiguration();
|
SetConfiguration();
|
||||||
|
|
||||||
// Force game list reload if any of the relevant settings are changed.
|
// Force game list reload if any of the relevant settings are changed.
|
||||||
connect(ui->show_unknown, &QCheckBox::stateChanged, this,
|
connect(ui->show_unknown, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate);
|
||||||
&ConfigureGameList::RequestGameListUpdate);
|
|
||||||
connect(ui->icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
connect(ui->icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
||||||
&ConfigureGameList::RequestGameListUpdate);
|
&ConfigureUi::RequestGameListUpdate);
|
||||||
connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
||||||
&ConfigureGameList::RequestGameListUpdate);
|
&ConfigureUi::RequestGameListUpdate);
|
||||||
connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
|
||||||
&ConfigureGameList::RequestGameListUpdate);
|
&ConfigureUi::RequestGameListUpdate);
|
||||||
|
|
||||||
// Update text ComboBoxes after user interaction.
|
// Update text ComboBoxes after user interaction.
|
||||||
connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::activated),
|
connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::activated),
|
||||||
[=]() { ConfigureGameList::UpdateSecondRowComboBox(); });
|
[=]() { ConfigureUi::UpdateSecondRowComboBox(); });
|
||||||
connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::activated),
|
connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::activated),
|
||||||
[=]() { ConfigureGameList::UpdateFirstRowComboBox(); });
|
[=]() { ConfigureUi::UpdateFirstRowComboBox(); });
|
||||||
}
|
}
|
||||||
|
|
||||||
ConfigureGameList::~ConfigureGameList() = default;
|
ConfigureUi::~ConfigureUi() = default;
|
||||||
|
|
||||||
void ConfigureGameList::ApplyConfiguration() {
|
void ConfigureUi::ApplyConfiguration() {
|
||||||
|
UISettings::values.theme =
|
||||||
|
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
|
||||||
UISettings::values.show_unknown = ui->show_unknown->isChecked();
|
UISettings::values.show_unknown = ui->show_unknown->isChecked();
|
||||||
UISettings::values.show_add_ons = ui->show_add_ons->isChecked();
|
UISettings::values.show_add_ons = ui->show_add_ons->isChecked();
|
||||||
UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
|
UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
|
||||||
|
@ -63,18 +68,19 @@ void ConfigureGameList::ApplyConfiguration() {
|
||||||
Settings::Apply();
|
Settings::Apply();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConfigureGameList::RequestGameListUpdate() {
|
void ConfigureUi::RequestGameListUpdate() {
|
||||||
UISettings::values.is_game_list_reload_pending.exchange(true);
|
UISettings::values.is_game_list_reload_pending.exchange(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConfigureGameList::SetConfiguration() {
|
void ConfigureUi::SetConfiguration() {
|
||||||
|
ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
|
||||||
ui->show_unknown->setChecked(UISettings::values.show_unknown);
|
ui->show_unknown->setChecked(UISettings::values.show_unknown);
|
||||||
ui->show_add_ons->setChecked(UISettings::values.show_add_ons);
|
ui->show_add_ons->setChecked(UISettings::values.show_add_ons);
|
||||||
ui->icon_size_combobox->setCurrentIndex(
|
ui->icon_size_combobox->setCurrentIndex(
|
||||||
ui->icon_size_combobox->findData(UISettings::values.icon_size));
|
ui->icon_size_combobox->findData(UISettings::values.icon_size));
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConfigureGameList::changeEvent(QEvent* event) {
|
void ConfigureUi::changeEvent(QEvent* event) {
|
||||||
if (event->type() == QEvent::LanguageChange) {
|
if (event->type() == QEvent::LanguageChange) {
|
||||||
RetranslateUI();
|
RetranslateUI();
|
||||||
}
|
}
|
||||||
|
@ -82,7 +88,7 @@ void ConfigureGameList::changeEvent(QEvent* event) {
|
||||||
QWidget::changeEvent(event);
|
QWidget::changeEvent(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConfigureGameList::RetranslateUI() {
|
void ConfigureUi::RetranslateUI() {
|
||||||
ui->retranslateUi(this);
|
ui->retranslateUi(this);
|
||||||
|
|
||||||
for (int i = 0; i < ui->icon_size_combobox->count(); i++) {
|
for (int i = 0; i < ui->icon_size_combobox->count(); i++) {
|
||||||
|
@ -97,18 +103,18 @@ void ConfigureGameList::RetranslateUI() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConfigureGameList::InitializeIconSizeComboBox() {
|
void ConfigureUi::InitializeIconSizeComboBox() {
|
||||||
for (const auto& size : default_icon_sizes) {
|
for (const auto& size : default_icon_sizes) {
|
||||||
ui->icon_size_combobox->addItem(QString::fromUtf8(size.second), size.first);
|
ui->icon_size_combobox->addItem(QString::fromUtf8(size.second), size.first);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConfigureGameList::InitializeRowComboBoxes() {
|
void ConfigureUi::InitializeRowComboBoxes() {
|
||||||
UpdateFirstRowComboBox(true);
|
UpdateFirstRowComboBox(true);
|
||||||
UpdateSecondRowComboBox(true);
|
UpdateSecondRowComboBox(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConfigureGameList::UpdateFirstRowComboBox(bool init) {
|
void ConfigureUi::UpdateFirstRowComboBox(bool init) {
|
||||||
const int currentIndex =
|
const int currentIndex =
|
||||||
init ? UISettings::values.row_1_text_id
|
init ? UISettings::values.row_1_text_id
|
||||||
: ui->row_1_text_combobox->findData(ui->row_1_text_combobox->currentData());
|
: ui->row_1_text_combobox->findData(ui->row_1_text_combobox->currentData());
|
||||||
|
@ -127,7 +133,7 @@ void ConfigureGameList::UpdateFirstRowComboBox(bool init) {
|
||||||
ui->row_1_text_combobox->findData(ui->row_2_text_combobox->currentData()));
|
ui->row_1_text_combobox->findData(ui->row_2_text_combobox->currentData()));
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConfigureGameList::UpdateSecondRowComboBox(bool init) {
|
void ConfigureUi::UpdateSecondRowComboBox(bool init) {
|
||||||
const int currentIndex =
|
const int currentIndex =
|
||||||
init ? UISettings::values.row_2_text_id
|
init ? UISettings::values.row_2_text_id
|
||||||
: ui->row_2_text_combobox->findData(ui->row_2_text_combobox->currentData());
|
: ui->row_2_text_combobox->findData(ui->row_2_text_combobox->currentData());
|
|
@ -8,15 +8,15 @@
|
||||||
#include <QWidget>
|
#include <QWidget>
|
||||||
|
|
||||||
namespace Ui {
|
namespace Ui {
|
||||||
class ConfigureGameList;
|
class ConfigureUi;
|
||||||
}
|
}
|
||||||
|
|
||||||
class ConfigureGameList : public QWidget {
|
class ConfigureUi : public QWidget {
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
|
|
||||||
public:
|
public:
|
||||||
explicit ConfigureGameList(QWidget* parent = nullptr);
|
explicit ConfigureUi(QWidget* parent = nullptr);
|
||||||
~ConfigureGameList() override;
|
~ConfigureUi() override;
|
||||||
|
|
||||||
void ApplyConfiguration();
|
void ApplyConfiguration();
|
||||||
|
|
||||||
|
@ -34,5 +34,5 @@ private:
|
||||||
void UpdateFirstRowComboBox(bool init = false);
|
void UpdateFirstRowComboBox(bool init = false);
|
||||||
void UpdateSecondRowComboBox(bool init = false);
|
void UpdateSecondRowComboBox(bool init = false);
|
||||||
|
|
||||||
std::unique_ptr<Ui::ConfigureGameList> ui;
|
std::unique_ptr<Ui::ConfigureUi> ui;
|
||||||
};
|
};
|
|
@ -1,7 +1,7 @@
|
||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<ui version="4.0">
|
<ui version="4.0">
|
||||||
<class>ConfigureGameList</class>
|
<class>ConfigureUi</class>
|
||||||
<widget class="QWidget" name="ConfigureGameList">
|
<widget class="QWidget" name="ConfigureUi">
|
||||||
<property name="geometry">
|
<property name="geometry">
|
||||||
<rect>
|
<rect>
|
||||||
<x>0</x>
|
<x>0</x>
|
||||||
|
@ -21,7 +21,34 @@
|
||||||
<property name="title">
|
<property name="title">
|
||||||
<string>General</string>
|
<string>General</string>
|
||||||
</property>
|
</property>
|
||||||
<layout class="QHBoxLayout" name="GeneralHorizontalLayout">
|
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||||
|
<item>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout">
|
||||||
|
<item>
|
||||||
|
<layout class="QHBoxLayout" name="horizontalLayout_3">
|
||||||
|
<item>
|
||||||
|
<widget class="QLabel" name="theme_label">
|
||||||
|
<property name="text">
|
||||||
|
<string>Theme:</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QComboBox" name="theme_combobox"/>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QGroupBox" name="GameListGroupBox">
|
||||||
|
<property name="title">
|
||||||
|
<string>Game List</string>
|
||||||
|
</property>
|
||||||
|
<layout class="QHBoxLayout" name="GameListHorizontalLayout">
|
||||||
<item>
|
<item>
|
||||||
<layout class="QVBoxLayout" name="GeneralVerticalLayout">
|
<layout class="QVBoxLayout" name="GeneralVerticalLayout">
|
||||||
<item>
|
<item>
|
||||||
|
@ -38,19 +65,6 @@
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
</layout>
|
|
||||||
</item>
|
|
||||||
</layout>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item>
|
|
||||||
<widget class="QGroupBox" name="IconSizeGroupBox">
|
|
||||||
<property name="title">
|
|
||||||
<string>Icon Size</string>
|
|
||||||
</property>
|
|
||||||
<layout class="QHBoxLayout" name="icon_size_qhbox_layout">
|
|
||||||
<item>
|
|
||||||
<layout class="QVBoxLayout" name="icon_size_qvbox_layout">
|
|
||||||
<item>
|
<item>
|
||||||
<layout class="QHBoxLayout" name="icon_size_qhbox_layout_2">
|
<layout class="QHBoxLayout" name="icon_size_qhbox_layout_2">
|
||||||
<item>
|
<item>
|
||||||
|
@ -65,19 +79,6 @@
|
||||||
</item>
|
</item>
|
||||||
</layout>
|
</layout>
|
||||||
</item>
|
</item>
|
||||||
</layout>
|
|
||||||
</item>
|
|
||||||
</layout>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item>
|
|
||||||
<widget class="QGroupBox" name="RowGroupBox">
|
|
||||||
<property name="title">
|
|
||||||
<string>Row Text</string>
|
|
||||||
</property>
|
|
||||||
<layout class="QHBoxLayout" name="RowHorizontalLayout">
|
|
||||||
<item>
|
|
||||||
<layout class="QVBoxLayout" name="RowVerticalLayout">
|
|
||||||
<item>
|
<item>
|
||||||
<layout class="QHBoxLayout" name="row_1_qhbox_layout">
|
<layout class="QHBoxLayout" name="row_1_qhbox_layout">
|
||||||
<item>
|
<item>
|
Loading…
Reference in a new issue