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https://github.com/yewprint/yewprint
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Progressbar (#27)
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20a39e8107
commit
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7 changed files with 261 additions and 3 deletions
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@ -79,7 +79,7 @@ Roadmap
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- [ ] [Navbar](https://blueprintjs.com/docs/#core/components/navbar)
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- [ ] [OverflowList](https://blueprintjs.com/docs/#core/components/overflow-list)
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- [ ] [PanelStack](https://blueprintjs.com/docs/#core/components/panel-stack)
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- [ ] [ProgressBar](https://blueprintjs.com/docs/#core/components/progress-bar)
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- [x] [ProgressBar](https://blueprintjs.com/docs/#core/components/progress-bar)
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- [ ] [ResizeSensor](https://blueprintjs.com/docs/#core/components/resize-sensor)
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- [ ] [Skeleton](https://blueprintjs.com/docs/#core/components/skeleton)
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- [ ] [Spinner](https://blueprintjs.com/docs/#core/components/spinner)
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@ -131,5 +131,5 @@ Roadmap
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- [ ] [MultiSelect](https://blueprintjs.com/docs/#select/multi-select)
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- [ ] [Omnibar](https://blueprintjs.com/docs/#select/omnibar)
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- [ ] [QueryList](https://blueprintjs.com/docs/#select/query-list)
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- [ ] [Table](https://blueprintjs.com/docs/#select/query-list)
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- [ ] [Table](https://blueprintjs.com/docs/#table)
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- [ ] [TimezonePicker](https://blueprintjs.com/docs/#timezone)
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@ -4,6 +4,8 @@ use crate::collapse::*;
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use crate::icon::*;
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use crate::switch::*;
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use crate::tree::*;
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use crate::progressbar::*;
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use yew::prelude::*;
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use yewprint::{ConditionalClass, IconName, Menu, MenuItem};
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@ -123,6 +125,10 @@ impl Component for App {
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text={html!("Tree")}
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onclick=self.link.callback(|_| Msg::GoToMenu(DocMenu::Tree))
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/>
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<MenuItem
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text={html!("ProgressBar")}
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onclick=self.link.callback(|_| Msg::GoToMenu(DocMenu::ProgressBar))
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/>
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</Menu>
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<div class="docs-nav-sponsors">
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<a href="https://www.netlify.com">
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@ -147,6 +153,7 @@ impl Component for App {
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DocMenu::Collapse => html!(<CollapseDoc />),
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DocMenu::Tree => html!(<TreeDoc />),
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DocMenu::Icon => html!(<IconDoc />),
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DocMenu::ProgressBar => html!(<ProgressBarDoc />),
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DocMenu::Menu => html!(),
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}
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}
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@ -167,4 +174,5 @@ pub enum DocMenu {
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Menu,
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Switch,
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Tree,
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ProgressBar,
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}
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@ -6,6 +6,7 @@ mod example;
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mod icon;
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mod switch;
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mod tree;
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mod progressbar;
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pub use app::*;
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pub use example::*;
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43
yewprint-doc/src/progressbar/example.rs
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43
yewprint-doc/src/progressbar/example.rs
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@ -0,0 +1,43 @@
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use yew::prelude::*;
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use yewprint::{ProgressBar, Intent};
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pub struct Example {
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props: ExampleProps,
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}
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#[derive(Clone, PartialEq, Properties)]
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pub struct ExampleProps {
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pub intent: Option<Intent>,
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pub animate: bool,
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pub stripes: bool,
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}
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impl Component for Example {
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type Message = ();
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type Properties = ExampleProps;
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fn create(props: Self::Properties, _link: ComponentLink<Self>) -> Self {
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Example { props }
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}
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fn update(&mut self, _msg: Self::Message) -> ShouldRender {
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true
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}
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fn change(&mut self, props: Self::Properties) -> ShouldRender {
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if self.props != props {
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self.props = props;
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true
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} else {
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false
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}
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}
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fn view(&self) -> Html {
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html! {
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<ProgressBar
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animate=self.props.animate
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stripes=self.props.stripes
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intent=self.props.intent
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value=0.3
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/>
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}
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}
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}
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133
yewprint-doc/src/progressbar/mod.rs
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133
yewprint-doc/src/progressbar/mod.rs
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@ -0,0 +1,133 @@
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mod example;
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use crate::ExampleContainer;
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use example::*;
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use yew::prelude::*;
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use yewprint::{Intent, Menu, MenuItem, Switch, H1, H5};
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pub struct ProgressBarDoc {
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callback: Callback<ExampleProps>,
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state: ExampleProps,
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}
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impl Component for ProgressBarDoc {
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type Message = ExampleProps;
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type Properties = ();
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fn create(_: Self::Properties, link: ComponentLink<Self>) -> Self {
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ProgressBarDoc {
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callback: link.callback(|x| x),
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state: ExampleProps {
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intent: None,
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animate: false,
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stripes: false
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},
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}
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}
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fn update(&mut self, msg: Self::Message) -> ShouldRender {
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self.state = msg;
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true
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}
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fn change(&mut self, _props: Self::Properties) -> ShouldRender {
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true
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}
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fn view(&self) -> Html {
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let example_props = self.state.clone();
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let source = crate::include_raw_html!(
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concat!(env!("OUT_DIR"), "/", file!(), ".html"),
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"bp3-code-block"
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);
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html! {
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<div>
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<H1 class="docs-title">{"ProgressBar"}</H1>
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<ExampleContainer
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source=source
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props=Some(html! {
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<ProgressBarProps
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callback={self.callback.clone()}
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props=example_props.clone()
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/>
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})
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>
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<Example with example_props />
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</ExampleContainer>
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</div>
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}
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}
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}
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crate::build_example_prop_component! {
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ProgressBarProps for ExampleProps =>
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fn view(&self) -> Html {
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html! {
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<div>
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<H5>{"Props"}</H5>
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<div>
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<Switch
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onclick=self.update_props(|props| ExampleProps {
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stripes: !props.stripes,
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..props
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})
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checked=self.props.stripes
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label="Stripes"
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/>
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<Switch
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onclick=self.update_props(|props| ExampleProps {
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animate: !props.animate,
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..props
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})
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checked=self.props.animate
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label="animate"
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/>
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<p>{"Select intent:"}</p>
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<Menu>
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<MenuItem
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onclick=self.update_props(|props| ExampleProps {
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intent: None,
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..props
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})
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text=html!{"None"}
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/>
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<MenuItem
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onclick=self.update_props(|props| ExampleProps {
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intent: Some(Intent::Primary),
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..props
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})
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text=html!{"Primary"}
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intent=Intent::Primary
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/>
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<MenuItem
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onclick=self.update_props(|props| ExampleProps {
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intent: Some(Intent::Success),
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..props
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})
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text=html!{"Success"}
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intent=Intent::Success
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/>
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<MenuItem
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onclick=self.update_props(|props| ExampleProps {
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intent: Some(Intent::Warning),
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..props
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})
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text=html!{"Warning"}
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intent=Intent::Warning
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/>
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<MenuItem
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onclick=self.update_props(|props| ExampleProps {
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intent: Some(Intent::Danger),
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..props
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})
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text=html!{"Danger"}
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intent=Intent::Danger
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/>
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</Menu>
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</div>
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</div>
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}
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}
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}
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@ -4,6 +4,7 @@ mod collapse;
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mod html_elements;
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mod icon;
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mod menu;
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mod progressbar;
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mod switch;
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mod tree;
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@ -14,10 +15,11 @@ pub use html_elements::*;
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pub use icon::*;
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pub use id_tree;
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pub use menu::*;
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pub use progressbar::*;
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pub use switch::*;
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pub use tree::*;
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use std::ops::{Deref, DerefMut};
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use std::ops::{Deref, DerefMut, Not};
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use yew::virtual_dom::{Classes, Transformer, VComp};
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// NOTE: this class needs to become deprecated when the feature bool_to_option lands in stable
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@ -68,6 +70,14 @@ impl DerefMut for ConditionalClass {
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}
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}
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impl Not for ConditionalClass {
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type Output = ConditionalClass;
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fn not(self) -> Self::Output {
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ConditionalClass(!self.0)
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}
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}
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#[derive(Debug, Copy, Clone, PartialEq)]
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pub enum Intent {
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Primary,
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63
yewprint/src/progressbar.rs
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63
yewprint/src/progressbar.rs
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use crate::{ConditionalClass, Intent};
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use yew::prelude::*;
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pub struct ProgressBar {
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props: Props,
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}
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#[derive(Clone, PartialEq, Properties)]
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pub struct Props {
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#[prop_or_default]
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pub animate: ConditionalClass,
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#[prop_or_default]
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pub stripes: ConditionalClass,
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#[prop_or_default]
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pub value: Option<f32>,
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#[prop_or_default]
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pub intent: Option<Intent>,
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}
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impl Component for ProgressBar {
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type Message = ();
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type Properties = Props;
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fn create(props: Self::Properties, _link: ComponentLink<Self>) -> Self {
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Self { props }
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}
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fn update(&mut self, _msg: Self::Message) -> ShouldRender {
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true
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}
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fn change(&mut self, props: Self::Properties) -> ShouldRender {
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if self.props != props {
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self.props = props;
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true
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} else {
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false
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}
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}
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fn view(&self) -> Html {
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let width = if let Some(value) = self.props.value {
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// NOTE: nightly, issue #44095 for f32::clamp
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// let percent = ((1000. * value).ceil() / 10.).clamp(0.,100.);
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let percent = ((1000. * value).ceil() / 10.).max(0.).min(100.);
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format!("width: {}%;", percent)
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} else {
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"".into()
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};
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html! {
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<div
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class=(
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"bp3-progress-bar",
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self.props.intent,
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(!self.props.animate).map_some("bp3-no-animation"),
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(!self.props.stripes).map_some("bp3-no-stripes")
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)
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>
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<div class="bp3-progress-meter" style={{width}}/>
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</div>
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}
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}
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}
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