mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-18 16:53:45 +00:00
215 lines
7 KiB
C
215 lines
7 KiB
C
#include "infrared_move_view.h"
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#include <gui/canvas.h>
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#include <gui/elements.h>
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#include <stdlib.h>
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#include <string.h>
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#define LIST_ITEMS 4U
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#define LIST_LINE_H 13U
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#define HEADER_H 12U
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#define MOVE_X_OFFSET 5U
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struct InfraredMoveView {
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View* view;
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InfraredMoveCallback move_cb;
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void* cb_context;
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};
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typedef struct {
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const char** btn_names;
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uint32_t btn_number;
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int32_t list_offset;
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int32_t item_idx;
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bool is_moving;
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InfraredMoveGetItemCallback get_item_cb;
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} InfraredMoveViewModel;
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static void infrared_move_view_draw_callback(Canvas* canvas, void* _model) {
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InfraredMoveViewModel* model = _model;
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UNUSED(model);
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canvas_set_color(canvas, ColorBlack);
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canvas_set_font(canvas, FontPrimary);
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elements_multiline_text_aligned(
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canvas, canvas_width(canvas) / 2, 0, AlignCenter, AlignTop, "Select a button to move");
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bool show_scrollbar = model->btn_number > LIST_ITEMS;
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canvas_set_font(canvas, FontSecondary);
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for(uint32_t i = 0; i < MIN(model->btn_number, LIST_ITEMS); i++) {
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int32_t idx = CLAMP((uint32_t)(i + model->list_offset), model->btn_number, 0u);
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uint8_t x_offset = (model->is_moving && model->item_idx == idx) ? MOVE_X_OFFSET : 0;
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uint8_t y_offset = HEADER_H + i * LIST_LINE_H;
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uint8_t box_end_x = canvas_width(canvas) - (show_scrollbar ? 6 : 1);
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canvas_set_color(canvas, ColorBlack);
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if(model->item_idx == idx) {
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canvas_draw_box(canvas, x_offset, y_offset, box_end_x - x_offset, LIST_LINE_H);
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canvas_set_color(canvas, ColorWhite);
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canvas_draw_dot(canvas, x_offset, y_offset);
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canvas_draw_dot(canvas, x_offset + 1, y_offset);
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canvas_draw_dot(canvas, x_offset, y_offset + 1);
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canvas_draw_dot(canvas, x_offset, y_offset + LIST_LINE_H - 1);
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canvas_draw_dot(canvas, box_end_x - 1, y_offset);
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canvas_draw_dot(canvas, box_end_x - 1, y_offset + LIST_LINE_H - 1);
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}
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canvas_draw_str_aligned(
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canvas, x_offset + 3, y_offset + 3, AlignLeft, AlignTop, model->btn_names[idx]);
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}
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if(show_scrollbar) {
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elements_scrollbar_pos(
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canvas,
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canvas_width(canvas),
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HEADER_H,
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canvas_height(canvas) - HEADER_H,
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model->item_idx,
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model->btn_number);
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}
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}
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static void update_list_offset(InfraredMoveViewModel* model) {
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int32_t bounds = model->btn_number > (LIST_ITEMS - 1) ? 2 : model->btn_number;
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if((model->btn_number > (LIST_ITEMS - 1)) &&
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(model->item_idx >= ((int32_t)model->btn_number - 1))) {
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model->list_offset = model->item_idx - (LIST_ITEMS - 1);
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} else if(model->list_offset < model->item_idx - bounds) {
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model->list_offset = CLAMP(
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model->item_idx - (int32_t)(LIST_ITEMS - 2), (int32_t)model->btn_number - bounds, 0);
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} else if(model->list_offset > model->item_idx - bounds) {
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model->list_offset = CLAMP(model->item_idx - 1, (int32_t)model->btn_number - bounds, 0);
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}
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}
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static bool infrared_move_view_input_callback(InputEvent* event, void* context) {
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InfraredMoveView* move_view = context;
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bool consumed = false;
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if(((event->type == InputTypeShort || event->type == InputTypeRepeat)) &&
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((event->key == InputKeyUp) || (event->key == InputKeyDown))) {
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bool is_moving = false;
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uint32_t index_old = 0;
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uint32_t index_new = 0;
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with_view_model(
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move_view->view,
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InfraredMoveViewModel * model,
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{
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is_moving = model->is_moving;
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index_old = model->item_idx;
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if(event->key == InputKeyUp) {
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if(model->item_idx <= 0) {
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model->item_idx = model->btn_number;
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}
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model->item_idx--;
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} else if(event->key == InputKeyDown) {
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model->item_idx++;
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if(model->item_idx >= (int32_t)(model->btn_number)) {
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model->item_idx = 0;
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}
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}
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index_new = model->item_idx;
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update_list_offset(model);
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},
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!is_moving);
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if((is_moving) && (move_view->move_cb)) {
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move_view->move_cb(index_old, index_new, move_view->cb_context);
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infrared_move_view_list_update(move_view);
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}
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consumed = true;
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}
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if((event->key == InputKeyOk) && (event->type == InputTypeShort)) {
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with_view_model(
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move_view->view,
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InfraredMoveViewModel * model,
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{ model->is_moving = !(model->is_moving); },
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true);
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consumed = true;
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}
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return consumed;
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}
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static void infrared_move_view_on_exit(void* context) {
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furi_assert(context);
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InfraredMoveView* move_view = context;
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with_view_model(
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move_view->view,
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InfraredMoveViewModel * model,
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{
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if(model->btn_names) {
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free(model->btn_names);
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model->btn_names = NULL;
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}
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model->btn_number = 0;
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model->get_item_cb = NULL;
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},
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false);
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move_view->cb_context = NULL;
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}
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void infrared_move_view_set_callback(InfraredMoveView* move_view, InfraredMoveCallback callback) {
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furi_assert(move_view);
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move_view->move_cb = callback;
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}
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void infrared_move_view_list_init(
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InfraredMoveView* move_view,
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uint32_t item_count,
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InfraredMoveGetItemCallback load_cb,
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void* context) {
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furi_assert(move_view);
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move_view->cb_context = context;
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with_view_model(
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move_view->view,
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InfraredMoveViewModel * model,
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{
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furi_assert(model->btn_names == NULL);
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model->btn_names = malloc(sizeof(char*) * item_count);
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model->btn_number = item_count;
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model->get_item_cb = load_cb;
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},
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false);
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}
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void infrared_move_view_list_update(InfraredMoveView* move_view) {
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furi_assert(move_view);
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with_view_model(
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move_view->view,
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InfraredMoveViewModel * model,
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{
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for(uint32_t i = 0; i < model->btn_number; i++) {
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if(!model->get_item_cb) break;
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model->btn_names[i] = model->get_item_cb(i, move_view->cb_context);
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}
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},
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true);
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}
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InfraredMoveView* infrared_move_view_alloc(void) {
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InfraredMoveView* move_view = malloc(sizeof(InfraredMoveView));
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move_view->view = view_alloc();
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view_allocate_model(move_view->view, ViewModelTypeLocking, sizeof(InfraredMoveViewModel));
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view_set_draw_callback(move_view->view, infrared_move_view_draw_callback);
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view_set_input_callback(move_view->view, infrared_move_view_input_callback);
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view_set_exit_callback(move_view->view, infrared_move_view_on_exit);
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view_set_context(move_view->view, move_view);
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return move_view;
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}
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void infrared_move_view_free(InfraredMoveView* move_view) {
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view_free(move_view->view);
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free(move_view);
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}
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View* infrared_move_view_get_view(InfraredMoveView* move_view) {
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return move_view->view;
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}
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