unleashed-firmware/applications/services/gui/view_port_i.h
あく f218c41d83
Undo some TODO (#3024)
* TODO FL-3497: impossible to fix with current memory allocator

* TODO FL-3497: removed, requires radically different settings approach

* TODO FL-3514: removed, yes we should

* TODO FL-3498: implemented, guarding view port access with mutex.

* TODO FL-3515: removed, questionable but ok

* TODO FL-3510: removed, comment added

* TODO FL-3500: refactored, store pin numbers in GpioPinRecord, fix gpio app crash caused by incorrect gpio_pins traversal.

* Format Sources

* TODO FL-3505: removed, mutex alone is not going to fix issue with WPAN architecture

* TODO FL-3506: removed, change ownership by copy is good

* TODO FL-3519: documentation and link to source added

* Lib: remove unneded total sum from comment in bq27220

---------

Co-authored-by: hedger <hedger@users.noreply.github.com>
2023-09-01 05:54:52 +04:00

52 lines
1.1 KiB
C

/**
* @file view_port_i.h
* GUI: internal ViewPort API
*/
#pragma once
#include "gui_i.h"
#include "view_port.h"
struct ViewPort {
Gui* gui;
FuriMutex* mutex;
bool is_enabled;
ViewPortOrientation orientation;
uint8_t width;
uint8_t height;
ViewPortDrawCallback draw_callback;
void* draw_callback_context;
ViewPortInputCallback input_callback;
void* input_callback_context;
};
/** Set GUI reference.
*
* To be used by GUI, called upon view_port tree insert
*
* @param view_port ViewPort instance
* @param gui gui instance pointer
*/
void view_port_gui_set(ViewPort* view_port, Gui* gui);
/** Process draw call. Calls draw callback.
*
* To be used by GUI, called on tree redraw.
*
* @param view_port ViewPort instance
* @param canvas canvas to draw at
*/
void view_port_draw(ViewPort* view_port, Canvas* canvas);
/** Process input. Calls input callback.
*
* To be used by GUI, called on input dispatch.
*
* @param view_port ViewPort instance
* @param event pointer to input event
*/
void view_port_input(ViewPort* view_port, InputEvent* event);