mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-27 23:10:22 +00:00
e17336498d
* Gui: move rotation logic to ViewPort, replace delayed View switch in ViewDispatcher with event filtering and redirection to previous view. * SubGhz: add function description * Gui, Input: add event id to input events. * SubGhz: fix "crashing on ?" * SubGhz: add icon scanning * SubGhz: updated interface read scene, updated interface config scene * Assets: update subghz assets * SubGhz: replaced the picture in the read scene, changed the paths to additional files * SubGhz: fix deadlock in timer callback * SubGhz: fix icon read scene * SubGhz: fix icon read scene * SubGhz: fix duble text transmitter scene * SubGhz: correct spelling. Gui: bigger queue for ViewDispatcher. * SubGhz: fix creation and transmission of dynamic code without the presence of a manufactory key * SubGhz: fix keelog, setting a name in the absence of a manufactory key * SubGhz: fix load bad keelog key * Format sources * Furi: remove garbage from core. GpioTester: fix memory leak and cleanup * Accessor: remove obsolete notification code * MusicPlayer: remove input event injection * Input: rename id to sequence Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
84 lines
3.3 KiB
C
84 lines
3.3 KiB
C
#include "../subghz_i.h"
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#include "../views/subghz_receiver.h"
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void subghz_scene_receiver_callback(SubghzReceverEvent event, void* context) {
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furi_assert(context);
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SubGhz* subghz = context;
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view_dispatcher_send_custom_event(subghz->view_dispatcher, event);
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}
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const void subghz_scene_receiver_on_enter(void* context) {
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SubGhz* subghz = context;
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SubghzReceiver* subghz_receiver = subghz->subghz_receiver;
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subghz_receiver_set_callback(subghz_receiver, subghz_scene_receiver_callback, subghz);
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subghz_receiver_set_protocol(subghz_receiver, subghz->protocol_result, subghz->protocol);
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subghz_receiver_set_worker(subghz_receiver, subghz->worker);
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subghz->state_notifications = NOTIFICATION_RX_STATE;
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view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewReceiver);
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}
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const bool subghz_scene_receiver_on_event(void* context, SceneManagerEvent event) {
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SubGhz* subghz = context;
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if(event.type == SceneManagerEventTypeCustom) {
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switch(event.event) {
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case SubghzReceverEventSave:
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subghz->state_notifications = NOTIFICATION_IDLE_STATE;
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subghz->frequency = subghz_receiver_get_frequency(subghz->subghz_receiver);
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subghz->preset = subghz_receiver_get_preset(subghz->subghz_receiver);
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subghz->protocol_result = subghz_receiver_get_protocol(subghz->subghz_receiver);
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaveName);
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return true;
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break;
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case SubghzReceverEventBack:
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scene_manager_previous_scene(subghz->scene_manager);
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return true;
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break;
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case SubghzReceverEventSendStart:
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subghz->state_notifications = NOTIFICATION_TX_STATE;
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subghz->frequency = subghz_receiver_get_frequency(subghz->subghz_receiver);
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subghz->preset = subghz_receiver_get_preset(subghz->subghz_receiver);
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subghz->protocol_result = subghz_receiver_get_protocol(subghz->subghz_receiver);
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subghz_transmitter_tx_start(subghz);
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return true;
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break;
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case SubghzReceverEventSendStop:
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subghz->state_notifications = NOTIFICATION_IDLE_STATE;
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subghz_transmitter_tx_stop(subghz);
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return true;
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break;
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case SubghzReceverEventMain:
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subghz->state_notifications = NOTIFICATION_RX_STATE;
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return true;
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break;
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case SubghzReceverEventConfig:
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subghz->state_notifications = NOTIFICATION_IDLE_STATE;
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return true;
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break;
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case SubghzReceverEventSendHistoryFull:
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subghz->state_notifications = NOTIFICATION_IDLE_STATE;
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return true;
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break;
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default:
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break;
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}
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} else if(event.type == SceneManagerEventTypeTick) {
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switch(subghz->state_notifications) {
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case NOTIFICATION_TX_STATE:
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notification_message(subghz->notifications, &sequence_blink_red_10);
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break;
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case NOTIFICATION_RX_STATE:
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notification_message(subghz->notifications, &sequence_blink_blue_10);
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break;
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default:
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break;
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}
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}
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return false;
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}
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const void subghz_scene_receiver_on_exit(void* context) {
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// SubGhz* subghz = context;
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}
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