unleashed-firmware/applications/menu/menu_item.c
あく a7283280ef
GUI: Icons and IconsAnimation refactoring. Switch assets to new Icon Api (#566)
* GUI: Icons and IconsAnimation refactoring. Switch assets to new Icon API.
* Gui: icon and animation draw now do not accept null pointer
* Format Sources
* Fix no debug build
* Furi: stricter checks in memmgr
2021-07-07 11:57:49 +03:00

135 lines
3.3 KiB
C

#include "menu_item.h"
#include <stdlib.h>
#include <string.h>
#include <furi.h>
struct MenuItem {
MenuItemType type;
const char* label;
IconAnimation* icon;
size_t position;
size_t window_position;
MenuItem* parent;
void* data;
// callback related
MenuItemCallback callback;
void* callback_context;
};
MenuItem* menu_item_alloc() {
MenuItem* menu_item = furi_alloc(sizeof(MenuItem));
return menu_item;
}
MenuItem* menu_item_alloc_menu(const char* label, IconAnimation* icon) {
MenuItem* menu_item = menu_item_alloc();
menu_item->type = MenuItemTypeMenu;
menu_item->label = label;
menu_item->icon = icon;
MenuItemArray_t* items = furi_alloc(sizeof(MenuItemArray_t));
MenuItemArray_init(*items);
menu_item->data = items;
return menu_item;
}
MenuItem* menu_item_alloc_function(
const char* label,
IconAnimation* icon,
MenuItemCallback callback,
void* context) {
MenuItem* menu_item = menu_item_alloc();
menu_item->type = MenuItemTypeFunction;
menu_item->label = label;
menu_item->icon = icon;
menu_item->callback = callback;
menu_item->callback_context = context;
menu_item->parent = NULL;
return menu_item;
}
void menu_item_release(MenuItem* menu_item) {
furi_assert(menu_item);
if(menu_item->type == MenuItemTypeMenu) {
//TODO: iterate and release
free(menu_item->data);
}
free(menu_item);
}
MenuItem* menu_item_get_parent(MenuItem* menu_item) {
furi_assert(menu_item);
return menu_item->parent;
}
void menu_item_subitem_add(MenuItem* menu_item, MenuItem* sub_item) {
furi_assert(menu_item);
furi_check(menu_item->type == MenuItemTypeMenu);
MenuItemArray_t* items = menu_item->data;
sub_item->parent = menu_item;
MenuItemArray_push_back(*items, sub_item);
}
uint8_t menu_item_get_type(MenuItem* menu_item) {
furi_assert(menu_item);
return menu_item->type;
}
void menu_item_set_position(MenuItem* menu_item, size_t position) {
furi_assert(menu_item);
menu_item->position = position;
}
size_t menu_item_get_position(MenuItem* menu_item) {
furi_assert(menu_item);
return menu_item->position;
}
void menu_item_set_window_position(MenuItem* menu_item, size_t window_position) {
furi_assert(menu_item);
menu_item->window_position = window_position;
}
size_t menu_item_get_window_position(MenuItem* menu_item) {
furi_assert(menu_item);
return menu_item->window_position;
}
void menu_item_set_label(MenuItem* menu_item, const char* label) {
furi_assert(menu_item);
menu_item->label = label;
}
const char* menu_item_get_label(MenuItem* menu_item) {
furi_assert(menu_item);
return menu_item->label;
}
void menu_item_set_icon(MenuItem* menu_item, IconAnimation* icon) {
furi_assert(menu_item);
menu_item->icon = icon;
}
IconAnimation* menu_item_get_icon(MenuItem* menu_item) {
furi_assert(menu_item);
return menu_item->icon;
}
MenuItemArray_t* menu_item_get_subitems(MenuItem* menu_item) {
furi_assert(menu_item);
furi_check(menu_item->type == MenuItemTypeMenu);
return menu_item->data;
}
void menu_item_function_call(MenuItem* menu_item) {
furi_assert(menu_item);
furi_check(menu_item->type == MenuItemTypeFunction);
if(menu_item->callback) menu_item->callback(menu_item->callback_context);
}