unleashed-firmware/applications/menu/menu_item.c
coreglitch b2a12d091a
Display and UI implementation (#169)
* Menu app. Lib: add mlib submodule.

* Menu: new startup lib dependency definition

* Menu: hierarchy in menu. Cube: fix heap1/4 inconsistency, stack protection.

* GUI: rendering pipeline initial version.

* GUI: layered widget composing, FURI record. Menu: FURI record, api.

* GUI: input dispatching. Menu: switch to input from GUI.

* GUI, MENU: code style cleanup, fix type conversion warnings.

* GUI, Menu: syntax check.

* Makefile: check and reinit submodules, format.

* Menu: lock on event processing. Makefile: proper submodule initialization.

* Menu: fix stack corruption by queue.

* GUI: refactor.

* Makefile: format rule fix, st-util pid.

* GUI, Menu, FURI: format with clang-format.

* GUI, MENU: locks in critical sections, fix stack corruption, ready signaling.

* Makefile: clang format rule cleanup.

* GUI,MENU: migrate to new API.

* Applications: PRODUCTION_HW variable, skip drivers build on local target.

* refactor production build

* add git to dockerfile

* GUI: uncomment lock block

Co-authored-by: Aleksandr Kutuzov <aku@plooks.com>
2020-10-14 13:21:55 +03:00

89 lines
2.1 KiB
C

#include "menu_item.h"
#include <stdlib.h>
#include <assert.h>
#include <string.h>
#include <flipper.h>
struct MenuItem {
MenuItemType type;
const char* label;
void* icon;
MenuItem* parent;
void* data;
};
MenuItem* menu_item_alloc() {
MenuItem* menu_item = furi_alloc(sizeof(MenuItem));
return menu_item;
}
MenuItem* menu_item_alloc_menu(const char* label, void* icon) {
MenuItem* menu_item = menu_item_alloc();
menu_item->type = MenuItemTypeMenu;
menu_item->label = label;
menu_item->icon = icon;
MenuItemArray_t* items = furi_alloc(sizeof(MenuItemArray_t));
MenuItemArray_init(*items);
menu_item->data = items;
return menu_item;
}
MenuItem* menu_item_alloc_function(const char* label, void* icon, MenuItemCallback function) {
MenuItem* menu_item = menu_item_alloc();
menu_item->type = MenuItemTypeFunction;
menu_item->label = label;
menu_item->icon = icon;
menu_item->data = function;
return menu_item;
}
void menu_item_release(MenuItem* menu_item) {
if(menu_item->type == MenuItemTypeMenu) free(menu_item->data);
free(menu_item);
}
MenuItem* menu_item_get_parent(MenuItem* menu_item) {
return menu_item->parent;
}
void menu_item_subitem_add(MenuItem* menu_item, MenuItem* sub_item) {
assert(menu_item->type == MenuItemTypeMenu);
MenuItemArray_t* items = menu_item->data;
sub_item->parent = menu_item;
MenuItemArray_push_back(*items, sub_item);
}
uint8_t menu_item_get_type(MenuItem* menu_item) {
return menu_item->type;
}
void menu_item_set_label(MenuItem* menu_item, const char* label) {
menu_item->label = label;
}
const char* menu_item_get_label(MenuItem* menu_item) {
return menu_item->label;
}
void menu_item_set_icon(MenuItem* menu_item, void* icon) {
menu_item->icon = icon;
}
void* menu_item_get_icon(MenuItem* menu_item) {
return menu_item->icon;
}
MenuItemArray_t* menu_item_get_subitems(MenuItem* menu_item) {
assert(menu_item->type == MenuItemTypeMenu);
return menu_item->data;
}
MenuItemCallback menu_item_get_function(MenuItem* menu_item) {
assert(menu_item->type == MenuItemTypeFunction);
return menu_item->data;
}