mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-18 16:53:45 +00:00
0f6f9ad52e
* LF RFID: port to plain C * LFRFID debug port to C, new reading screen * LFRFID debug: fix pvs-studio warnings * RFID read view: remove unused input callback * RFID read view: animation update
68 lines
2.2 KiB
C
68 lines
2.2 KiB
C
#include "../lfrfid_i.h"
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void lfrfid_scene_delete_confirm_on_enter(void* context) {
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LfRfid* app = context;
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Widget* widget = app->widget;
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string_t tmp_string;
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string_init(tmp_string);
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widget_add_button_element(widget, GuiButtonTypeLeft, "Back", lfrfid_widget_callback, app);
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widget_add_button_element(widget, GuiButtonTypeRight, "Delete", lfrfid_widget_callback, app);
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string_printf(tmp_string, "Delete %s?", string_get_cstr(app->file_name));
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widget_add_string_element(
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widget, 64, 0, AlignCenter, AlignTop, FontPrimary, string_get_cstr(tmp_string));
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string_reset(tmp_string);
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size_t size = protocol_dict_get_data_size(app->dict, app->protocol_id);
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uint8_t* data = (uint8_t*)malloc(size);
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protocol_dict_get_data(app->dict, app->protocol_id, data, size);
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for(uint8_t i = 0; i < MIN(size, (size_t)8); i++) {
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if(i != 0) {
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string_cat_printf(tmp_string, " ");
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}
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string_cat_printf(tmp_string, "%02X", data[i]);
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}
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free(data);
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widget_add_string_element(
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widget, 64, 19, AlignCenter, AlignTop, FontSecondary, string_get_cstr(tmp_string));
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widget_add_string_element(
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widget,
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64,
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49,
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AlignCenter,
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AlignBottom,
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FontSecondary,
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protocol_dict_get_name(app->dict, app->protocol_id));
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view_dispatcher_switch_to_view(app->view_dispatcher, LfRfidViewWidget);
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string_clear(tmp_string);
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}
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bool lfrfid_scene_delete_confirm_on_event(void* context, SceneManagerEvent event) {
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LfRfid* app = context;
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SceneManager* scene_manager = app->scene_manager;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeBack) {
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consumed = true; // Ignore Back button presses
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} else if(event.type == SceneManagerEventTypeCustom) {
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consumed = true;
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if(event.event == GuiButtonTypeLeft) {
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scene_manager_previous_scene(scene_manager);
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} else if(event.event == GuiButtonTypeRight) {
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lfrfid_delete_key(app);
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scene_manager_next_scene(scene_manager, LfRfidSceneDeleteSuccess);
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}
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}
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return consumed;
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}
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void lfrfid_scene_delete_confirm_on_exit(void* context) {
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LfRfid* app = context;
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widget_reset(app->widget);
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}
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