mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-18 08:43:10 +00:00
056446dfed
* storage: added global #defines for /int, /ext & /any * storage: introduced PATH_EXT, PATH_INT& PATH_ANY macros * core apps: moved hardcoded config files names to separate headers; prefixed them with "."; updater: added file name migration to new naming convention on backup extraction * storage: fixed storage_merge_recursive handling of complex directory structures; storage_move_to_sd: changed data migration logic to all non-dot files & all folders * core: added macro aliases for core record names * Bumped protobuf commit pointer * storage: reserved 5 pages in /int; denying write&creation of non-dot files when running out of free space Co-authored-by: あく <alleteam@gmail.com>
65 lines
1.9 KiB
C
65 lines
1.9 KiB
C
|
|
#include <dolphin/dolphin.h>
|
|
#include <dolphin/helpers/dolphin_deed.h>
|
|
|
|
#include "../desktop_i.h"
|
|
#include "../views/desktop_view_debug.h"
|
|
#include "desktop_scene.h"
|
|
|
|
void desktop_scene_debug_callback(DesktopEvent event, void* context) {
|
|
Desktop* desktop = (Desktop*)context;
|
|
view_dispatcher_send_custom_event(desktop->view_dispatcher, event);
|
|
}
|
|
|
|
void desktop_scene_debug_on_enter(void* context) {
|
|
Desktop* desktop = (Desktop*)context;
|
|
|
|
desktop_debug_get_dolphin_data(desktop->debug_view);
|
|
|
|
desktop_debug_set_callback(desktop->debug_view, desktop_scene_debug_callback, desktop);
|
|
view_dispatcher_switch_to_view(desktop->view_dispatcher, DesktopViewIdDebug);
|
|
}
|
|
|
|
bool desktop_scene_debug_on_event(void* context, SceneManagerEvent event) {
|
|
Desktop* desktop = (Desktop*)context;
|
|
Dolphin* dolphin = furi_record_open(RECORD_DOLPHIN);
|
|
bool consumed = false;
|
|
|
|
if(event.type == SceneManagerEventTypeCustom) {
|
|
switch(event.event) {
|
|
case DesktopDebugEventExit:
|
|
scene_manager_next_scene(desktop->scene_manager, DesktopSceneMain);
|
|
dolphin_flush(dolphin);
|
|
consumed = true;
|
|
break;
|
|
|
|
case DesktopDebugEventDeed:
|
|
dolphin_deed(dolphin, DolphinDeedTestRight);
|
|
desktop_debug_get_dolphin_data(desktop->debug_view);
|
|
consumed = true;
|
|
break;
|
|
|
|
case DesktopDebugEventWrongDeed:
|
|
dolphin_deed(dolphin, DolphinDeedTestLeft);
|
|
desktop_debug_get_dolphin_data(desktop->debug_view);
|
|
consumed = true;
|
|
break;
|
|
|
|
case DesktopDebugEventSaveState:
|
|
dolphin_flush(dolphin);
|
|
consumed = true;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
furi_record_close(RECORD_DOLPHIN);
|
|
return consumed;
|
|
}
|
|
|
|
void desktop_scene_debug_on_exit(void* context) {
|
|
Desktop* desktop = (Desktop*)context;
|
|
desktop_debug_reset_screen_idx(desktop->debug_view);
|
|
}
|