mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-19 01:03:22 +00:00
7a13391b2b
* File worker: file operations helper. * Notification app: removed yield * File worker: write operations, calls to system file widgets * App ibutton: use file worker * Lfrfid: generic key loading, add path helper and hex conversion to lib * FileWorker: plain C verison * FileWorker: add to lib.mk * FileWorker: add to C sources, instead of CPP * Lfrfid: save scene * App lfrfid: add key scene, saved key menu * App lfrfid: saved key info scene * App lfrfid: delete key scene
52 lines
1.6 KiB
C++
52 lines
1.6 KiB
C++
#include "lfrfid-app-scene-save-name.h"
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#include "../helpers/rfid-name-generator.h"
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void LfRfidAppSceneSaveName::on_enter(LfRfidApp* app, bool need_restore) {
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const char* key_name = app->worker.key.get_name();
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if(strcmp(key_name, "") == 0) {
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rfid_generate_random_name(app->text_store.text, app->text_store.text_size);
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} else {
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app->text_store.set("%s", key_name);
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}
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auto text_input = app->view_controller.get<TextInputVM>();
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text_input->set_header_text("Name the card");
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text_input->set_result_callback(
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save_callback, app, app->text_store.text, app->worker.key.get_name_length());
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app->view_controller.switch_to<TextInputVM>();
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}
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bool LfRfidAppSceneSaveName::on_event(LfRfidApp* app, LfRfidApp::Event* event) {
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bool consumed = false;
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if(event->type == LfRfidApp::EventType::Next) {
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if(strlen(app->worker.key.get_name())) {
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app->delete_key(&app->worker.key);
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}
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app->worker.key.set_name(app->text_store.text);
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if(app->save_key(&app->worker.key)) {
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app->scene_controller.switch_to_next_scene(LfRfidApp::SceneType::SaveSuccess);
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} else {
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app->scene_controller.search_and_switch_to_previous_scene(
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{LfRfidApp::SceneType::ReadedMenu});
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}
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}
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return consumed;
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}
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void LfRfidAppSceneSaveName::on_exit(LfRfidApp* app) {
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app->view_controller.get<TextInputVM>()->clean();
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}
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void LfRfidAppSceneSaveName::save_callback(void* context) {
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LfRfidApp* app = static_cast<LfRfidApp*>(context);
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LfRfidApp::Event event;
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event.type = LfRfidApp::EventType::Next;
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app->view_controller.send_event(&event);
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}
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