mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-02 17:29:14 +00:00
e17336498d
* Gui: move rotation logic to ViewPort, replace delayed View switch in ViewDispatcher with event filtering and redirection to previous view. * SubGhz: add function description * Gui, Input: add event id to input events. * SubGhz: fix "crashing on ?" * SubGhz: add icon scanning * SubGhz: updated interface read scene, updated interface config scene * Assets: update subghz assets * SubGhz: replaced the picture in the read scene, changed the paths to additional files * SubGhz: fix deadlock in timer callback * SubGhz: fix icon read scene * SubGhz: fix icon read scene * SubGhz: fix duble text transmitter scene * SubGhz: correct spelling. Gui: bigger queue for ViewDispatcher. * SubGhz: fix creation and transmission of dynamic code without the presence of a manufactory key * SubGhz: fix keelog, setting a name in the absence of a manufactory key * SubGhz: fix load bad keelog key * Format sources * Furi: remove garbage from core. GpioTester: fix memory leak and cleanup * Accessor: remove obsolete notification code * MusicPlayer: remove input event injection * Input: rename id to sequence Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
58 lines
No EOL
1.3 KiB
C++
58 lines
No EOL
1.3 KiB
C++
#pragma once
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#include <map>
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#include <list>
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#include "accessor-view-manager.h"
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#include "scene/accessor-scene-start.h"
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#include "helpers/wiegand.h"
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#include <one_wire_master.h>
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#include <notification/notification-messages.h>
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class AccessorApp {
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public:
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void run(void);
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AccessorApp();
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~AccessorApp();
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enum class Scene : uint8_t {
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Exit,
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Start,
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};
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AccessorAppViewManager* get_view_manager();
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void switch_to_next_scene(Scene index);
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void search_and_switch_to_previous_scene(std::initializer_list<Scene> scenes_list);
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bool switch_to_previous_scene(uint8_t count = 1);
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Scene get_previous_scene();
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void notify_green_blink();
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void notify_success();
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char* get_text_store();
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uint8_t get_text_store_size();
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void set_text_store(const char* text...);
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WIEGAND* get_wiegand();
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OneWireMaster* get_one_wire();
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private:
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std::list<Scene> previous_scenes_list = {Scene::Exit};
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Scene current_scene = Scene::Start;
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AccessorAppViewManager view;
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std::map<Scene, AccessorScene*> scenes = {
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{Scene::Start, new AccessorSceneStart()},
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};
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static const uint8_t text_store_size = 128;
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char text_store[text_store_size + 1];
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WIEGAND wiegand;
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OneWireMaster onewire_master;
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NotificationApp* notification;
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}; |