unleashed-firmware/applications/picopass/scenes/picopass_scene_read_card_success.c
Eric Betts 8af2198684
Iclass UI (#1366)
* Move structs to header
* roll mbedtls into loclass
* Picopass with scene for reading card
* Picopass: fix memory leak
* Lib: return mbedtls back
* Picopass: rename symbols to match naming guide

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-07-06 00:28:27 +09:00

78 lines
2.3 KiB
C

#include "../picopass_i.h"
#include <dolphin/dolphin.h>
void picopass_scene_read_card_success_widget_callback(
GuiButtonType result,
InputType type,
void* context) {
furi_assert(context);
Picopass* picopass = context;
if(type == InputTypeShort) {
view_dispatcher_send_custom_event(picopass->view_dispatcher, result);
}
}
void picopass_scene_read_card_success_on_enter(void* context) {
Picopass* picopass = context;
string_t credential_str;
string_t wiegand_str;
string_init(credential_str);
string_init(wiegand_str);
DOLPHIN_DEED(DolphinDeedNfcReadSuccess);
// Send notification
notification_message(picopass->notifications, &sequence_success);
// Setup view
PicopassPacs* pacs = &picopass->dev->dev_data.pacs;
Widget* widget = picopass->widget;
string_set_str(credential_str, "");
for(uint8_t i = 0; i < RFAL_PICOPASS_MAX_BLOCK_LEN; i++) {
string_cat_printf(credential_str, " %02X", pacs->credential[i]);
}
if(pacs->record.valid) {
string_cat_printf(
wiegand_str, "FC: %03u CN: %05u", pacs->record.FacilityCode, pacs->record.CardNumber);
}
widget_add_button_element(
widget,
GuiButtonTypeLeft,
"Retry",
picopass_scene_read_card_success_widget_callback,
picopass);
if(pacs->record.valid) {
widget_add_string_element(
widget, 64, 12, AlignCenter, AlignCenter, FontPrimary, string_get_cstr(wiegand_str));
}
widget_add_string_element(
widget, 64, 32, AlignCenter, AlignCenter, FontSecondary, string_get_cstr(credential_str));
string_clear(credential_str);
string_clear(wiegand_str);
view_dispatcher_switch_to_view(picopass->view_dispatcher, PicopassViewWidget);
}
bool picopass_scene_read_card_success_on_event(void* context, SceneManagerEvent event) {
Picopass* picopass = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == GuiButtonTypeLeft) {
consumed = scene_manager_previous_scene(picopass->scene_manager);
}
}
return consumed;
}
void picopass_scene_read_card_success_on_exit(void* context) {
Picopass* picopass = context;
// Clear view
widget_reset(picopass->widget);
}