unleashed-firmware/applications/plugins/protoview/app.h

280 lines
11 KiB
C

/* Copyright (C) 2022-2023 Salvatore Sanfilippo -- All Rights Reserved
* See the LICENSE file for information about the license. */
#pragma once
#include <furi.h>
#include <furi_hal.h>
#include <input/input.h>
#include <gui/gui.h>
#include <stdlib.h>
#include <gui/gui.h>
#include <gui/view_dispatcher.h>
#include <gui/scene_manager.h>
#include <gui/modules/submenu.h>
#include <gui/modules/variable_item_list.h>
#include <gui/modules/widget.h>
#include <gui/modules/text_input.h>
#include <notification/notification_messages.h>
#include <lib/subghz/subghz_setting.h>
#include <lib/subghz/subghz_worker.h>
#include <lib/subghz/receiver.h>
#include <lib/subghz/transmitter.h>
#include <lib/subghz/registry.h>
#include "app_buffer.h"
#define TAG "ProtoView"
#define PROTOVIEW_RAW_VIEW_DEFAULT_SCALE 100 // 100us is 1 pixel by default
#define BITMAP_SEEK_NOT_FOUND UINT32_MAX // Returned by function as sentinel
#define PROTOVIEW_VIEW_PRIVDATA_LEN 64 // View specific private data len
#define DEBUG_MSG 0
typedef struct ProtoViewApp ProtoViewApp;
/* Subghz system state */
typedef enum {
TxRxStateIDLE,
TxRxStateRx,
TxRxStateTx,
TxRxStateSleep,
} TxRxState;
/* Currently active view. */
typedef enum {
ViewRawPulses,
ViewInfo,
ViewFrequencySettings,
ViewModulationSettings,
ViewDirectSampling,
ViewLast, /* Just a sentinel to wrap around. */
/* The following are special views that are not iterated, but
* have meaning for the API. */
ViewGoNext,
ViewGoPrev,
} ProtoViewCurrentView;
typedef struct {
const char* name; // Name to show to the user.
const char* id; // Identifier in the Flipper API/file.
FuriHalSubGhzPreset preset; // The preset ID.
uint8_t* custom; // If not null, a set of registers for
// the CC1101, specifying a custom preset.
} ProtoViewModulation;
extern ProtoViewModulation ProtoViewModulations[]; /* In app_subghz.c */
/* This is the context of our subghz worker and associated thread.
* It receives data and we get our protocol "feed" callback called
* with the level (1 or 0) and duration. */
struct ProtoViewTxRx {
bool freq_mod_changed; /* The user changed frequency and/or modulation
from the interface. There is to restart the
radio with the right parameters. */
SubGhzWorker* worker; /* Our background worker. */
SubGhzEnvironment* environment;
SubGhzReceiver* receiver;
TxRxState txrx_state; /* Receiving, idle or sleeping? */
/* Timer sampling mode state. */
bool debug_timer_sampling; /* Read data from GDO0 in a busy loop. Only
for testing. */
uint32_t last_g0_change_time; /* Last high->low (or reverse) switch. */
bool last_g0_value; /* Current value (high or low): we are
checking the duration in the timer
handler. */
};
typedef struct ProtoViewTxRx ProtoViewTxRx;
/* This stucture is filled by the decoder for specific protocols with the
* informations about the message. ProtoView will display such information
* in the message info view. */
#define PROTOVIEW_MSG_STR_LEN 32
typedef struct ProtoViewMsgInfo {
char name[PROTOVIEW_MSG_STR_LEN]; /* Protocol name and version. */
char raw[PROTOVIEW_MSG_STR_LEN]; /* Protocol specific raw representation.*/
/* The following is what the decoder wants to show to user. Each decoder
* can use the number of fileds it needs. */
char info1[PROTOVIEW_MSG_STR_LEN]; /* Protocol specific info line 1. */
char info2[PROTOVIEW_MSG_STR_LEN]; /* Protocol specific info line 2. */
char info3[PROTOVIEW_MSG_STR_LEN]; /* Protocol specific info line 3. */
char info4[PROTOVIEW_MSG_STR_LEN]; /* Protocol specific info line 4. */
/* Low level information of the detected signal: the following are filled
* by the protocol decoding function: */
uint32_t start_off; /* Pulses start offset in the bitmap. */
uint32_t pulses_count; /* Number of pulses of the full message. */
/* The following are passed already filled to the decoder. */
uint32_t short_pulse_dur; /* Microseconds duration of the short pulse. */
/* The following are filled by ProtoView core after the decoder returned
* success. */
uint8_t* bits; /* Bitmap with the signal. */
uint32_t bits_bytes; /* Number of full bytes in the bitmap, that
is 'pulses_count/8' rounded to the next
integer. */
} ProtoViewMsgInfo;
/* Our main application context. */
#define ALERT_MAX_LEN 32
struct ProtoViewApp {
/* GUI */
Gui* gui;
NotificationApp* notification;
ViewPort* view_port; /* We just use a raw viewport and we render
everything into the low level canvas. */
ProtoViewCurrentView current_view; /* Active left-right view ID. */
int current_subview[ViewLast]; /* Active up-down subview ID. */
FuriMessageQueue* event_queue; /* Keypress events go here. */
/* Input text state. */
ViewDispatcher* view_dispatcher; /* Used only when we want to show
the text_input view for a moment.
Otherwise it is set to null. */
TextInput* text_input;
bool show_text_input;
char* text_input_buffer;
uint32_t text_input_buffer_len;
void (*text_input_done_callback)(void*);
/* Alert state. */
uint32_t alert_dismiss_time; /* Millisecond when the alert will be
no longer shown. Or zero if the alert
is currently not set at all. */
char alert_text[ALERT_MAX_LEN]; /* Alert content. */
/* Radio related. */
ProtoViewTxRx* txrx; /* Radio state. */
SubGhzSetting* setting; /* A list of valid frequencies. */
/* Generic app state. */
int running; /* Once false exists the app. */
uint32_t signal_bestlen; /* Longest coherent signal observed so far. */
uint32_t signal_last_scan_idx; /* Index of the buffer last time we
performed the scan. */
bool signal_decoded; /* Was the current signal decoded? */
ProtoViewMsgInfo* msg_info; /* Decoded message info if not NULL. */
bool direct_sampling_enabled; /* This special view needs an explicit
acknowledge to work. */
void* view_privdata; /* This is a piece of memory of total size
PROTOVIEW_VIEW_PRIVDATA_LEN that it is
initialized to zero when we switch to
a a new view. While the view we are using
is the same, it can be used by the view to
store any kind of info inside, just casting
the pointer to a few specific-data structure. */
/* Raw view apps state. */
uint32_t us_scale; /* microseconds per pixel. */
uint32_t signal_offset; /* Long press left/right panning in raw view. */
/* Configuration view app state. */
uint32_t frequency; /* Current frequency. */
uint8_t modulation; /* Current modulation ID, array index in the
ProtoViewModulations table. */
};
typedef struct ProtoViewDecoder {
const char* name; /* Protocol name. */
/* The decode function takes a buffer that is actually a bitmap, with
* high and low levels represented as 0 and 1. The number of high/low
* pulses represented by the bitmap is passed as the 'numbits' argument,
* while 'numbytes' represents the total size of the bitmap pointed by
* 'bits'. So 'numbytes' is mainly useful to pass as argument to other
* functions that perform bit extraction with bound checking, such as
* bitmap_get() and so forth. */
bool (*decode)(uint8_t* bits, uint32_t numbytes, uint32_t numbits, ProtoViewMsgInfo* info);
} ProtoViewDecoder;
extern RawSamplesBuffer *RawSamples, *DetectedSamples;
/* app_radio.c */
void radio_begin(ProtoViewApp* app);
uint32_t radio_rx(ProtoViewApp* app);
void radio_idle(ProtoViewApp* app);
void radio_rx_end(ProtoViewApp* app);
void radio_sleep(ProtoViewApp* app);
void raw_sampling_worker_start(ProtoViewApp* app);
void raw_sampling_worker_stop(ProtoViewApp* app);
void radio_tx_signal(ProtoViewApp* app, FuriHalSubGhzAsyncTxCallback data_feeder, void* ctx);
/* signal.c */
uint32_t duration_delta(uint32_t a, uint32_t b);
void reset_current_signal(ProtoViewApp* app);
void scan_for_signal(ProtoViewApp* app);
bool bitmap_get(uint8_t* b, uint32_t blen, uint32_t bitpos);
void bitmap_set(uint8_t* b, uint32_t blen, uint32_t bitpos, bool val);
void bitmap_copy(
uint8_t* d,
uint32_t dlen,
uint32_t doff,
uint8_t* s,
uint32_t slen,
uint32_t soff,
uint32_t count);
void bitmap_set_pattern(uint8_t* b, uint32_t blen, uint32_t off, const char* pat);
void bitmap_reverse_bytes(uint8_t* p, uint32_t len);
bool bitmap_match_bits(uint8_t* b, uint32_t blen, uint32_t bitpos, const char* bits);
uint32_t bitmap_seek_bits(
uint8_t* b,
uint32_t blen,
uint32_t startpos,
uint32_t maxbits,
const char* bits);
uint32_t convert_from_line_code(
uint8_t* buf,
uint64_t buflen,
uint8_t* bits,
uint32_t len,
uint32_t offset,
const char* zero_pattern,
const char* one_pattern);
uint32_t convert_from_diff_manchester(
uint8_t* buf,
uint64_t buflen,
uint8_t* bits,
uint32_t len,
uint32_t off,
bool previous);
void init_msg_info(ProtoViewMsgInfo* i, ProtoViewApp* app);
void free_msg_info(ProtoViewMsgInfo* i);
/* signal_file.c */
bool save_signal(ProtoViewApp* app, const char* filename);
/* view_*.c */
void render_view_raw_pulses(Canvas* const canvas, ProtoViewApp* app);
void process_input_raw_pulses(ProtoViewApp* app, InputEvent input);
void render_view_settings(Canvas* const canvas, ProtoViewApp* app);
void process_input_settings(ProtoViewApp* app, InputEvent input);
void render_view_info(Canvas* const canvas, ProtoViewApp* app);
void process_input_info(ProtoViewApp* app, InputEvent input);
void render_view_direct_sampling(Canvas* const canvas, ProtoViewApp* app);
void process_input_direct_sampling(ProtoViewApp* app, InputEvent input);
void view_enter_direct_sampling(ProtoViewApp* app);
void view_exit_direct_sampling(ProtoViewApp* app);
void view_exit_settings(ProtoViewApp* app);
/* ui.c */
int ui_get_current_subview(ProtoViewApp* app);
void ui_show_available_subviews(Canvas* canvas, ProtoViewApp* app, int last_subview);
bool ui_process_subview_updown(ProtoViewApp* app, InputEvent input, int last_subview);
void ui_show_keyboard(
ProtoViewApp* app,
char* buffer,
uint32_t buflen,
void (*done_callback)(void*));
void ui_dismiss_keyboard(ProtoViewApp* app);
void ui_show_alert(ProtoViewApp* app, const char* text, uint32_t ttl);
void ui_dismiss_alert(ProtoViewApp* app);
void ui_draw_alert_if_needed(Canvas* canvas, ProtoViewApp* app);
void canvas_draw_str_with_border(
Canvas* canvas,
uint8_t x,
uint8_t y,
const char* str,
Color text_color,
Color border_color);
/* crc.c */
uint8_t crc8(const uint8_t* data, size_t len, uint8_t init, uint8_t poly);