mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-23 13:03:13 +00:00
f4122a924a
* Abstract primitive type from main logic in FuriEventLoop * Remove message_queue_i.h * Add stream buffer support for event loop * Add semaphore support for event loop * Add temporary unit test workaround * Make the linter happy * Add mutex support for event loop * Implement event subscription and unsubscription while the event loop is running * Implement edge events * Fix leftover logical errors * Add event loop timer example application * Implement flag-based edge trigger and one-shot mode * Add event loop mutex example application * Only notify the event loop if stream buffer is at or above its trigger level * Reformat comments * Add event loop stream buffer example application * Add event loop multiple elements example application * Improve event loop flag names * Remove redundant signal handler as it is already handled by the event loop * Refactor Power service, improve ViewHolder * Use ViewHolder instead of ViewDispatcher in About app * Enable ViewDispatcher queue on construction, deprecate view_dispatcher_enable_queue() * Remove all invocations of view_dispatcher_enable_queue() * Remove app-scened-template * Remove missing library from target.json * Port Accessor app to ViewHolder * Make the linter happy * Add example_view_holder application, update ViewHolder docs * Add example_view_dispatcher application, update ViewDispatcher docs * Replace FuriSemaphore with FuriApiLock, remove workaround delay * Fix logical error * Fix another logical error * Use the sources directive to speed up compilation * Use constant define macro * Improve FuriEventLoop documentation * Improve FuriEventLoop documentation once more * Bump API Version * Gui: remove redundant checks from ViewDispatcher * Gui: remove dead ifs from ViewDispatcher Co-authored-by: Silent <CookiePLMonster@users.noreply.github.com> Co-authored-by: hedger <hedger@users.noreply.github.com> Co-authored-by: あく <alleteam@gmail.com>
209 lines
6.9 KiB
C
209 lines
6.9 KiB
C
#include "bad_usb_app_i.h"
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#include <furi.h>
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#include <furi_hal.h>
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#include <storage/storage.h>
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#include <lib/toolbox/path.h>
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#include <flipper_format/flipper_format.h>
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#define BAD_USB_SETTINGS_PATH BAD_USB_APP_BASE_FOLDER "/.badusb.settings"
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#define BAD_USB_SETTINGS_FILE_TYPE "Flipper BadUSB Settings File"
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#define BAD_USB_SETTINGS_VERSION 1
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#define BAD_USB_SETTINGS_DEFAULT_LAYOUT BAD_USB_APP_PATH_LAYOUT_FOLDER "/en-US.kl"
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static bool bad_usb_app_custom_event_callback(void* context, uint32_t event) {
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furi_assert(context);
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BadUsbApp* app = context;
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return scene_manager_handle_custom_event(app->scene_manager, event);
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}
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static bool bad_usb_app_back_event_callback(void* context) {
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furi_assert(context);
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BadUsbApp* app = context;
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return scene_manager_handle_back_event(app->scene_manager);
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}
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static void bad_usb_app_tick_event_callback(void* context) {
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furi_assert(context);
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BadUsbApp* app = context;
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scene_manager_handle_tick_event(app->scene_manager);
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}
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static void bad_usb_load_settings(BadUsbApp* app) {
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Storage* storage = furi_record_open(RECORD_STORAGE);
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FlipperFormat* fff = flipper_format_file_alloc(storage);
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bool state = false;
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FuriString* temp_str = furi_string_alloc();
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uint32_t version = 0;
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uint32_t interface = 0;
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if(flipper_format_file_open_existing(fff, BAD_USB_SETTINGS_PATH)) {
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do {
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if(!flipper_format_read_header(fff, temp_str, &version)) break;
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if((strcmp(furi_string_get_cstr(temp_str), BAD_USB_SETTINGS_FILE_TYPE) != 0) ||
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(version != BAD_USB_SETTINGS_VERSION))
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break;
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if(!flipper_format_read_string(fff, "layout", temp_str)) break;
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if(!flipper_format_read_uint32(fff, "interface", &interface, 1)) break;
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if(interface > BadUsbHidInterfaceBle) break;
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state = true;
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} while(0);
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}
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flipper_format_free(fff);
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furi_record_close(RECORD_STORAGE);
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if(state) {
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furi_string_set(app->keyboard_layout, temp_str);
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app->interface = interface;
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Storage* fs_api = furi_record_open(RECORD_STORAGE);
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FileInfo layout_file_info;
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FS_Error file_check_err = storage_common_stat(
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fs_api, furi_string_get_cstr(app->keyboard_layout), &layout_file_info);
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furi_record_close(RECORD_STORAGE);
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if((file_check_err != FSE_OK) || (layout_file_info.size != 256)) {
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furi_string_set(app->keyboard_layout, BAD_USB_SETTINGS_DEFAULT_LAYOUT);
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}
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} else {
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furi_string_set(app->keyboard_layout, BAD_USB_SETTINGS_DEFAULT_LAYOUT);
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app->interface = BadUsbHidInterfaceUsb;
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}
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furi_string_free(temp_str);
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}
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static void bad_usb_save_settings(BadUsbApp* app) {
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Storage* storage = furi_record_open(RECORD_STORAGE);
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FlipperFormat* fff = flipper_format_file_alloc(storage);
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if(flipper_format_file_open_always(fff, BAD_USB_SETTINGS_PATH)) {
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do {
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if(!flipper_format_write_header_cstr(
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fff, BAD_USB_SETTINGS_FILE_TYPE, BAD_USB_SETTINGS_VERSION))
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break;
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if(!flipper_format_write_string(fff, "layout", app->keyboard_layout)) break;
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uint32_t interface_id = app->interface;
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if(!flipper_format_write_uint32(fff, "interface", (const uint32_t*)&interface_id, 1))
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break;
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} while(0);
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}
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flipper_format_free(fff);
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furi_record_close(RECORD_STORAGE);
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}
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BadUsbApp* bad_usb_app_alloc(char* arg) {
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BadUsbApp* app = malloc(sizeof(BadUsbApp));
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app->bad_usb_script = NULL;
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app->file_path = furi_string_alloc();
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app->keyboard_layout = furi_string_alloc();
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if(arg && strlen(arg)) {
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furi_string_set(app->file_path, arg);
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}
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bad_usb_load_settings(app);
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app->gui = furi_record_open(RECORD_GUI);
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app->notifications = furi_record_open(RECORD_NOTIFICATION);
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app->dialogs = furi_record_open(RECORD_DIALOGS);
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app->view_dispatcher = view_dispatcher_alloc();
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app->scene_manager = scene_manager_alloc(&bad_usb_scene_handlers, app);
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view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
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view_dispatcher_set_tick_event_callback(
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app->view_dispatcher, bad_usb_app_tick_event_callback, 500);
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view_dispatcher_set_custom_event_callback(
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app->view_dispatcher, bad_usb_app_custom_event_callback);
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view_dispatcher_set_navigation_event_callback(
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app->view_dispatcher, bad_usb_app_back_event_callback);
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// Custom Widget
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app->widget = widget_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher, BadUsbAppViewError, widget_get_view(app->widget));
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app->var_item_list = variable_item_list_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher,
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BadUsbAppViewConfig,
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variable_item_list_get_view(app->var_item_list));
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app->bad_usb_view = bad_usb_view_alloc();
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view_dispatcher_add_view(
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app->view_dispatcher, BadUsbAppViewWork, bad_usb_view_get_view(app->bad_usb_view));
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view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
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if(furi_hal_usb_is_locked()) {
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app->error = BadUsbAppErrorCloseRpc;
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app->usb_if_prev = NULL;
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scene_manager_next_scene(app->scene_manager, BadUsbSceneError);
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} else {
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app->usb_if_prev = furi_hal_usb_get_config();
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furi_check(furi_hal_usb_set_config(NULL, NULL));
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if(!furi_string_empty(app->file_path)) {
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scene_manager_next_scene(app->scene_manager, BadUsbSceneWork);
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} else {
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furi_string_set(app->file_path, BAD_USB_APP_BASE_FOLDER);
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scene_manager_next_scene(app->scene_manager, BadUsbSceneFileSelect);
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}
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}
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return app;
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}
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void bad_usb_app_free(BadUsbApp* app) {
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furi_assert(app);
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if(app->bad_usb_script) {
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bad_usb_script_close(app->bad_usb_script);
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app->bad_usb_script = NULL;
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}
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// Views
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view_dispatcher_remove_view(app->view_dispatcher, BadUsbAppViewWork);
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bad_usb_view_free(app->bad_usb_view);
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// Custom Widget
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view_dispatcher_remove_view(app->view_dispatcher, BadUsbAppViewError);
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widget_free(app->widget);
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// Config menu
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view_dispatcher_remove_view(app->view_dispatcher, BadUsbAppViewConfig);
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variable_item_list_free(app->var_item_list);
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// View dispatcher
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view_dispatcher_free(app->view_dispatcher);
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scene_manager_free(app->scene_manager);
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// Close records
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furi_record_close(RECORD_GUI);
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furi_record_close(RECORD_NOTIFICATION);
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furi_record_close(RECORD_DIALOGS);
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bad_usb_save_settings(app);
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furi_string_free(app->file_path);
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furi_string_free(app->keyboard_layout);
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if(app->usb_if_prev) {
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furi_check(furi_hal_usb_set_config(app->usb_if_prev, NULL));
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}
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free(app);
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}
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int32_t bad_usb_app(void* p) {
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BadUsbApp* bad_usb_app = bad_usb_app_alloc((char*)p);
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view_dispatcher_run(bad_usb_app->view_dispatcher);
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bad_usb_app_free(bad_usb_app);
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return 0;
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}
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