mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-24 05:23:06 +00:00
f385340b2e
* SubGhz: refactoring * WeGet: Add support for outputting formatted lines, events center button pressed, center button released * Variable Item: slightly changed the display of data on the screen * SubGhz: add show errors, add show preset, refactoring * SubGhz: refactoring transmitter * SubGhz: removed unused modules * SubGhz: Add FuriHalSubGhzPresetOok270Async setting menu * SubGhz: fix annotation * SubGhz: add support Nero Radio Co-authored-by: あく <alleteam@gmail.com>
58 lines
1.9 KiB
C
58 lines
1.9 KiB
C
#include "../subghz_i.h"
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#include <lib/toolbox/random_name.h>
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#include "file-worker.h"
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#define SCENE_SAVE_NAME_CUSTOM_EVENT (0UL)
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void subghz_scene_save_name_text_input_callback(void* context) {
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SubGhz* subghz = context;
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view_dispatcher_send_custom_event(subghz->view_dispatcher, SCENE_SAVE_NAME_CUSTOM_EVENT);
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}
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const void subghz_scene_save_name_on_enter(void* context) {
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SubGhz* subghz = context;
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// Setup view
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TextInput* text_input = subghz->text_input;
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bool dev_name_empty = false;
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set_random_name(subghz->text_store, sizeof(subghz->text_store));
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dev_name_empty = true;
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text_input_set_header_text(text_input, "Name signal");
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text_input_set_result_callback(
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text_input,
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subghz_scene_save_name_text_input_callback,
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subghz,
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subghz->text_store,
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22, //Max len name
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dev_name_empty);
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view_dispatcher_switch_to_view(subghz->view_dispatcher, SubGhzViewTextInput);
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}
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const bool subghz_scene_save_name_on_event(void* context, SceneManagerEvent event) {
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SubGhz* subghz = context;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SCENE_SAVE_NAME_CUSTOM_EVENT) {
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if(strcmp(subghz->text_store, "") &&
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subghz_save_protocol_to_file(subghz, subghz->text_store)) {
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneSaveSuccess);
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return true;
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} else {
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string_set(subghz->error_str, "No name file");
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scene_manager_next_scene(subghz->scene_manager, SubGhzSceneShowError);
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return true;
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}
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}
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}
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return false;
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}
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const void subghz_scene_save_name_on_exit(void* context) {
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SubGhz* subghz = context;
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// Clear view
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text_input_set_header_text(subghz->text_input, NULL);
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text_input_set_result_callback(subghz->text_input, NULL, NULL, NULL, 0, false);
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}
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