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https://github.com/DarkFlippers/unleashed-firmware
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16 lines
670 B
C
16 lines
670 B
C
#pragma once
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#include <gui/gui.h>
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#include "../types/plugin_state.h"
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#include "../types/plugin_event.h"
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#include "totp_scenes_enum.h"
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void totp_scene_director_activate_scene(
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PluginState* const plugin_state,
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Scene scene,
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const void* context);
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void totp_scene_director_deactivate_active_scene(PluginState* const plugin_state);
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void totp_scene_director_init_scenes(PluginState* const plugin_state);
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void totp_scene_director_render(Canvas* const canvas, PluginState* const plugin_state);
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void totp_scene_director_dispose(const PluginState* const plugin_state);
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bool totp_scene_director_handle_event(PluginEvent* const event, PluginState* const plugin_state);
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