mirror of
https://github.com/DarkFlippers/unleashed-firmware
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* Storage: drop internal storage * Storage: rollback some unnecessary changes * Storage: rollback some unnecessary changes part 2 * Storage: cleanup various defines and int handling. Ble: allow short connection interval if internal flash is not used. * Storage: do not return storage if it is not ready * Save PIN code to RTC, update settings * Simplify the code, clean up includes * Rearrange some code * apps: storage_move_to_sd: conditionally enable with --extra-define=STORAGE_INT_ON_LFS * Load Desktop settings automatically * Redirect /any to /ext * Abolish storage_move_to_sd app * Remove as many mentions of ANY_PATH as possible * Fix desktop settings wrongly not loading * Improve desktop settings handling and strings * Load BLE settings and keys automatically * Improve BLE configuration procedure * Do not load bluetooth keys twice if they were already loaded * Load dolphin state automatically * Fix merge artifact * Load notification settings automatically * Update desktop settings strings * Load expansion settings automatically * Do not use thread signals to reload desktop settings * Load region data automatically, separate to its own hook * Improve ble behaviour with no keys * Fix Dolphin state not resetting correctly * Add a status check * Make Desktop save its own settings * Check result when taking and releasing mutex * Improve default thread signal handling in FuriEventLoop * Make bt service in charge of saving settings, add settings api * Fix a deadlock due to timer thread not receiving time * Lock core2 when reinitialising bt * Update clang-format * Revert "Update clang-format" This reverts commit d61295ac063c6ec879375ceeab54d6ff2c90a9a1. * Format sources with clang-format * Revert old stack size for desktop settings * Allocate big struct dynamically * Simplify PIN comparison * Save pointer to storage in Desktop object * Fix region provisioning for hardware regions * Remove stale TODO + siimplify code * Clean up region.c * Use sizeof instead of macro define * Limit PIN length to 10 for consistency * Emit a warning upon usage of /any * Add delay after finding flipper * Remove unnecessary delay * Remove all mentions of STORAGE_INT_ON_LFS * Remove littlefs and internal storage * Remove all possible LittleFS mentions * Fix browser tab in Archive * Ble: fix connection interval explanation * Bump API Symbols * BLE: Update comments interval connection comments * Storage: clear FuriHalRtcFlagStorageFormatInternal if set --------- Co-authored-by: Georgii Surkov <georgii.surkov@outlook.com> Co-authored-by: hedger <hedger@nanode.su> Co-authored-by: Georgii Surkov <37121527+gsurkov@users.noreply.github.com>
100 lines
2.6 KiB
C
100 lines
2.6 KiB
C
#pragma once
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#include "ibutton.h"
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#include <gui/gui.h>
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#include <gui/view.h>
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#include <gui/scene_manager.h>
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#include <gui/view_dispatcher.h>
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#include <ibutton/ibutton_worker.h>
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#include <ibutton/ibutton_protocols.h>
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#include <rpc/rpc_app.h>
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#include <storage/storage.h>
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#include <dialogs/dialogs.h>
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#include <notification/notification.h>
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#include <notification/notification_messages.h>
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#include <gui/modules/submenu.h>
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#include <gui/modules/popup.h>
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#include <gui/modules/text_input.h>
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#include <gui/modules/byte_input.h>
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#include <gui/modules/widget.h>
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#include <gui/modules/loading.h>
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#include <assets_icons.h>
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#include "ibutton_custom_event.h"
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#include "scenes/ibutton_scene.h"
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#define IBUTTON_APP_FOLDER EXT_PATH("ibutton")
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#define IBUTTON_APP_FILENAME_PREFIX "iBtn"
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#define IBUTTON_APP_FILENAME_EXTENSION ".ibtn"
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#define IBUTTON_KEY_NAME_SIZE 22
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typedef enum {
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iButtonWriteModeInvalid,
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iButtonWriteModeId,
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iButtonWriteModeCopy,
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} iButtonWriteMode;
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struct iButton {
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SceneManager* scene_manager;
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ViewDispatcher* view_dispatcher;
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Gui* gui;
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Storage* storage;
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DialogsApp* dialogs;
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NotificationApp* notifications;
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RpcAppSystem* rpc;
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iButtonKey* key;
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iButtonWorker* worker;
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iButtonProtocols* protocols;
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iButtonWriteMode write_mode;
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FuriString* file_path;
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char key_name[IBUTTON_KEY_NAME_SIZE + 1];
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Submenu* submenu;
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ByteInput* byte_input;
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TextInput* text_input;
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Popup* popup;
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Widget* widget;
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Loading* loading;
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};
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typedef enum {
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iButtonViewSubmenu,
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iButtonViewByteInput,
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iButtonViewTextInput,
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iButtonViewPopup,
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iButtonViewWidget,
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iButtonViewLoading,
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} iButtonView;
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typedef enum {
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iButtonNotificationMessageError,
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iButtonNotificationMessageSuccess,
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iButtonNotificationMessageReadStart,
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iButtonNotificationMessageEmulateStart,
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iButtonNotificationMessageYellowBlink,
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iButtonNotificationMessageEmulateBlink,
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iButtonNotificationMessageRedOn,
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iButtonNotificationMessageRedOff,
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iButtonNotificationMessageGreenOn,
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iButtonNotificationMessageGreenOff,
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iButtonNotificationMessageBlinkStop,
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} iButtonNotificationMessage;
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bool ibutton_select_and_load_key(iButton* ibutton);
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bool ibutton_load_key(iButton* ibutton, bool show_error);
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bool ibutton_save_key(iButton* ibutton);
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bool ibutton_delete_key(iButton* ibutton);
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void ibutton_reset_key(iButton* ibutton);
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void ibutton_notification_message(iButton* ibutton, uint32_t message);
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void ibutton_submenu_callback(void* context, uint32_t index);
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void ibutton_widget_callback(GuiButtonType result, InputType type, void* context);
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