mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-04 02:09:12 +00:00
eb31fed0e2
* Desktop: slideshow implementation * Updater: handling splashscreen installation; added format version field to slideshow binary * Desktop: added bidirectional slideshow navigation + instant cancel by "back" button; Updater: rebalanced update stages weights * Updater: fixed missing field init; fixed potential loop when baking slideshows * Assets: fixed "update complete" image to match original * Desktop: added check for slideshow file version * Scripts: slideshow.py cleanup * Desktop: removed first start intro sequence * Desktop: removed first start remnants
77 lines
1.9 KiB
C
77 lines
1.9 KiB
C
#pragma once
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#include "desktop.h"
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#include "animations/animation_manager.h"
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#include "views/desktop_view_pin_timeout.h"
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#include "views/desktop_view_pin_input.h"
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#include "views/desktop_view_locked.h"
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#include "views/desktop_view_main.h"
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#include "views/desktop_view_lock_menu.h"
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#include "views/desktop_view_debug.h"
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#include "views/desktop_view_slideshow.h"
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#include "desktop/desktop_settings/desktop_settings.h"
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#include <furi.h>
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#include <gui/gui.h>
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#include <gui/view_stack.h>
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#include <gui/view_dispatcher.h>
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#include <gui/modules/popup.h>
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#include <gui/scene_manager.h>
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#include <loader/loader.h>
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#include <notification/notification_app.h>
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#define STATUS_BAR_Y_SHIFT 13
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typedef enum {
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DesktopViewIdMain,
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DesktopViewIdLockMenu,
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DesktopViewIdLocked,
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DesktopViewIdDebug,
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DesktopViewIdHwMismatch,
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DesktopViewIdPinInput,
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DesktopViewIdPinTimeout,
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DesktopViewIdSlideshow,
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DesktopViewIdTotal,
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} DesktopViewId;
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struct Desktop {
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// Scene
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FuriThread* scene_thread;
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// GUI
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Gui* gui;
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ViewDispatcher* view_dispatcher;
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SceneManager* scene_manager;
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Popup* hw_mismatch_popup;
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DesktopLockMenuView* lock_menu;
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DesktopDebugView* debug_view;
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DesktopViewLocked* locked_view;
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DesktopMainView* main_view;
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DesktopViewPinTimeout* pin_timeout_view;
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DesktopSlideshowView* slideshow_view;
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ViewStack* main_view_stack;
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ViewStack* locked_view_stack;
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DesktopSettings settings;
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DesktopViewPinInput* pin_input_view;
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ViewPort* lock_viewport;
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AnimationManager* animation_manager;
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Loader* loader;
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NotificationApp* notification;
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FuriPubSubSubscription* app_start_stop_subscription;
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FuriPubSub* input_events_pubsub;
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FuriPubSubSubscription* input_events_subscription;
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osTimerId_t auto_lock_timer;
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};
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Desktop* desktop_alloc();
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void desktop_free(Desktop* desktop);
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void desktop_lock(Desktop* desktop);
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void desktop_unlock(Desktop* desktop);
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