mirror of
https://github.com/DarkFlippers/unleashed-firmware
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ec18c1a92a
* Desktop: change first start logic, show only if factory provisioned. * Desktop: code cleanup, correct first start scene position in scene stack. * Desktop: Remove unused include
59 lines
1.3 KiB
C
59 lines
1.3 KiB
C
#pragma once
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#include "desktop.h"
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#include <furi.h>
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#include <furi-hal.h>
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#include <gui/gui.h>
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#include <gui/view_dispatcher.h>
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#include <gui/scene_manager.h>
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#include <assets_icons.h>
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#include <storage/storage.h>
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#include "views/desktop_main.h"
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#include "views/desktop_first_start.h"
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#include "views/desktop_hw_mismatch.h"
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#include "views/desktop_lock_menu.h"
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#include "views/desktop_locked.h"
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#include "views/desktop_debug.h"
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#include "scenes/desktop_scene.h"
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#include "desktop/desktop_settings/desktop_settings.h"
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#define HINT_TIMEOUT_L 2
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#define HINT_TIMEOUT_H 11
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typedef enum {
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DesktopViewMain,
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DesktopViewLockMenu,
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DesktopViewLocked,
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DesktopViewDebug,
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DesktopViewFirstStart,
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DesktopViewHwMismatch,
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DesktopViewTotal,
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} DesktopViewEnum;
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struct Desktop {
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// Scene
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FuriThread* scene_thread;
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// GUI
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Gui* gui;
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ViewDispatcher* view_dispatcher;
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SceneManager* scene_manager;
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DesktopFirstStartView* first_start_view;
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DesktopHwMismatchView* hw_mismatch_view;
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DesktopMainView* main_view;
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DesktopLockMenuView* lock_menu;
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DesktopLockedView* locked_view;
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DesktopDebugView* debug_view;
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DesktopSettings settings;
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ViewPort* lock_viewport;
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};
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Desktop* desktop_alloc();
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void desktop_free(Desktop* desktop);
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