unleashed-firmware/applications/main/infrared/infrared_brute_force.c
Georgii Surkov c8180747db
[FL-3456] Allow for larger Infrared remotes (#3164)
* Do not load all signals at once (Draft)
* Minor cleanup
* Refactor remote renaming
* Improve function signatures
* Rename infrared_remote functions
* Optimise signal loading
* Implement adding signals to remote
* Add read_name() method
* Deprecate a function
* Partially implement deleting signals (draft)
* Use m-array instead of m-list for signal name directory
* Use plain C strings instead of furi_string
* Implement deleting signals
* Implement deleting signals via generalised callback
* Implement renaming signals
* Rename some types
* Some more renaming
* Remove unused type
* Implement inserting signals (internal use)
* Improve InfraredMoveView
* Send an event to move a signal
* Remove unused type
* Implement moving signals
* Implement creating new remotes with one signal
* Un-deprecate and rename a function
* Add InfraredRemote API docs
* Add InfraredSignal API docs
* Better error messages
* Show progress pop-up when moving buttons in a remote
* Copy labels to the InfraredMoveView to avoid pointer invalidation
* Improve file selection scene
* Show progress pop-up when renaming buttons in a remote
* Refactor a scene
* Show progress when deleting a button from remote
* Use a random name for temp files
* Add docs to infrared_brute_force.h
* Rename Infrared type to InfraredApp
* Add docs to infrared_app_i.h

Co-authored-by: あく <alleteam@gmail.com>
2023-10-31 01:20:35 +09:00

155 lines
5 KiB
C

#include "infrared_brute_force.h"
#include <stdlib.h>
#include <m-dict.h>
#include <flipper_format/flipper_format.h>
#include "infrared_signal.h"
typedef struct {
uint32_t index;
uint32_t count;
} InfraredBruteForceRecord;
DICT_DEF2(
InfraredBruteForceRecordDict,
FuriString*,
FURI_STRING_OPLIST,
InfraredBruteForceRecord,
M_POD_OPLIST);
struct InfraredBruteForce {
FlipperFormat* ff;
const char* db_filename;
FuriString* current_record_name;
InfraredSignal* current_signal;
InfraredBruteForceRecordDict_t records;
bool is_started;
};
InfraredBruteForce* infrared_brute_force_alloc() {
InfraredBruteForce* brute_force = malloc(sizeof(InfraredBruteForce));
brute_force->ff = NULL;
brute_force->db_filename = NULL;
brute_force->current_signal = NULL;
brute_force->is_started = false;
brute_force->current_record_name = furi_string_alloc();
InfraredBruteForceRecordDict_init(brute_force->records);
return brute_force;
}
void infrared_brute_force_free(InfraredBruteForce* brute_force) {
furi_assert(!brute_force->is_started);
InfraredBruteForceRecordDict_clear(brute_force->records);
furi_string_free(brute_force->current_record_name);
free(brute_force);
}
void infrared_brute_force_set_db_filename(InfraredBruteForce* brute_force, const char* db_filename) {
furi_assert(!brute_force->is_started);
brute_force->db_filename = db_filename;
}
bool infrared_brute_force_calculate_messages(InfraredBruteForce* brute_force) {
furi_assert(!brute_force->is_started);
furi_assert(brute_force->db_filename);
bool success = false;
Storage* storage = furi_record_open(RECORD_STORAGE);
FlipperFormat* ff = flipper_format_buffered_file_alloc(storage);
success = flipper_format_buffered_file_open_existing(ff, brute_force->db_filename);
if(success) {
FuriString* signal_name;
signal_name = furi_string_alloc();
while(flipper_format_read_string(ff, "name", signal_name)) {
InfraredBruteForceRecord* record =
InfraredBruteForceRecordDict_get(brute_force->records, signal_name);
if(record) { //-V547
++(record->count);
}
}
furi_string_free(signal_name);
}
flipper_format_free(ff);
furi_record_close(RECORD_STORAGE);
return success;
}
bool infrared_brute_force_start(
InfraredBruteForce* brute_force,
uint32_t index,
uint32_t* record_count) {
furi_assert(!brute_force->is_started);
bool success = false;
*record_count = 0;
InfraredBruteForceRecordDict_it_t it;
for(InfraredBruteForceRecordDict_it(it, brute_force->records);
!InfraredBruteForceRecordDict_end_p(it);
InfraredBruteForceRecordDict_next(it)) {
const InfraredBruteForceRecordDict_itref_t* record = InfraredBruteForceRecordDict_cref(it);
if(record->value.index == index) {
*record_count = record->value.count;
if(*record_count) {
furi_string_set(brute_force->current_record_name, record->key);
}
break;
}
}
if(*record_count) {
Storage* storage = furi_record_open(RECORD_STORAGE);
brute_force->ff = flipper_format_buffered_file_alloc(storage);
brute_force->current_signal = infrared_signal_alloc();
brute_force->is_started = true;
success =
flipper_format_buffered_file_open_existing(brute_force->ff, brute_force->db_filename);
if(!success) infrared_brute_force_stop(brute_force);
}
return success;
}
bool infrared_brute_force_is_started(const InfraredBruteForce* brute_force) {
return brute_force->is_started;
}
void infrared_brute_force_stop(InfraredBruteForce* brute_force) {
furi_assert(brute_force->is_started);
furi_string_reset(brute_force->current_record_name);
infrared_signal_free(brute_force->current_signal);
flipper_format_free(brute_force->ff);
brute_force->current_signal = NULL;
brute_force->ff = NULL;
brute_force->is_started = false;
furi_record_close(RECORD_STORAGE);
}
bool infrared_brute_force_send_next(InfraredBruteForce* brute_force) {
furi_assert(brute_force->is_started);
const bool success = infrared_signal_search_and_read(
brute_force->current_signal,
brute_force->ff,
furi_string_get_cstr(brute_force->current_record_name));
if(success) {
infrared_signal_transmit(brute_force->current_signal);
}
return success;
}
void infrared_brute_force_add_record(
InfraredBruteForce* brute_force,
uint32_t index,
const char* name) {
InfraredBruteForceRecord value = {.index = index, .count = 0};
FuriString* key;
key = furi_string_alloc_set(name);
InfraredBruteForceRecordDict_set_at(brute_force->records, key, value);
furi_string_free(key);
}
void infrared_brute_force_reset(InfraredBruteForce* brute_force) {
furi_assert(!brute_force->is_started);
InfraredBruteForceRecordDict_reset(brute_force->records);
}