unleashed-firmware/applications/services/desktop/views/desktop_view_lock_menu.c
Nikolay Minaylov d80329b323
[FL-2815, FL-2821] Dummy mode (#1739)
* Dummy mode implementation
* dumb -> dummy
* F7: Add new api_symbols: game icon
* Starting snake game from dummy mode

Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
2022-09-19 22:03:42 +09:00

160 lines
5.4 KiB
C

#include <furi.h>
#include <gui/elements.h>
#include "../desktop_i.h"
#include "desktop_view_lock_menu.h"
typedef enum {
DesktopLockMenuIndexLock,
DesktopLockMenuIndexPinLock,
DesktopLockMenuIndexDummy,
DesktopLockMenuIndexTotalCount
} DesktopLockMenuIndex;
void desktop_lock_menu_set_callback(
DesktopLockMenuView* lock_menu,
DesktopLockMenuViewCallback callback,
void* context) {
furi_assert(lock_menu);
furi_assert(callback);
lock_menu->callback = callback;
lock_menu->context = context;
}
void desktop_lock_menu_set_pin_state(DesktopLockMenuView* lock_menu, bool pin_is_set) {
with_view_model(
lock_menu->view, (DesktopLockMenuViewModel * model) {
model->pin_is_set = pin_is_set;
return true;
});
}
void desktop_lock_menu_set_dummy_mode_state(DesktopLockMenuView* lock_menu, bool dummy_mode) {
with_view_model(
lock_menu->view, (DesktopLockMenuViewModel * model) {
model->dummy_mode = dummy_mode;
return true;
});
}
void desktop_lock_menu_set_idx(DesktopLockMenuView* lock_menu, uint8_t idx) {
furi_assert(idx < DesktopLockMenuIndexTotalCount);
with_view_model(
lock_menu->view, (DesktopLockMenuViewModel * model) {
model->idx = idx;
return true;
});
}
void desktop_lock_menu_draw_callback(Canvas* canvas, void* model) {
DesktopLockMenuViewModel* m = model;
canvas_set_color(canvas, ColorBlack);
canvas_draw_icon(canvas, -57, 0 + STATUS_BAR_Y_SHIFT, &I_DoorLeft_70x55);
canvas_draw_icon(canvas, 116, 0 + STATUS_BAR_Y_SHIFT, &I_DoorRight_70x55);
canvas_set_font(canvas, FontSecondary);
for(uint8_t i = 0; i < DesktopLockMenuIndexTotalCount; ++i) {
const char* str = NULL;
if(i == DesktopLockMenuIndexLock) {
str = "Lock";
} else if(i == DesktopLockMenuIndexPinLock) {
if(m->pin_is_set) {
str = "Lock with PIN";
} else {
str = "Set PIN";
}
} else if(i == DesktopLockMenuIndexDummy) {
if(m->dummy_mode) {
str = "Brainiac Mode";
} else {
str = "Dummy Mode";
}
}
if(str)
canvas_draw_str_aligned(
canvas, 64, 9 + (i * 17) + STATUS_BAR_Y_SHIFT, AlignCenter, AlignCenter, str);
if(m->idx == i) elements_frame(canvas, 15, 1 + (i * 17) + STATUS_BAR_Y_SHIFT, 98, 15);
}
}
View* desktop_lock_menu_get_view(DesktopLockMenuView* lock_menu) {
furi_assert(lock_menu);
return lock_menu->view;
}
bool desktop_lock_menu_input_callback(InputEvent* event, void* context) {
furi_assert(event);
furi_assert(context);
DesktopLockMenuView* lock_menu = context;
uint8_t idx = 0;
bool consumed = false;
bool dummy_mode = false;
with_view_model(
lock_menu->view, (DesktopLockMenuViewModel * model) {
bool ret = false;
if((event->type == InputTypeShort) || (event->type == InputTypeRepeat)) {
if(event->key == InputKeyUp) {
if(model->idx == 0) {
model->idx = DesktopLockMenuIndexTotalCount - 1;
} else {
model->idx = CLAMP(model->idx - 1, DesktopLockMenuIndexTotalCount - 1, 0);
}
ret = true;
consumed = true;
} else if(event->key == InputKeyDown) {
if(model->idx == DesktopLockMenuIndexTotalCount - 1) {
model->idx = 0;
} else {
model->idx = CLAMP(model->idx + 1, DesktopLockMenuIndexTotalCount - 1, 0);
}
ret = true;
consumed = true;
}
}
idx = model->idx;
dummy_mode = model->dummy_mode;
return ret;
});
if(event->key == InputKeyOk) {
if((idx == DesktopLockMenuIndexLock) && (event->type == InputTypeShort)) {
lock_menu->callback(DesktopLockMenuEventLock, lock_menu->context);
} else if((idx == DesktopLockMenuIndexPinLock) && (event->type == InputTypeShort)) {
lock_menu->callback(DesktopLockMenuEventPinLock, lock_menu->context);
} else if(idx == DesktopLockMenuIndexDummy) {
if((dummy_mode == false) && (event->type == InputTypeShort)) {
lock_menu->callback(DesktopLockMenuEventDummyModeOn, lock_menu->context);
} else if((dummy_mode == true) && (event->type == InputTypeShort)) {
lock_menu->callback(DesktopLockMenuEventDummyModeOff, lock_menu->context);
}
}
consumed = true;
}
return consumed;
}
DesktopLockMenuView* desktop_lock_menu_alloc() {
DesktopLockMenuView* lock_menu = malloc(sizeof(DesktopLockMenuView));
lock_menu->view = view_alloc();
view_allocate_model(lock_menu->view, ViewModelTypeLocking, sizeof(DesktopLockMenuViewModel));
view_set_context(lock_menu->view, lock_menu);
view_set_draw_callback(lock_menu->view, (ViewDrawCallback)desktop_lock_menu_draw_callback);
view_set_input_callback(lock_menu->view, desktop_lock_menu_input_callback);
return lock_menu;
}
void desktop_lock_menu_free(DesktopLockMenuView* lock_menu_view) {
furi_assert(lock_menu_view);
view_free(lock_menu_view->view);
free(lock_menu_view);
}