mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-24 05:23:06 +00:00
84410c83b5
* Desktop: cleanup headers * Get loader pubsub via record * [FL-2183] Dolphin refactoring 2022.01 * Restruct animations assets structure * Rename assets * Cleanup headers * Update Recording animation * Add BadBattery animation * Provide loader's pubsub via record * Fix load/unload animations * Scripts: add flipper format support, initial dolphin packager rework. Assets: internal and external dolphin. * Sync internal meta.txt and manifest.txt * Reorder, rename dolphin assets * Split essential generated assets * Add ReadMe for dolphin assets * Separate essential blocking animations * Scripts: full dolphin validation before packaging * Assets, Scripts: dolphin external resources packer * Github: update codeowners * Scripts: proper slots handling in dolphin animation meta * Scripts: correct frames enumeration and fix compiled assets. * [FL-2209] Add Dolphin Deeds points and many more * Remove excess frame_rate * Change dolphin assets directory * Scripts: add internal resource support to dolphin compiler * Scripts: add internal assets generation, renaming * Scripts: correct assert, renaming * Code cleanup, documentation, fixes * Update Levelup animations * Rename essential -> blocking * Fix Unlocked hint * Scripts: rewrite Templite compiller, replace regexps with token parser, split block types into code and variable blocks. Update dolphin templates. * Documentation: add key combos description and use information * Scripts: cleanup templit, more debug info and add dev comment Co-authored-by: あく <alleteam@gmail.com>
55 lines
1.3 KiB
C
55 lines
1.3 KiB
C
#pragma once
|
|
|
|
#include "furi/pubsub.h"
|
|
#include "gui/view.h"
|
|
#include "helpers/dolphin_deed.h"
|
|
#include <stdbool.h>
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
typedef struct Dolphin Dolphin;
|
|
|
|
typedef struct {
|
|
uint32_t icounter;
|
|
uint32_t butthurt;
|
|
uint64_t timestamp;
|
|
uint8_t level;
|
|
bool level_up_is_pending;
|
|
} DolphinStats;
|
|
|
|
typedef enum {
|
|
DolphinPubsubEventUpdate,
|
|
} DolphinPubsubEvent;
|
|
|
|
#define DOLPHIN_DEED(deed) \
|
|
do { \
|
|
Dolphin* dolphin = (Dolphin*)furi_record_open("dolphin"); \
|
|
dolphin_deed(dolphin, deed); \
|
|
furi_record_close("dolphin"); \
|
|
} while(0)
|
|
|
|
/** Deed complete notification. Call it on deed completion.
|
|
* See dolphin_deed.h for available deeds. In futures it will become part of assets.
|
|
* Thread safe, async
|
|
*/
|
|
void dolphin_deed(Dolphin* dolphin, DolphinDeed deed);
|
|
|
|
/** Retrieve dolphin stats
|
|
* Thread safe, blocking
|
|
*/
|
|
DolphinStats dolphin_stats(Dolphin* dolphin);
|
|
|
|
/** Flush dolphin queue and save state
|
|
* Thread safe, blocking
|
|
*/
|
|
void dolphin_flush(Dolphin* dolphin);
|
|
|
|
void dolphin_upgrade_level(Dolphin* dolphin);
|
|
|
|
FuriPubSub* dolphin_get_pubsub(Dolphin* dolphin);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|