mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-27 13:13:07 +00:00
0e4344a83c
Co-authored-by: あく <alleteam@gmail.com>
81 lines
2.9 KiB
C
81 lines
2.9 KiB
C
#include "../lfrfid_i.h"
|
|
#include <dolphin/dolphin.h>
|
|
|
|
typedef enum {
|
|
SubmenuIndexRead,
|
|
SubmenuIndexSaved,
|
|
SubmenuIndexAddManually,
|
|
SubmenuIndexExtraActions,
|
|
} SubmenuIndex;
|
|
|
|
static void lfrfid_scene_start_submenu_callback(void* context, uint32_t index) {
|
|
LfRfid* app = context;
|
|
|
|
view_dispatcher_send_custom_event(app->view_dispatcher, index);
|
|
}
|
|
|
|
void lfrfid_scene_start_on_enter(void* context) {
|
|
LfRfid* app = context;
|
|
Submenu* submenu = app->submenu;
|
|
|
|
submenu_add_item(submenu, "Read", SubmenuIndexRead, lfrfid_scene_start_submenu_callback, app);
|
|
submenu_add_item(
|
|
submenu, "Saved", SubmenuIndexSaved, lfrfid_scene_start_submenu_callback, app);
|
|
submenu_add_item(
|
|
submenu, "Add Manually", SubmenuIndexAddManually, lfrfid_scene_start_submenu_callback, app);
|
|
submenu_add_item(
|
|
submenu,
|
|
"Extra Actions",
|
|
SubmenuIndexExtraActions,
|
|
lfrfid_scene_start_submenu_callback,
|
|
app);
|
|
|
|
submenu_set_selected_item(
|
|
submenu, scene_manager_get_scene_state(app->scene_manager, LfRfidSceneStart));
|
|
|
|
// clear key
|
|
furi_string_reset(app->file_name);
|
|
app->protocol_id = PROTOCOL_NO;
|
|
app->read_type = LFRFIDWorkerReadTypeAuto;
|
|
|
|
view_dispatcher_switch_to_view(app->view_dispatcher, LfRfidViewSubmenu);
|
|
}
|
|
|
|
bool lfrfid_scene_start_on_event(void* context, SceneManagerEvent event) {
|
|
LfRfid* app = context;
|
|
bool consumed = false;
|
|
|
|
if(event.type == SceneManagerEventTypeCustom) {
|
|
if(event.event == SubmenuIndexRead) {
|
|
scene_manager_set_scene_state(app->scene_manager, LfRfidSceneStart, SubmenuIndexRead);
|
|
scene_manager_next_scene(app->scene_manager, LfRfidSceneRead);
|
|
dolphin_deed(DolphinDeedRfidRead);
|
|
consumed = true;
|
|
} else if(event.event == SubmenuIndexSaved) {
|
|
// Like in the other apps, explicitly save the scene state
|
|
// in each branch in case the user cancels loading a file.
|
|
scene_manager_set_scene_state(app->scene_manager, LfRfidSceneStart, SubmenuIndexSaved);
|
|
furi_string_set(app->file_path, LFRFID_APP_FOLDER);
|
|
scene_manager_next_scene(app->scene_manager, LfRfidSceneSelectKey);
|
|
consumed = true;
|
|
} else if(event.event == SubmenuIndexAddManually) {
|
|
scene_manager_set_scene_state(
|
|
app->scene_manager, LfRfidSceneStart, SubmenuIndexAddManually);
|
|
scene_manager_next_scene(app->scene_manager, LfRfidSceneSaveType);
|
|
consumed = true;
|
|
} else if(event.event == SubmenuIndexExtraActions) {
|
|
scene_manager_set_scene_state(
|
|
app->scene_manager, LfRfidSceneStart, SubmenuIndexExtraActions);
|
|
scene_manager_next_scene(app->scene_manager, LfRfidSceneExtraActions);
|
|
consumed = true;
|
|
}
|
|
}
|
|
|
|
return consumed;
|
|
}
|
|
|
|
void lfrfid_scene_start_on_exit(void* context) {
|
|
LfRfid* app = context;
|
|
|
|
submenu_reset(app->submenu);
|
|
}
|