unleashed-firmware/applications/main/nfc/scenes/nfc_scene_generate_info.c
SG b9a766d909 [FL-2627] Flipper applications: SDK, build and debug system (#1387)
* Added support for running applications from SD card (FAPs - Flipper Application Packages)
* Added plugin_dist target for fbt to build FAPs
* All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default
* Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them
* Added debugging support for FAPs with fbt debug & VSCode
* Added public firmware API with automated versioning

Co-authored-by: hedger <hedger@users.noreply.github.com>
Co-authored-by: SG <who.just.the.doctor@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2022-09-15 02:21:03 +09:00

55 lines
1.7 KiB
C

#include "../nfc_i.h"
#include "../helpers/nfc_generators.h"
void nfc_scene_generate_info_dialog_callback(DialogExResult result, void* context) {
Nfc* nfc = context;
view_dispatcher_send_custom_event(nfc->view_dispatcher, result);
}
void nfc_scene_generate_info_on_enter(void* context) {
Nfc* nfc = context;
// Setup dialog view
FuriHalNfcDevData* data = &nfc->dev->dev_data.nfc_data;
DialogEx* dialog_ex = nfc->dialog_ex;
dialog_ex_set_right_button_text(dialog_ex, "More");
// Create info text
string_t info_str;
string_init_printf(
info_str, "%s\n%s\nUID:", nfc->generator->name, nfc_get_dev_type(data->type));
// Append UID
for(int i = 0; i < data->uid_len; ++i) {
string_cat_printf(info_str, " %02X", data->uid[i]);
}
nfc_text_store_set(nfc, string_get_cstr(info_str));
string_clear(info_str);
dialog_ex_set_text(dialog_ex, nfc->text_store, 0, 0, AlignLeft, AlignTop);
dialog_ex_set_context(dialog_ex, nfc);
dialog_ex_set_result_callback(dialog_ex, nfc_scene_generate_info_dialog_callback);
view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewDialogEx);
}
bool nfc_scene_generate_info_on_event(void* context, SceneManagerEvent event) {
Nfc* nfc = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
if(event.event == DialogExResultRight) {
scene_manager_next_scene(nfc->scene_manager, nfc->generator->next_scene);
consumed = true;
}
}
return consumed;
}
void nfc_scene_generate_info_on_exit(void* context) {
Nfc* nfc = context;
// Clean views
dialog_ex_reset(nfc->dialog_ex);
}