mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-02 17:29:14 +00:00
7c692a9f36
* bt keys: rework load and save with saved_struct * bt: rename bt keys storage functions * furi_hal_nfc: allow context switch during emilation * bt settings: rework with saved struct * infrared: replace file worker with dialogs and storage * Core, Loader: fix thread allocation tracking, much better, so wow. Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
176 lines
4.8 KiB
C
176 lines
4.8 KiB
C
#include "thread.h"
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#include "memmgr.h"
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#include "memmgr_heap.h"
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#include "check.h"
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#include <m-string.h>
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struct FuriThread {
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FuriThreadState state;
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int32_t ret;
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FuriThreadCallback callback;
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void* context;
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FuriThreadStateCallback state_callback;
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void* state_context;
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osThreadAttr_t attr;
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volatile osThreadId_t id;
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bool heap_trace_enabled;
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size_t heap_size;
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};
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void furi_thread_set_state(FuriThread* thread, FuriThreadState state) {
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furi_assert(thread);
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thread->state = state;
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if(thread->state_callback) {
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thread->state_callback(state, thread->state_context);
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}
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}
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static void furi_thread_body(void* context) {
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furi_assert(context);
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FuriThread* thread = context;
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furi_assert(thread->state == FuriThreadStateStarting);
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furi_thread_set_state(thread, FuriThreadStateRunning);
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osThreadId_t thread_id = osThreadGetId();
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if(thread->heap_trace_enabled == true) {
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memmgr_heap_enable_thread_trace(thread_id);
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}
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thread->ret = thread->callback(thread->context);
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if(thread->heap_trace_enabled == true) {
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osDelay(33);
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thread->heap_size = memmgr_heap_get_thread_memory(thread_id);
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memmgr_heap_disable_thread_trace(thread_id);
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}
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furi_assert(thread->state == FuriThreadStateRunning);
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furi_thread_set_state(thread, FuriThreadStateStopped);
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osThreadExit();
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}
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FuriThread* furi_thread_alloc() {
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FuriThread* thread = malloc(sizeof(FuriThread));
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return thread;
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}
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void furi_thread_free(FuriThread* thread) {
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furi_assert(thread);
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furi_assert(thread->state == FuriThreadStateStopped);
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if(thread->attr.name) free((void*)thread->attr.name);
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free(thread);
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}
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void furi_thread_set_name(FuriThread* thread, const char* name) {
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furi_assert(thread);
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furi_assert(thread->state == FuriThreadStateStopped);
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if(thread->attr.name) free((void*)thread->attr.name);
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thread->attr.name = strdup(name);
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}
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void furi_thread_set_stack_size(FuriThread* thread, size_t stack_size) {
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furi_assert(thread);
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furi_assert(thread->state == FuriThreadStateStopped);
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thread->attr.stack_size = stack_size;
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}
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void furi_thread_set_callback(FuriThread* thread, FuriThreadCallback callback) {
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furi_assert(thread);
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furi_assert(thread->state == FuriThreadStateStopped);
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thread->callback = callback;
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}
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void furi_thread_set_context(FuriThread* thread, void* context) {
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furi_assert(thread);
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furi_assert(thread->state == FuriThreadStateStopped);
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thread->context = context;
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}
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void furi_thread_set_state_callback(FuriThread* thread, FuriThreadStateCallback callback) {
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furi_assert(thread);
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furi_assert(thread->state == FuriThreadStateStopped);
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thread->state_callback = callback;
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}
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void furi_thread_set_state_context(FuriThread* thread, void* context) {
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furi_assert(thread);
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furi_assert(thread->state == FuriThreadStateStopped);
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thread->state_context = context;
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}
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FuriThreadState furi_thread_get_state(FuriThread* thread) {
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furi_assert(thread);
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return thread->state;
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}
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bool furi_thread_start(FuriThread* thread) {
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furi_assert(thread);
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furi_assert(thread->callback);
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furi_assert(thread->state == FuriThreadStateStopped);
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furi_assert(thread->attr.stack_size > 0);
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furi_thread_set_state(thread, FuriThreadStateStarting);
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thread->id = osThreadNew(furi_thread_body, thread, &thread->attr);
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if(thread->id) {
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return true;
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} else {
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furi_assert(thread->state == FuriThreadStateStarting);
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furi_thread_set_state(thread, FuriThreadStateStopped);
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return false;
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}
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}
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osStatus_t furi_thread_terminate(FuriThread* thread) {
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furi_assert(thread);
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osStatus_t ret = osThreadTerminate(thread->id);
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if(ret == osOK) {
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furi_thread_set_state(thread, FuriThreadStateStopped);
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}
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return ret;
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}
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osStatus_t furi_thread_join(FuriThread* thread) {
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furi_assert(thread);
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while(thread->state != FuriThreadStateStopped) {
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osDelay(10);
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}
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return osOK;
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}
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osThreadId_t furi_thread_get_thread_id(FuriThread* thread) {
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return thread->id;
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}
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void furi_thread_enable_heap_trace(FuriThread* thread) {
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furi_assert(thread);
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furi_assert(thread->state == FuriThreadStateStopped);
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furi_assert(thread->heap_trace_enabled == false);
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thread->heap_trace_enabled = true;
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}
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void furi_thread_disable_heap_trace(FuriThread* thread) {
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furi_assert(thread);
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furi_assert(thread->state == FuriThreadStateStopped);
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furi_assert(thread->heap_trace_enabled == true);
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thread->heap_trace_enabled = false;
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}
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size_t furi_thread_get_heap_size(FuriThread* thread) {
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furi_assert(thread);
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furi_assert(thread->heap_trace_enabled == true);
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return thread->heap_size;
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}
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int32_t furi_thread_get_return_code(FuriThread* thread) {
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furi_assert(thread);
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furi_assert(thread->state == FuriThreadStateStopped);
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return thread->ret;
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}
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