mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-24 03:33:08 +00:00
321 lines
16 KiB
C
321 lines
16 KiB
C
/*
|
|
Copyright (c) 2009-2017 Dave Gamble and cJSON contributors
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
*/
|
|
|
|
#ifndef cJSON__h
|
|
#define cJSON__h
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
#if !defined(__WINDOWS__) && \
|
|
(defined(WIN32) || defined(WIN64) || defined(_MSC_VER) || defined(_WIN32))
|
|
#define __WINDOWS__
|
|
#endif
|
|
|
|
#ifdef __WINDOWS__
|
|
|
|
/* When compiling for windows, we specify a specific calling convention to avoid issues where we are being called from a project with a different default calling convention. For windows you have 3 define options:
|
|
|
|
CJSON_HIDE_SYMBOLS - Define this in the case where you don't want to ever dllexport symbols
|
|
CJSON_EXPORT_SYMBOLS - Define this on library build when you want to dllexport symbols (default)
|
|
CJSON_IMPORT_SYMBOLS - Define this if you want to dllimport symbol
|
|
|
|
For *nix builds that support visibility attribute, you can define similar behavior by
|
|
|
|
setting default visibility to hidden by adding
|
|
-fvisibility=hidden (for gcc)
|
|
or
|
|
-xldscope=hidden (for sun cc)
|
|
to CFLAGS
|
|
|
|
then using the CJSON_API_VISIBILITY flag to "export" the same symbols the way CJSON_EXPORT_SYMBOLS does
|
|
|
|
*/
|
|
|
|
#define CJSON_CDECL __cdecl
|
|
#define CJSON_STDCALL __stdcall
|
|
|
|
/* export symbols by default, this is necessary for copy pasting the C and header file */
|
|
#if !defined(CJSON_HIDE_SYMBOLS) && !defined(CJSON_IMPORT_SYMBOLS) && \
|
|
!defined(CJSON_EXPORT_SYMBOLS)
|
|
#define CJSON_EXPORT_SYMBOLS
|
|
#endif
|
|
|
|
#if defined(CJSON_HIDE_SYMBOLS)
|
|
#define CJSON_PUBLIC(type) type CJSON_STDCALL
|
|
#elif defined(CJSON_EXPORT_SYMBOLS)
|
|
#define CJSON_PUBLIC(type) __declspec(dllexport) type CJSON_STDCALL
|
|
#elif defined(CJSON_IMPORT_SYMBOLS)
|
|
#define CJSON_PUBLIC(type) __declspec(dllimport) type CJSON_STDCALL
|
|
#endif
|
|
#else /* !__WINDOWS__ */
|
|
#define CJSON_CDECL
|
|
#define CJSON_STDCALL
|
|
|
|
#if(defined(__GNUC__) || defined(__SUNPRO_CC) || defined(__SUNPRO_C)) && \
|
|
defined(CJSON_API_VISIBILITY)
|
|
#define CJSON_PUBLIC(type) __attribute__((visibility("default"))) type
|
|
#else
|
|
#define CJSON_PUBLIC(type) type
|
|
#endif
|
|
#endif
|
|
|
|
/* project version */
|
|
#define CJSON_VERSION_MAJOR 1
|
|
#define CJSON_VERSION_MINOR 7
|
|
#define CJSON_VERSION_PATCH 15
|
|
|
|
#include <stddef.h>
|
|
|
|
/* cJSON Types: */
|
|
#define cJSON_Invalid (0)
|
|
#define cJSON_False (1 << 0)
|
|
#define cJSON_True (1 << 1)
|
|
#define cJSON_NULL (1 << 2)
|
|
#define cJSON_Number (1 << 3)
|
|
#define cJSON_String (1 << 4)
|
|
#define cJSON_Array (1 << 5)
|
|
#define cJSON_Object (1 << 6)
|
|
#define cJSON_Raw (1 << 7) /* raw json */
|
|
|
|
#define cJSON_IsReference 256
|
|
#define cJSON_StringIsConst 512
|
|
|
|
/* The cJSON structure: */
|
|
typedef struct cJSON {
|
|
/* next/prev allow you to walk array/object chains. Alternatively, use GetArraySize/GetArrayItem/GetObjectItem */
|
|
struct cJSON* next;
|
|
struct cJSON* prev;
|
|
/* An array or object item will have a child pointer pointing to a chain of the items in the array/object. */
|
|
struct cJSON* child;
|
|
|
|
/* The type of the item, as above. */
|
|
int type;
|
|
|
|
/* The item's string, if type==cJSON_String and type == cJSON_Raw */
|
|
char* valuestring;
|
|
/* writing to valueint is DEPRECATED, use cJSON_SetNumberValue instead */
|
|
int valueint;
|
|
/* The item's number, if type==cJSON_Number */
|
|
double valuedouble;
|
|
|
|
/* The item's name string, if this item is the child of, or is in the list of subitems of an object. */
|
|
char* string;
|
|
} cJSON;
|
|
|
|
typedef struct cJSON_Hooks {
|
|
/* malloc/free are CDECL on Windows regardless of the default calling convention of the compiler, so ensure the hooks allow passing those functions directly. */
|
|
void*(CJSON_CDECL* malloc_fn)(size_t sz);
|
|
void(CJSON_CDECL* free_fn)(void* ptr);
|
|
} cJSON_Hooks;
|
|
|
|
typedef int cJSON_bool;
|
|
|
|
/* Limits how deeply nested arrays/objects can be before cJSON rejects to parse them.
|
|
* This is to prevent stack overflows. */
|
|
#ifndef CJSON_NESTING_LIMIT
|
|
#define CJSON_NESTING_LIMIT 1000
|
|
#endif
|
|
|
|
/* returns the version of cJSON as a string */
|
|
CJSON_PUBLIC(const char*) cJSON_Version(void);
|
|
|
|
/* Supply malloc, realloc and free functions to cJSON */
|
|
CJSON_PUBLIC(void) cJSON_InitHooks(cJSON_Hooks* hooks);
|
|
|
|
/* Memory Management: the caller is always responsible to free the results from all variants of cJSON_Parse (with cJSON_Delete) and cJSON_Print (with stdlib free, cJSON_Hooks.free_fn, or cJSON_free as appropriate). The exception is cJSON_PrintPreallocated, where the caller has full responsibility of the buffer. */
|
|
/* Supply a block of JSON, and this returns a cJSON object you can interrogate. */
|
|
CJSON_PUBLIC(cJSON*) cJSON_Parse(const char* value);
|
|
CJSON_PUBLIC(cJSON*) cJSON_ParseWithLength(const char* value, size_t buffer_length);
|
|
/* ParseWithOpts allows you to require (and check) that the JSON is null terminated, and to retrieve the pointer to the final byte parsed. */
|
|
/* If you supply a ptr in return_parse_end and parsing fails, then return_parse_end will contain a pointer to the error so will match cJSON_GetErrorPtr(). */
|
|
CJSON_PUBLIC(cJSON*)
|
|
cJSON_ParseWithOpts(
|
|
const char* value,
|
|
const char** return_parse_end,
|
|
cJSON_bool require_null_terminated);
|
|
CJSON_PUBLIC(cJSON*)
|
|
cJSON_ParseWithLengthOpts(
|
|
const char* value,
|
|
size_t buffer_length,
|
|
const char** return_parse_end,
|
|
cJSON_bool require_null_terminated);
|
|
|
|
/* Render a cJSON entity to text for transfer/storage. */
|
|
CJSON_PUBLIC(char*) cJSON_Print(const cJSON* item);
|
|
/* Render a cJSON entity to text for transfer/storage without any formatting. */
|
|
CJSON_PUBLIC(char*) cJSON_PrintUnformatted(const cJSON* item);
|
|
/* Render a cJSON entity to text using a buffered strategy. prebuffer is a guess at the final size. guessing well reduces reallocation. fmt=0 gives unformatted, =1 gives formatted */
|
|
CJSON_PUBLIC(char*) cJSON_PrintBuffered(const cJSON* item, int prebuffer, cJSON_bool fmt);
|
|
/* Render a cJSON entity to text using a buffer already allocated in memory with given length. Returns 1 on success and 0 on failure. */
|
|
/* NOTE: cJSON is not always 100% accurate in estimating how much memory it will use, so to be safe allocate 5 bytes more than you actually need */
|
|
CJSON_PUBLIC(cJSON_bool)
|
|
cJSON_PrintPreallocated(cJSON* item, char* buffer, const int length, const cJSON_bool format);
|
|
/* Delete a cJSON entity and all subentities. */
|
|
CJSON_PUBLIC(void) cJSON_Delete(cJSON* item);
|
|
|
|
/* Returns the number of items in an array (or object). */
|
|
CJSON_PUBLIC(int) cJSON_GetArraySize(const cJSON* array);
|
|
/* Retrieve item number "index" from array "array". Returns NULL if unsuccessful. */
|
|
CJSON_PUBLIC(cJSON*) cJSON_GetArrayItem(const cJSON* array, int index);
|
|
/* Get item "string" from object. Case insensitive. */
|
|
CJSON_PUBLIC(cJSON*) cJSON_GetObjectItem(const cJSON* const object, const char* const string);
|
|
CJSON_PUBLIC(cJSON*)
|
|
cJSON_GetObjectItemCaseSensitive(const cJSON* const object, const char* const string);
|
|
CJSON_PUBLIC(cJSON_bool) cJSON_HasObjectItem(const cJSON* object, const char* string);
|
|
/* For analysing failed parses. This returns a pointer to the parse error. You'll probably need to look a few chars back to make sense of it. Defined when cJSON_Parse() returns 0. 0 when cJSON_Parse() succeeds. */
|
|
CJSON_PUBLIC(const char*) cJSON_GetErrorPtr(void);
|
|
|
|
/* Check item type and return its value */
|
|
CJSON_PUBLIC(char*) cJSON_GetStringValue(const cJSON* const item);
|
|
CJSON_PUBLIC(double) cJSON_GetNumberValue(const cJSON* const item);
|
|
|
|
/* These functions check the type of an item */
|
|
CJSON_PUBLIC(cJSON_bool) cJSON_IsInvalid(const cJSON* const item);
|
|
CJSON_PUBLIC(cJSON_bool) cJSON_IsFalse(const cJSON* const item);
|
|
CJSON_PUBLIC(cJSON_bool) cJSON_IsTrue(const cJSON* const item);
|
|
CJSON_PUBLIC(cJSON_bool) cJSON_IsBool(const cJSON* const item);
|
|
CJSON_PUBLIC(cJSON_bool) cJSON_IsNull(const cJSON* const item);
|
|
CJSON_PUBLIC(cJSON_bool) cJSON_IsNumber(const cJSON* const item);
|
|
CJSON_PUBLIC(cJSON_bool) cJSON_IsString(const cJSON* const item);
|
|
CJSON_PUBLIC(cJSON_bool) cJSON_IsArray(const cJSON* const item);
|
|
CJSON_PUBLIC(cJSON_bool) cJSON_IsObject(const cJSON* const item);
|
|
CJSON_PUBLIC(cJSON_bool) cJSON_IsRaw(const cJSON* const item);
|
|
|
|
/* These calls create a cJSON item of the appropriate type. */
|
|
CJSON_PUBLIC(cJSON*) cJSON_CreateNull(void);
|
|
CJSON_PUBLIC(cJSON*) cJSON_CreateTrue(void);
|
|
CJSON_PUBLIC(cJSON*) cJSON_CreateFalse(void);
|
|
CJSON_PUBLIC(cJSON*) cJSON_CreateBool(cJSON_bool boolean);
|
|
CJSON_PUBLIC(cJSON*) cJSON_CreateNumber(double num);
|
|
CJSON_PUBLIC(cJSON*) cJSON_CreateString(const char* string);
|
|
/* raw json */
|
|
CJSON_PUBLIC(cJSON*) cJSON_CreateRaw(const char* raw);
|
|
CJSON_PUBLIC(cJSON*) cJSON_CreateArray(void);
|
|
CJSON_PUBLIC(cJSON*) cJSON_CreateObject(void);
|
|
|
|
/* Create a string where valuestring references a string so
|
|
* it will not be freed by cJSON_Delete */
|
|
CJSON_PUBLIC(cJSON*) cJSON_CreateStringReference(const char* string);
|
|
/* Create an object/array that only references it's elements so
|
|
* they will not be freed by cJSON_Delete */
|
|
CJSON_PUBLIC(cJSON*) cJSON_CreateObjectReference(const cJSON* child);
|
|
CJSON_PUBLIC(cJSON*) cJSON_CreateArrayReference(const cJSON* child);
|
|
|
|
/* These utilities create an Array of count items.
|
|
* The parameter count cannot be greater than the number of elements in the number array, otherwise array access will be out of bounds.*/
|
|
CJSON_PUBLIC(cJSON*) cJSON_CreateIntArray(const int* numbers, int count);
|
|
CJSON_PUBLIC(cJSON*) cJSON_CreateFloatArray(const float* numbers, int count);
|
|
CJSON_PUBLIC(cJSON*) cJSON_CreateDoubleArray(const double* numbers, int count);
|
|
CJSON_PUBLIC(cJSON*) cJSON_CreateStringArray(const char* const* strings, int count);
|
|
|
|
/* Append item to the specified array/object. */
|
|
CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToArray(cJSON* array, cJSON* item);
|
|
CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToObject(cJSON* object, const char* string, cJSON* item);
|
|
/* Use this when string is definitely const (i.e. a literal, or as good as), and will definitely survive the cJSON object.
|
|
* WARNING: When this function was used, make sure to always check that (item->type & cJSON_StringIsConst) is zero before
|
|
* writing to `item->string` */
|
|
CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToObjectCS(cJSON* object, const char* string, cJSON* item);
|
|
/* Append reference to item to the specified array/object. Use this when you want to add an existing cJSON to a new cJSON, but don't want to corrupt your existing cJSON. */
|
|
CJSON_PUBLIC(cJSON_bool) cJSON_AddItemReferenceToArray(cJSON* array, cJSON* item);
|
|
CJSON_PUBLIC(cJSON_bool)
|
|
cJSON_AddItemReferenceToObject(cJSON* object, const char* string, cJSON* item);
|
|
|
|
/* Remove/Detach items from Arrays/Objects. */
|
|
CJSON_PUBLIC(cJSON*) cJSON_DetachItemViaPointer(cJSON* parent, cJSON* const item);
|
|
CJSON_PUBLIC(cJSON*) cJSON_DetachItemFromArray(cJSON* array, int which);
|
|
CJSON_PUBLIC(void) cJSON_DeleteItemFromArray(cJSON* array, int which);
|
|
CJSON_PUBLIC(cJSON*) cJSON_DetachItemFromObject(cJSON* object, const char* string);
|
|
CJSON_PUBLIC(cJSON*) cJSON_DetachItemFromObjectCaseSensitive(cJSON* object, const char* string);
|
|
CJSON_PUBLIC(void) cJSON_DeleteItemFromObject(cJSON* object, const char* string);
|
|
CJSON_PUBLIC(void) cJSON_DeleteItemFromObjectCaseSensitive(cJSON* object, const char* string);
|
|
|
|
/* Update array items. */
|
|
CJSON_PUBLIC(cJSON_bool)
|
|
cJSON_InsertItemInArray(
|
|
cJSON* array,
|
|
int which,
|
|
cJSON* newitem); /* Shifts pre-existing items to the right. */
|
|
CJSON_PUBLIC(cJSON_bool)
|
|
cJSON_ReplaceItemViaPointer(cJSON* const parent, cJSON* const item, cJSON* replacement);
|
|
CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemInArray(cJSON* array, int which, cJSON* newitem);
|
|
CJSON_PUBLIC(cJSON_bool)
|
|
cJSON_ReplaceItemInObject(cJSON* object, const char* string, cJSON* newitem);
|
|
CJSON_PUBLIC(cJSON_bool)
|
|
cJSON_ReplaceItemInObjectCaseSensitive(cJSON* object, const char* string, cJSON* newitem);
|
|
|
|
/* Duplicate a cJSON item */
|
|
CJSON_PUBLIC(cJSON*) cJSON_Duplicate(const cJSON* item, cJSON_bool recurse);
|
|
/* Duplicate will create a new, identical cJSON item to the one you pass, in new memory that will
|
|
* need to be released. With recurse!=0, it will duplicate any children connected to the item.
|
|
* The item->next and ->prev pointers are always zero on return from Duplicate. */
|
|
/* Recursively compare two cJSON items for equality. If either a or b is NULL or invalid, they will be considered unequal.
|
|
* case_sensitive determines if object keys are treated case sensitive (1) or case insensitive (0) */
|
|
CJSON_PUBLIC(cJSON_bool)
|
|
cJSON_Compare(const cJSON* const a, const cJSON* const b, const cJSON_bool case_sensitive);
|
|
|
|
/* Minify a strings, remove blank characters(such as ' ', '\t', '\r', '\n') from strings.
|
|
* The input pointer json cannot point to a read-only address area, such as a string constant,
|
|
* but should point to a readable and writable address area. */
|
|
CJSON_PUBLIC(void) cJSON_Minify(char* json);
|
|
|
|
/* Helper functions for creating and adding items to an object at the same time.
|
|
* They return the added item or NULL on failure. */
|
|
CJSON_PUBLIC(cJSON*) cJSON_AddNullToObject(cJSON* const object, const char* const name);
|
|
CJSON_PUBLIC(cJSON*) cJSON_AddTrueToObject(cJSON* const object, const char* const name);
|
|
CJSON_PUBLIC(cJSON*) cJSON_AddFalseToObject(cJSON* const object, const char* const name);
|
|
CJSON_PUBLIC(cJSON*)
|
|
cJSON_AddBoolToObject(cJSON* const object, const char* const name, const cJSON_bool boolean);
|
|
CJSON_PUBLIC(cJSON*)
|
|
cJSON_AddNumberToObject(cJSON* const object, const char* const name, const double number);
|
|
CJSON_PUBLIC(cJSON*)
|
|
cJSON_AddStringToObject(cJSON* const object, const char* const name, const char* const string);
|
|
CJSON_PUBLIC(cJSON*)
|
|
cJSON_AddRawToObject(cJSON* const object, const char* const name, const char* const raw);
|
|
CJSON_PUBLIC(cJSON*) cJSON_AddObjectToObject(cJSON* const object, const char* const name);
|
|
CJSON_PUBLIC(cJSON*) cJSON_AddArrayToObject(cJSON* const object, const char* const name);
|
|
|
|
/* When assigning an integer value, it needs to be propagated to valuedouble too. */
|
|
#define cJSON_SetIntValue(object, number) \
|
|
((object) ? (object)->valueint = (object)->valuedouble = (number) : (number))
|
|
/* helper for the cJSON_SetNumberValue macro */
|
|
CJSON_PUBLIC(double) cJSON_SetNumberHelper(cJSON* object, double number);
|
|
#define cJSON_SetNumberValue(object, number) \
|
|
((object != NULL) ? cJSON_SetNumberHelper(object, (double)number) : (number))
|
|
/* Change the valuestring of a cJSON_String object, only takes effect when type of object is cJSON_String */
|
|
CJSON_PUBLIC(char*) cJSON_SetValuestring(cJSON* object, const char* valuestring);
|
|
|
|
/* Macro for iterating over an array or object */
|
|
#define cJSON_ArrayForEach(element, array) \
|
|
for(element = (array != NULL) ? (array)->child : NULL; element != NULL; \
|
|
element = element->next)
|
|
|
|
/* malloc/free objects using the malloc/free functions that have been set with cJSON_InitHooks */
|
|
CJSON_PUBLIC(void*) cJSON_malloc(size_t size);
|
|
CJSON_PUBLIC(void) cJSON_free(void* object);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|