mirror of
https://github.com/DarkFlippers/unleashed-firmware
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a7283280ef
* GUI: Icons and IconsAnimation refactoring. Switch assets to new Icon API. * Gui: icon and animation draw now do not accept null pointer * Format Sources * Fix no debug build * Furi: stricter checks in memmgr
117 lines
4.5 KiB
C++
117 lines
4.5 KiB
C++
#include "lfrfid-app-scene-read-success.h"
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#include "../view/elements/button-element.h"
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#include "../view/elements/icon-element.h"
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#include "../view/elements/string-element.h"
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void LfRfidAppSceneReadSuccess::on_enter(LfRfidApp* app, bool need_restore) {
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string_init(string[0]);
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string_init(string[1]);
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string_init(string[2]);
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auto container = app->view_controller.get<ContainerVM>();
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auto button = container->add<ButtonElement>();
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button->set_type(ButtonElement::Type::Left, "Retry");
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button->set_callback(app, LfRfidAppSceneReadSuccess::back_callback);
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button = container->add<ButtonElement>();
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button->set_type(ButtonElement::Type::Right, "More");
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button->set_callback(app, LfRfidAppSceneReadSuccess::more_callback);
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auto icon = container->add<IconElement>();
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icon->set_icon(3, 12, &I_RFIDBigChip_37x36);
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auto header = container->add<StringElement>();
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header->set_text(app->worker.key.get_type_text(), 89, 3, AlignCenter);
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auto line_1_text = container->add<StringElement>();
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auto line_2_text = container->add<StringElement>();
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auto line_3_text = container->add<StringElement>();
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auto line_1_value = container->add<StringElement>();
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auto line_2_value = container->add<StringElement>();
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auto line_3_value = container->add<StringElement>();
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const uint8_t* data = app->worker.key.get_data();
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switch(app->worker.key.get_type()) {
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case LfrfidKeyType::KeyEM4100:
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line_1_text->set_text("HEX:", 65, 23, AlignRight, AlignBottom, FontSecondary);
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line_2_text->set_text("Mod:", 65, 35, AlignRight, AlignBottom, FontSecondary);
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line_3_text->set_text("ID:", 65, 47, AlignRight, AlignBottom, FontSecondary);
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for(uint8_t i = 0; i < app->worker.key.get_type_data_count(); i++) {
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string_cat_printf(string[0], "%02X", data[i]);
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}
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string_printf(string[1], "Manchester");
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string_printf(string[2], "%03u,%05u", data[2], (uint16_t)((data[3] << 8) | (data[4])));
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line_1_value->set_text(
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string_get_cstr(string[0]), 68, 23, AlignLeft, AlignBottom, FontSecondary);
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line_2_value->set_text(
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string_get_cstr(string[1]), 68, 35, AlignLeft, AlignBottom, FontSecondary);
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line_3_value->set_text(
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string_get_cstr(string[2]), 68, 47, AlignLeft, AlignBottom, FontSecondary);
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break;
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case LfrfidKeyType::KeyH10301:
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line_1_text->set_text("HEX:", 65, 23, AlignRight, AlignBottom, FontSecondary);
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line_2_text->set_text("FC:", 65, 35, AlignRight, AlignBottom, FontSecondary);
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line_3_text->set_text("Card:", 65, 47, AlignRight, AlignBottom, FontSecondary);
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for(uint8_t i = 0; i < app->worker.key.get_type_data_count(); i++) {
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string_cat_printf(string[0], "%02X", data[i]);
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}
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string_printf(string[1], "%u", data[0]);
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string_printf(string[2], "%u", (uint16_t)((data[1] << 8) | (data[2])));
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line_1_value->set_text(
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string_get_cstr(string[0]), 68, 23, AlignLeft, AlignBottom, FontSecondary);
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line_2_value->set_text(
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string_get_cstr(string[1]), 68, 35, AlignLeft, AlignBottom, FontSecondary);
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line_3_value->set_text(
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string_get_cstr(string[2]), 68, 47, AlignLeft, AlignBottom, FontSecondary);
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break;
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case LfrfidKeyType::KeyI40134:
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//TODO implement when we can read Indala
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break;
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}
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app->view_controller.switch_to<ContainerVM>();
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notification_message_block(app->notification, &sequence_set_green_255);
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}
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bool LfRfidAppSceneReadSuccess::on_event(LfRfidApp* app, LfRfidApp::Event* event) {
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bool consumed = false;
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if(event->type == LfRfidApp::EventType::Next) {
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app->scene_controller.switch_to_next_scene(LfRfidApp::SceneType::ReadedMenu);
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consumed = true;
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}
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return consumed;
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}
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void LfRfidAppSceneReadSuccess::on_exit(LfRfidApp* app) {
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notification_message_block(app->notification, &sequence_reset_green);
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app->view_controller.get<ContainerVM>()->clean();
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string_clear(string[0]);
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string_clear(string[1]);
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string_clear(string[2]);
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}
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void LfRfidAppSceneReadSuccess::back_callback(void* context) {
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LfRfidApp* app = static_cast<LfRfidApp*>(context);
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LfRfidApp::Event event;
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event.type = LfRfidApp::EventType::Back;
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app->view_controller.send_event(&event);
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}
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void LfRfidAppSceneReadSuccess::more_callback(void* context) {
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LfRfidApp* app = static_cast<LfRfidApp*>(context);
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LfRfidApp::Event event;
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event.type = LfRfidApp::EventType::Next;
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app->view_controller.send_event(&event);
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}
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