mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-24 11:43:09 +00:00
052237f8c9
* IR: Doxygen docs, some rename * Rename irda -> infrared * Rollback collateral renames Co-authored-by: あく <alleteam@gmail.com>
305 lines
8.9 KiB
C++
305 lines
8.9 KiB
C++
/**
|
|
* @file infrared_app_scene.h
|
|
* Infrared: Application scenes
|
|
*/
|
|
#pragma once
|
|
#include "../infrared_app_event.h"
|
|
#include <furi_hal_infrared.h>
|
|
#include "infrared.h"
|
|
#include <vector>
|
|
#include <string>
|
|
#include "../infrared_app_brute_force.h"
|
|
|
|
/** Anonymous class */
|
|
class InfraredApp;
|
|
|
|
/** Base Scene class */
|
|
class InfraredAppScene {
|
|
public:
|
|
/** Called when enter scene */
|
|
virtual void on_enter(InfraredApp* app) = 0;
|
|
/** Events handler callback */
|
|
virtual bool on_event(InfraredApp* app, InfraredAppEvent* event) = 0;
|
|
/** Called when exit scene */
|
|
virtual void on_exit(InfraredApp* app) = 0;
|
|
/** Virtual destructor of base class */
|
|
virtual ~InfraredAppScene(){};
|
|
|
|
private:
|
|
};
|
|
|
|
/** Start scene
|
|
* Main Infrared application menu
|
|
*/
|
|
class InfraredAppSceneStart : public InfraredAppScene {
|
|
public:
|
|
/** Called when enter scene */
|
|
void on_enter(InfraredApp* app) final;
|
|
/** Events handler callback */
|
|
bool on_event(InfraredApp* app, InfraredAppEvent* event) final;
|
|
/** Called when exit scene */
|
|
void on_exit(InfraredApp* app) final;
|
|
|
|
private:
|
|
/** Save previously selected submenu index
|
|
* to highlight it when get back */
|
|
uint32_t submenu_item_selected = 0;
|
|
};
|
|
|
|
/** Universal menu scene
|
|
* Scene to select universal remote
|
|
*/
|
|
class InfraredAppSceneUniversal : public InfraredAppScene {
|
|
public:
|
|
/** Called when enter scene */
|
|
void on_enter(InfraredApp* app) final;
|
|
/** Events handler callback */
|
|
bool on_event(InfraredApp* app, InfraredAppEvent* event) final;
|
|
/** Called when exit scene */
|
|
void on_exit(InfraredApp* app) final;
|
|
|
|
private:
|
|
/** Save previously selected submenu index
|
|
* to highlight it when get back */
|
|
uint32_t submenu_item_selected = 0;
|
|
};
|
|
|
|
/** Learn new signal scene
|
|
* On this scene catching new IR signal performed.
|
|
*/
|
|
class InfraredAppSceneLearn : public InfraredAppScene {
|
|
public:
|
|
/** Called when enter scene */
|
|
void on_enter(InfraredApp* app) final;
|
|
/** Events handler callback */
|
|
bool on_event(InfraredApp* app, InfraredAppEvent* event) final;
|
|
/** Called when exit scene */
|
|
void on_exit(InfraredApp* app) final;
|
|
};
|
|
|
|
/** New signal learn succeeded scene
|
|
*/
|
|
class InfraredAppSceneLearnSuccess : public InfraredAppScene {
|
|
public:
|
|
/** Called when enter scene */
|
|
void on_enter(InfraredApp* app) final;
|
|
/** Events handler callback */
|
|
bool on_event(InfraredApp* app, InfraredAppEvent* event) final;
|
|
/** Called when exit scene */
|
|
void on_exit(InfraredApp* app) final;
|
|
bool button_pressed = false;
|
|
};
|
|
|
|
/** Scene to enter name for new button in remote
|
|
*/
|
|
class InfraredAppSceneLearnEnterName : public InfraredAppScene {
|
|
public:
|
|
/** Called when enter scene */
|
|
void on_enter(InfraredApp* app) final;
|
|
/** Events handler callback */
|
|
bool on_event(InfraredApp* app, InfraredAppEvent* event) final;
|
|
/** Called when exit scene */
|
|
void on_exit(InfraredApp* app) final;
|
|
};
|
|
|
|
/** Scene where signal is learnt
|
|
*/
|
|
class InfraredAppSceneLearnDone : public InfraredAppScene {
|
|
public:
|
|
/** Called when enter scene */
|
|
void on_enter(InfraredApp* app) final;
|
|
/** Events handler callback */
|
|
bool on_event(InfraredApp* app, InfraredAppEvent* event) final;
|
|
/** Called when exit scene */
|
|
void on_exit(InfraredApp* app) final;
|
|
};
|
|
|
|
/** Remote interface scene
|
|
* On this scene you can send IR signals from selected remote
|
|
*/
|
|
class InfraredAppSceneRemote : public InfraredAppScene {
|
|
public:
|
|
/** Called when enter scene */
|
|
void on_enter(InfraredApp* app) final;
|
|
/** Events handler callback */
|
|
bool on_event(InfraredApp* app, InfraredAppEvent* event) final;
|
|
/** Called when exit scene */
|
|
void on_exit(InfraredApp* app) final;
|
|
|
|
private:
|
|
/** container of button names in current remote. */
|
|
std::vector<std::string> buttons_names;
|
|
/** Save previously selected index
|
|
* to highlight it when get back */
|
|
uint32_t buttonmenu_item_selected = 0;
|
|
/** state flag to show button is pressed.
|
|
* As long as send-signal button pressed no other button
|
|
* events are handled. */
|
|
bool button_pressed = false;
|
|
};
|
|
|
|
/** List of remotes scene
|
|
* Every remote is a file, located on internal/external storage.
|
|
* Every file has same format, and same extension.
|
|
* Files are parsed as you enter 'Remote scene' and showed
|
|
* as a buttons.
|
|
*/
|
|
class InfraredAppSceneRemoteList : public InfraredAppScene {
|
|
public:
|
|
/** Called when enter scene */
|
|
void on_enter(InfraredApp* app) final;
|
|
/** Events handler callback */
|
|
bool on_event(InfraredApp* app, InfraredAppEvent* event) final;
|
|
/** Called when exit scene */
|
|
void on_exit(InfraredApp* app) final;
|
|
|
|
private:
|
|
/** Save previously selected index
|
|
* to highlight it when get back */
|
|
uint32_t submenu_item_selected = 0;
|
|
/** Remote names to show them in submenu */
|
|
std::vector<std::string> remote_names;
|
|
};
|
|
|
|
class InfraredAppSceneAskBack : public InfraredAppScene {
|
|
public:
|
|
/** Called when enter scene */
|
|
void on_enter(InfraredApp* app) final;
|
|
/** Events handler callback */
|
|
bool on_event(InfraredApp* app, InfraredAppEvent* event) final;
|
|
/** Called when exit scene */
|
|
void on_exit(InfraredApp* app) final;
|
|
};
|
|
|
|
class InfraredAppSceneEdit : public InfraredAppScene {
|
|
public:
|
|
/** Called when enter scene */
|
|
void on_enter(InfraredApp* app) final;
|
|
/** Events handler callback */
|
|
bool on_event(InfraredApp* app, InfraredAppEvent* event) final;
|
|
/** Called when exit scene */
|
|
void on_exit(InfraredApp* app) final;
|
|
|
|
private:
|
|
/** Save previously selected index
|
|
* to highlight it when get back */
|
|
uint32_t submenu_item_selected = 0;
|
|
};
|
|
|
|
class InfraredAppSceneEditKeySelect : public InfraredAppScene {
|
|
public:
|
|
/** Called when enter scene */
|
|
void on_enter(InfraredApp* app) final;
|
|
/** Events handler callback */
|
|
bool on_event(InfraredApp* app, InfraredAppEvent* event) final;
|
|
/** Called when exit scene */
|
|
void on_exit(InfraredApp* app) final;
|
|
|
|
private:
|
|
/** Button names to show them in submenu */
|
|
std::vector<std::string> buttons_names;
|
|
};
|
|
|
|
class InfraredAppSceneEditRename : public InfraredAppScene {
|
|
public:
|
|
/** Called when enter scene */
|
|
void on_enter(InfraredApp* app) final;
|
|
/** Events handler callback */
|
|
bool on_event(InfraredApp* app, InfraredAppEvent* event) final;
|
|
/** Called when exit scene */
|
|
void on_exit(InfraredApp* app) final;
|
|
};
|
|
|
|
class InfraredAppSceneEditDelete : public InfraredAppScene {
|
|
public:
|
|
/** Called when enter scene */
|
|
void on_enter(InfraredApp* app) final;
|
|
/** Events handler callback */
|
|
bool on_event(InfraredApp* app, InfraredAppEvent* event) final;
|
|
/** Called when exit scene */
|
|
void on_exit(InfraredApp* app) final;
|
|
};
|
|
|
|
class InfraredAppSceneEditRenameDone : public InfraredAppScene {
|
|
public:
|
|
/** Called when enter scene */
|
|
void on_enter(InfraredApp* app) final;
|
|
/** Events handler callback */
|
|
bool on_event(InfraredApp* app, InfraredAppEvent* event) final;
|
|
/** Called when exit scene */
|
|
void on_exit(InfraredApp* app) final;
|
|
};
|
|
|
|
class InfraredAppSceneEditDeleteDone : public InfraredAppScene {
|
|
public:
|
|
/** Called when enter scene */
|
|
void on_enter(InfraredApp* app) final;
|
|
/** Events handler callback */
|
|
bool on_event(InfraredApp* app, InfraredAppEvent* event) final;
|
|
/** Called when exit scene */
|
|
void on_exit(InfraredApp* app) final;
|
|
};
|
|
|
|
class InfraredAppSceneUniversalCommon : public InfraredAppScene {
|
|
/** Brute force started flag */
|
|
bool brute_force_started = false;
|
|
|
|
protected:
|
|
/** Events handler callback */
|
|
bool on_event(InfraredApp* app, InfraredAppEvent* event) final;
|
|
/** Called when exit scene */
|
|
void on_exit(InfraredApp* app) final;
|
|
|
|
/** Show popup window
|
|
*
|
|
* @param app - application instance
|
|
*/
|
|
void show_popup(InfraredApp* app, int record_amount);
|
|
|
|
/** Hide popup window
|
|
*
|
|
* @param app - application instance
|
|
*/
|
|
void hide_popup(InfraredApp* app);
|
|
|
|
/** Propagate progress in popup window
|
|
*
|
|
* @param app - application instance
|
|
*/
|
|
bool progress_popup(InfraredApp* app);
|
|
|
|
/** Item selected callback
|
|
*
|
|
* @param context - context
|
|
* @param index - selected item index
|
|
*/
|
|
static void infrared_app_item_callback(void* context, uint32_t index);
|
|
|
|
/** Brute Force instance */
|
|
InfraredAppBruteForce brute_force;
|
|
|
|
/** Constructor */
|
|
InfraredAppSceneUniversalCommon(const char* filename)
|
|
: brute_force(filename) {
|
|
}
|
|
|
|
/** Destructor */
|
|
~InfraredAppSceneUniversalCommon() {
|
|
}
|
|
};
|
|
|
|
class InfraredAppSceneUniversalTV : public InfraredAppSceneUniversalCommon {
|
|
public:
|
|
/** Called when enter scene */
|
|
void on_enter(InfraredApp* app) final;
|
|
|
|
/** Constructor
|
|
* Specifies path to brute force db library */
|
|
InfraredAppSceneUniversalTV()
|
|
: InfraredAppSceneUniversalCommon("/ext/infrared/assets/tv.ir") {
|
|
}
|
|
|
|
/** Destructor */
|
|
~InfraredAppSceneUniversalTV() {
|
|
}
|
|
};
|