mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-24 19:53:08 +00:00
127 lines
5.2 KiB
C
127 lines
5.2 KiB
C
#include "../archive_i.h"
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#include "../helpers/archive_favorites.h"
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#include "../helpers/archive_files.h"
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#include "../helpers/archive_browser.h"
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#include "archive/views/archive_browser_view.h"
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#include "toolbox/path.h"
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#include <dialogs/dialogs.h>
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#define TAG "Archive"
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#define SCENE_RENAME_CUSTOM_EVENT (0UL)
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#define MAX_TEXT_INPUT_LEN 22
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void archive_scene_rename_text_input_callback(void* context) {
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ArchiveApp* archive = (ArchiveApp*)context;
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view_dispatcher_send_custom_event(archive->view_dispatcher, SCENE_RENAME_CUSTOM_EVENT);
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}
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void archive_scene_rename_on_enter(void* context) {
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ArchiveApp* archive = context;
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TextInput* text_input = archive->text_input;
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ArchiveFile_t* current = archive_get_current_file(archive->browser);
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FuriString* path_name = furi_string_alloc();
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FuriString* path_folder = furi_string_alloc();
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if(current->type == ArchiveFileTypeFolder) {
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// Set file ext to empty since we need to see folder name here
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strcpy(archive->file_extension, "");
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// Extract folder name and copy into text_store
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path_extract_basename(furi_string_get_cstr(current->path), path_name);
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strlcpy(archive->text_store, furi_string_get_cstr(path_name), MAX_NAME_LEN);
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text_input_set_header_text(text_input, "Rename directory:");
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} else /*if(current->type != ArchiveFileTypeUnknown) */ {
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// Extract file name and copy into text_store
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path_extract_filename(current->path, path_name, true);
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strlcpy(archive->text_store, furi_string_get_cstr(path_name), MAX_NAME_LEN);
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// Extract file extension for validator and rename func
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path_extract_extension(current->path, archive->file_extension, MAX_EXT_LEN);
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text_input_set_header_text(text_input, "Rename file:");
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} /*else {
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path_extract_filename(current->path, path_name, false);
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strlcpy(archive->text_store, furi_string_get_cstr(path_name), MAX_NAME_LEN);
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text_input_set_header_text(text_input, "Rename unknown file:");
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}*/
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// Get current folder (for file) or previous folder (for folder) for validator
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path_extract_dirname(furi_string_get_cstr(current->path), path_folder);
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text_input_set_result_callback(
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text_input,
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archive_scene_rename_text_input_callback,
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context,
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archive->text_store,
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MAX_TEXT_INPUT_LEN,
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false);
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// Init validator to show message to user that name already exist
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ValidatorIsFile* validator_is_file = validator_is_file_alloc_init(
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furi_string_get_cstr(path_folder), archive->file_extension, archive->text_store);
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text_input_set_validator(text_input, validator_is_file_callback, validator_is_file);
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furi_string_free(path_name);
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furi_string_free(path_folder);
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view_dispatcher_switch_to_view(archive->view_dispatcher, ArchiveViewTextInput);
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}
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bool archive_scene_rename_on_event(void* context, SceneManagerEvent event) {
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ArchiveApp* archive = context;
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bool consumed = false;
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if(event.type == SceneManagerEventTypeCustom) {
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if(event.event == SCENE_RENAME_CUSTOM_EVENT) {
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const char* path_src = archive_get_name(archive->browser);
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ArchiveFile_t* file = archive_get_current_file(archive->browser);
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FuriString* path_dst;
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path_dst = furi_string_alloc();
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if(file->type == ArchiveFileTypeFolder) {
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// Rename folder/dir
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path_extract_dirname(path_src, path_dst);
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furi_string_cat_printf(path_dst, "/%s", archive->text_store);
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} else if(file->type != ArchiveFileTypeUnknown) {
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// Rename known type
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path_extract_dirname(path_src, path_dst);
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furi_string_cat_printf(
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path_dst, "/%s%s", archive->text_store, known_ext[file->type]);
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} else {
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// Rename unknown type
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path_extract_dirname(path_src, path_dst);
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furi_string_cat_printf(
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path_dst, "/%s%s", archive->text_store, archive->file_extension);
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}
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// Long time process if this is directory
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view_dispatcher_switch_to_view(archive->view_dispatcher, ArchiveViewStack);
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archive_show_loading_popup(archive, true);
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FS_Error error = archive_rename_file_or_dir(
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archive->browser, path_src, furi_string_get_cstr(path_dst));
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archive_show_loading_popup(archive, false);
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archive_show_file_menu(archive->browser, false);
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furi_string_free(path_dst);
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if(error == FSE_OK || error == FSE_EXIST) {
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scene_manager_next_scene(archive->scene_manager, ArchiveAppSceneBrowser);
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} else {
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FuriString* dialog_msg;
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dialog_msg = furi_string_alloc();
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furi_string_cat_printf(dialog_msg, "Cannot rename\nCode: %d", error);
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dialog_message_show_storage_error(
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archive->dialogs, furi_string_get_cstr(dialog_msg));
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furi_string_free(dialog_msg);
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}
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consumed = true;
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}
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}
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return consumed;
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}
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void archive_scene_rename_on_exit(void* context) {
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ArchiveApp* archive = context;
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text_input_reset(archive->text_input);
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}
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