unleashed-firmware/applications/main/nfc/scenes/nfc_scene_select_protocol.c
gornekich d92b0a82cc
NFC refactoring (#3050)
"A long time ago in a galaxy far, far away...." we started NFC subsystem refactoring.

Starring:

- @gornekich - NFC refactoring project lead, architect, senior developer
- @gsurkov - architect, senior developer
- @RebornedBrain - senior developer

Supporting roles:

- @skotopes, @DrZlo13, @hedger - general architecture advisors, code review
- @Astrrra, @doomwastaken, @Hellitron, @ImagineVagon333 - quality assurance

Special thanks:

@bettse, @pcunning, @nxv, @noproto, @AloneLiberty and everyone else who has been helping us all this time and contributing valuable knowledges, ideas and source code.
2023-10-24 12:08:09 +09:00

67 lines
2.2 KiB
C

#include "../nfc_app_i.h"
void nfc_scene_select_protocol_submenu_callback(void* context, uint32_t index) {
NfcApp* instance = context;
view_dispatcher_send_custom_event(instance->view_dispatcher, index);
}
void nfc_scene_select_protocol_on_enter(void* context) {
NfcApp* instance = context;
Submenu* submenu = instance->submenu;
FuriString* temp_str = furi_string_alloc();
const char* prefix;
if(scene_manager_has_previous_scene(instance->scene_manager, NfcSceneExtraActions)) {
prefix = "Read";
instance->protocols_detected_num = NfcProtocolNum;
for(uint32_t i = 0; i < NfcProtocolNum; i++) {
instance->protocols_detected[i] = i;
}
} else {
prefix = "Read as";
submenu_set_header(submenu, "Multi-protocol card");
notification_message(instance->notifications, &sequence_single_vibro);
}
for(uint32_t i = 0; i < instance->protocols_detected_num; i++) {
furi_string_printf(
temp_str,
"%s %s",
prefix,
nfc_device_get_protocol_name(instance->protocols_detected[i]));
submenu_add_item(
submenu,
furi_string_get_cstr(temp_str),
i,
nfc_scene_select_protocol_submenu_callback,
instance);
}
furi_string_free(temp_str);
const uint32_t state =
scene_manager_get_scene_state(instance->scene_manager, NfcSceneSelectProtocol);
submenu_set_selected_item(submenu, state);
view_dispatcher_switch_to_view(instance->view_dispatcher, NfcViewMenu);
}
bool nfc_scene_select_protocol_on_event(void* context, SceneManagerEvent event) {
NfcApp* instance = context;
bool consumed = false;
if(event.type == SceneManagerEventTypeCustom) {
instance->protocols_detected_selected_idx = event.event;
scene_manager_next_scene(instance->scene_manager, NfcSceneRead);
scene_manager_set_scene_state(
instance->scene_manager, NfcSceneSelectProtocol, event.event);
consumed = true;
}
return consumed;
}
void nfc_scene_select_protocol_on_exit(void* context) {
NfcApp* nfc = context;
submenu_reset(nfc->submenu);
}