mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-24 03:33:08 +00:00
d3b58f732f
* settings power: introduce power settings app * power: move power API to separate file * settings power: implement reboot scene * settings power: add power off scene * assets: add crying dolphin, fix Subghz assets names * settings power: fix power off scene GUI * settings power: add battery info scene * power: add cli to application on start hook * power: remove power from main menu * power: move to power service folder * power service: rework power off logic * power: add pubsub events * bt: subscribe to battery level change, update characteristic * application: change order of Settings applications * gui: add bubble element * power: gui improvements * application: rename Notification -> LCD and notifications * Applications: menu order according to documentation and add missing power cli init * settings power: add disconnect USB scene * power cli: notify user to disconnect USB after poweroff * Power: update poweroff message in cli Co-authored-by: Aleksandr Kutuzov <alleteam@gmail.com>
57 lines
1.7 KiB
C
Executable file
57 lines
1.7 KiB
C
Executable file
#include "power_off.h"
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#include <furi.h>
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#include <gui/elements.h>
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struct PowerOff {
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View* view;
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};
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typedef struct {
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uint32_t time_left_sec;
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} PowerOffModel;
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static void power_off_draw_callback(Canvas* canvas, void* _model) {
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furi_assert(_model);
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PowerOffModel* model = _model;
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char buff[32];
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canvas_set_color(canvas, ColorBlack);
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canvas_set_font(canvas, FontPrimary);
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canvas_draw_str_aligned(canvas, 64, 1, AlignCenter, AlignTop, "Battery low!");
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canvas_draw_icon(canvas, 0, 18, &I_BatteryBody_52x28);
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canvas_draw_icon(canvas, 16, 25, &I_FaceNopower_29x14);
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elements_bubble(canvas, 54, 17, 70, 30);
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canvas_set_font(canvas, FontSecondary);
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elements_multiline_text_aligned(
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canvas, 70, 23, AlignLeft, AlignTop, "Connect me\n to charger.");
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snprintf(buff, sizeof(buff), "Poweroff in %lds.", model->time_left_sec);
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canvas_draw_str_aligned(canvas, 64, 60, AlignCenter, AlignBottom, buff);
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}
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PowerOff* power_off_alloc() {
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PowerOff* power_off = furi_alloc(sizeof(PowerOff));
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power_off->view = view_alloc();
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view_allocate_model(power_off->view, ViewModelTypeLocking, sizeof(PowerOffModel));
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view_set_draw_callback(power_off->view, power_off_draw_callback);
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return power_off;
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}
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void power_off_free(PowerOff* power_off) {
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furi_assert(power_off);
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view_free(power_off->view);
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free(power_off);
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}
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View* power_off_get_view(PowerOff* power_off) {
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furi_assert(power_off);
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return power_off->view;
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}
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void power_off_set_time_left(PowerOff* power_off, uint8_t time_left) {
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furi_assert(power_off);
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with_view_model(
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power_off->view, (PowerOffModel * model) {
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model->time_left_sec = time_left;
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return true;
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});
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}
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