mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-11-27 15:00:46 +00:00
b11b9f1b38
* Furi: allow on-fly thread priority change. Gui: Direct Draw API. DirectDraw debug app. * Gui: drop input in direct draw * Furi: handle priority change for starting threads * DirectDraw: rollback to FreeRTOS primitives for priority change
112 lines
3.1 KiB
C
112 lines
3.1 KiB
C
#include <furi.h>
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#include <gui/gui.h>
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#include <gui/canvas_i.h>
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#include <input/input.h>
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#define BUFFER_SIZE (32U)
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typedef struct {
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FuriPubSub* input;
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FuriPubSubSubscription* input_subscription;
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Gui* gui;
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Canvas* canvas;
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bool stop;
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uint32_t counter;
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} DirectDraw;
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static void gui_input_events_callback(const void* value, void* ctx) {
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furi_assert(value);
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furi_assert(ctx);
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DirectDraw* instance = ctx;
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const InputEvent* event = value;
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if(event->key == InputKeyBack && event->type == InputTypeShort) {
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instance->stop = true;
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}
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}
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static DirectDraw* direct_draw_alloc() {
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DirectDraw* instance = malloc(sizeof(DirectDraw));
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instance->input = furi_record_open(RECORD_INPUT_EVENTS);
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instance->gui = furi_record_open(RECORD_GUI);
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instance->canvas = gui_direct_draw_acquire(instance->gui);
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instance->input_subscription =
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furi_pubsub_subscribe(instance->input, gui_input_events_callback, instance);
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return instance;
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}
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static void direct_draw_free(DirectDraw* instance) {
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furi_pubsub_unsubscribe(instance->input, instance->input_subscription);
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instance->canvas = NULL;
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gui_direct_draw_release(instance->gui);
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furi_record_close(RECORD_GUI);
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furi_record_close(RECORD_INPUT_EVENTS);
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}
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static void direct_draw_block(Canvas* canvas, uint32_t size, uint32_t counter) {
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size += 16;
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uint8_t width = canvas_width(canvas) - size;
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uint8_t height = canvas_height(canvas) - size;
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uint8_t x = counter % width;
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if((counter / width) % 2) {
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x = width - x;
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}
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uint8_t y = counter % height;
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if((counter / height) % 2) {
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y = height - y;
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}
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canvas_draw_box(canvas, x, y, size, size);
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}
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static void direct_draw_run(DirectDraw* instance) {
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size_t start = DWT->CYCCNT;
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size_t counter = 0;
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float fps = 0;
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vTaskPrioritySet(furi_thread_get_current_id(), FuriThreadPriorityIdle);
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do {
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size_t elapsed = DWT->CYCCNT - start;
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char buffer[BUFFER_SIZE] = {0};
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if(elapsed >= 64000000) {
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fps = (float)counter / ((float)elapsed / 64000000.0f);
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start = DWT->CYCCNT;
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counter = 0;
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}
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snprintf(buffer, BUFFER_SIZE, "FPS: %.1f", (double)fps);
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canvas_reset(instance->canvas);
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canvas_set_color(instance->canvas, ColorXOR);
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direct_draw_block(instance->canvas, instance->counter % 16, instance->counter);
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direct_draw_block(instance->canvas, instance->counter * 2 % 16, instance->counter * 2);
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direct_draw_block(instance->canvas, instance->counter * 3 % 16, instance->counter * 3);
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direct_draw_block(instance->canvas, instance->counter * 4 % 16, instance->counter * 4);
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direct_draw_block(instance->canvas, instance->counter * 5 % 16, instance->counter * 5);
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canvas_draw_str(instance->canvas, 10, 10, buffer);
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canvas_commit(instance->canvas);
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counter++;
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instance->counter++;
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furi_thread_yield();
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} while(!instance->stop);
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}
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int32_t direct_draw_app(void* p) {
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UNUSED(p);
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DirectDraw* instance = direct_draw_alloc();
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direct_draw_run(instance);
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direct_draw_free(instance);
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return 0;
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}
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