mirror of
https://github.com/DarkFlippers/unleashed-firmware
synced 2024-12-19 17:23:25 +00:00
b2a12d091a
* Menu app. Lib: add mlib submodule. * Menu: new startup lib dependency definition * Menu: hierarchy in menu. Cube: fix heap1/4 inconsistency, stack protection. * GUI: rendering pipeline initial version. * GUI: layered widget composing, FURI record. Menu: FURI record, api. * GUI: input dispatching. Menu: switch to input from GUI. * GUI, MENU: code style cleanup, fix type conversion warnings. * GUI, Menu: syntax check. * Makefile: check and reinit submodules, format. * Menu: lock on event processing. Makefile: proper submodule initialization. * Menu: fix stack corruption by queue. * GUI: refactor. * Makefile: format rule fix, st-util pid. * GUI, Menu, FURI: format with clang-format. * GUI, MENU: locks in critical sections, fix stack corruption, ready signaling. * Makefile: clang format rule cleanup. * GUI,MENU: migrate to new API. * Applications: PRODUCTION_HW variable, skip drivers build on local target. * refactor production build * add git to dockerfile * GUI: uncomment lock block Co-authored-by: Aleksandr Kutuzov <aku@plooks.com>
89 lines
2.1 KiB
C
89 lines
2.1 KiB
C
#include "menu_item.h"
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#include <stdlib.h>
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#include <assert.h>
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#include <string.h>
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#include <flipper.h>
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struct MenuItem {
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MenuItemType type;
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const char* label;
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void* icon;
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MenuItem* parent;
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void* data;
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};
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MenuItem* menu_item_alloc() {
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MenuItem* menu_item = furi_alloc(sizeof(MenuItem));
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return menu_item;
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}
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MenuItem* menu_item_alloc_menu(const char* label, void* icon) {
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MenuItem* menu_item = menu_item_alloc();
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menu_item->type = MenuItemTypeMenu;
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menu_item->label = label;
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menu_item->icon = icon;
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MenuItemArray_t* items = furi_alloc(sizeof(MenuItemArray_t));
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MenuItemArray_init(*items);
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menu_item->data = items;
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return menu_item;
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}
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MenuItem* menu_item_alloc_function(const char* label, void* icon, MenuItemCallback function) {
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MenuItem* menu_item = menu_item_alloc();
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menu_item->type = MenuItemTypeFunction;
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menu_item->label = label;
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menu_item->icon = icon;
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menu_item->data = function;
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return menu_item;
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}
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void menu_item_release(MenuItem* menu_item) {
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if(menu_item->type == MenuItemTypeMenu) free(menu_item->data);
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free(menu_item);
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}
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MenuItem* menu_item_get_parent(MenuItem* menu_item) {
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return menu_item->parent;
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}
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void menu_item_subitem_add(MenuItem* menu_item, MenuItem* sub_item) {
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assert(menu_item->type == MenuItemTypeMenu);
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MenuItemArray_t* items = menu_item->data;
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sub_item->parent = menu_item;
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MenuItemArray_push_back(*items, sub_item);
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}
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uint8_t menu_item_get_type(MenuItem* menu_item) {
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return menu_item->type;
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}
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void menu_item_set_label(MenuItem* menu_item, const char* label) {
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menu_item->label = label;
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}
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const char* menu_item_get_label(MenuItem* menu_item) {
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return menu_item->label;
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}
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void menu_item_set_icon(MenuItem* menu_item, void* icon) {
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menu_item->icon = icon;
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}
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void* menu_item_get_icon(MenuItem* menu_item) {
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return menu_item->icon;
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}
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MenuItemArray_t* menu_item_get_subitems(MenuItem* menu_item) {
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assert(menu_item->type == MenuItemTypeMenu);
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return menu_item->data;
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}
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MenuItemCallback menu_item_get_function(MenuItem* menu_item) {
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assert(menu_item->type == MenuItemTypeFunction);
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return menu_item->data;
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}
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