unleashed-firmware/applications/main/lfrfid/scenes/lfrfid_scene_write_success.c
SG b9a766d909 [FL-2627] Flipper applications: SDK, build and debug system (#1387)
* Added support for running applications from SD card (FAPs - Flipper Application Packages)
* Added plugin_dist target for fbt to build FAPs
* All apps of type FlipperAppType.EXTERNAL and FlipperAppType.PLUGIN are built as FAPs by default
* Updated VSCode configuration for new fbt features - re-deploy stock configuration to use them
* Added debugging support for FAPs with fbt debug & VSCode
* Added public firmware API with automated versioning

Co-authored-by: hedger <hedger@users.noreply.github.com>
Co-authored-by: SG <who.just.the.doctor@gmail.com>
Co-authored-by: あく <alleteam@gmail.com>
2022-09-15 02:21:03 +09:00

38 lines
1.3 KiB
C

#include "../lfrfid_i.h"
void lfrfid_scene_write_success_on_enter(void* context) {
LfRfid* app = context;
Popup* popup = app->popup;
popup_set_header(popup, "Successfully\nwritten!", 94, 3, AlignCenter, AlignTop);
popup_set_icon(popup, 0, 6, &I_RFIDDolphinSuccess_108x57);
popup_set_context(popup, app);
popup_set_callback(popup, lfrfid_popup_timeout_callback);
popup_set_timeout(popup, 1500);
popup_enable_timeout(popup);
view_dispatcher_switch_to_view(app->view_dispatcher, LfRfidViewPopup);
notification_message_block(app->notifications, &sequence_set_green_255);
}
bool lfrfid_scene_write_success_on_event(void* context, SceneManagerEvent event) {
LfRfid* app = context;
bool consumed = false;
const uint32_t prev_scenes[] = {LfRfidSceneReadKeyMenu, LfRfidSceneSelectKey};
if((event.type == SceneManagerEventTypeBack) ||
((event.type == SceneManagerEventTypeCustom) && (event.event == LfRfidEventPopupClosed))) {
scene_manager_search_and_switch_to_previous_scene_one_of(
app->scene_manager, prev_scenes, COUNT_OF(prev_scenes));
consumed = true;
}
return consumed;
}
void lfrfid_scene_write_success_on_exit(void* context) {
LfRfid* app = context;
notification_message_block(app->notifications, &sequence_reset_green);
popup_reset(app->popup);
}