unleashed-firmware/applications/tests/furiac_test.c
coreglitch 1759787334
Furi (#24)
* furiac start and thread create implementation"

* create and kill task

* rename debug, add header

* remove write.c

* kill itself

* furi exit/switch

* success switch and exit

* WIP furi records

* add furi record interface

* rename furi app control file

* record implementation in progress

* wip furi implementation

* add automatic tests for FURI AC

* differ build tests

* small changes

* FURI record tests description

* change furi statuses

* FURI record test blank

* exit after all application ends

* delay: print then wait

* fix FURI implementatnion building

* pipe record test

* concurrent access

* uncomplete mute-test

* update FURI documentation
2020-08-24 18:31:22 +03:00

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2.7 KiB
C

#include <stdio.h>
#include <string.h>
#include "flipper.h"
#include "debug.h"
/*
Test: creating and killing task
1. create task
2. delay 10 ms
3. kill task
4. check that value changes
5. delay 2 ms
6. check that value stay unchanged
*/
void create_kill_app(void* p) {
// this app simply increase counter
uint8_t* counter = (uint8_t*)p;
while(1) {
*counter = *counter + 1;
delay(1);
}
}
bool furi_ac_create_kill(FILE* debug_uart) {
uint8_t counter = 0;
uint8_t value_a = counter;
FuriApp* widget = furiac_start(create_kill_app, "create_kill_app", (void*)&counter);
if(widget == NULL) {
fprintf(debug_uart, "create widget fail\n");
return false;
}
delay(10);
if(!furiac_kill(widget)) {
fprintf(debug_uart, "kill widget fail\n");
return false;
}
if(value_a == counter) {
fprintf(debug_uart, "counter unchanged\n");
return false;
}
value_a = counter;
delay(10);
if(value_a != counter) {
fprintf(debug_uart, "counter changes after kill (counter = %d vs %d)\n", value_a, counter);
return false;
}
return true;
}
/*
Test: switch between tasks
1. init s
2. create task A, add 'A" to sequence'
3. switch to task B, add 'B' to sequence
4. exit from task B -> switch to A and add 'A' to sequence
5. cleanup: exit from task A
6. check sequence
*/
#define TEST_SWITCH_CONTEXT_SEQ_SIZE 8
typedef struct {
char sequence[TEST_SWITCH_CONTEXT_SEQ_SIZE];
size_t count;
} TestSwitchSequence;
void task_a(void*);
void task_b(void*);
void task_a(void *p) {
// simply starts, add 'A' letter to sequence and switch
// if sequence counter = 0, call task B, exit otherwise
TestSwitchSequence* seq = (TestSwitchSequence*)p;
seq->sequence[seq->count] = 'A';
seq->count++;
if(seq->count == 1) {
furiac_switch(task_b, "task B", p);
// if switch unsuccessfull, this code will executed
seq->sequence[seq->count] = 'x';
seq->count++;
} else {
// add '/' symbol on exit
seq->sequence[seq->count] = '/';
seq->count++;
furiac_exit(NULL);
}
}
// application simply add 'B' end exit
void task_b(void* p) {
TestSwitchSequence* seq = (TestSwitchSequence*)p;
seq->sequence[seq->count] = 'B';
seq->count++;
furiac_exit(p);
}
bool furi_ac_switch_exit(FILE* debug_uart) {
// init sequence
TestSwitchSequence seq;
seq.count = 0;
furiac_start(task_a, "task A", (void*)&seq);
// TODO how to check that all child task ends?
delay(10); // wait while task do its work
if(strcmp(seq.sequence, "ABA/") != 0) {
fprintf(debug_uart, "wrong sequence: %s\n", seq.sequence);
return false;
}
return true;
}